Running/Compiling projects with Windows target
Compiling projects with HTML5 target
What does not
There were often hiccups in small areas, such as loading a new project after already creating one where it would freeze. Also many things don't work off the bat (such as directly running HTML5 projects) without some work.
What was not tested
To get around the skinning issue, you can "disable" or change skins: 1. Install GameMaker normally, then launch it and let it set itself up. You will notice the skinning makes it unusable. 2. Go to the wine directory -> .wine/drive_c/users/username/Application Data/GameMaker-Studio/skins and rename GmGreen.col to GMGreen_backup.col as well as GmGree.skn to GMGreen_backup.skn. 3. Relaunch GM. You will get an access violation, but GM should boot and work (albeit kinda ugly). 4. Enter your license, or click to use the free version and you should have the intro screen. Create a new project or load a demo. Things should work, but you can now switch the theme to GM8 which will remove the access violation and make things look a little cleaner. To do this go to file-> preferences and click GM8 under the "Select Skin" option. Restart GameMaker and you should be good!
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Sep 07 2012||1.5.12||Yes||Yes||Silver||Thagen P.|