The entire campaign and multiplayer games
Played through the entire campaign of all four classes, as well as doing NG+ up to level 90 as an Engineer.
What does not
Shadows and textures can get a bit funky at times, at night and in swamps it can become nearly impossible to see.
Experienced the "out of memory error" on one machine, but I made wine emulate a virtual desktop and the crashes stopped.
Sometimes resizing the window can cause a crash or lead to menus becoming inaccessible, a couple of restarts seems to fix it.
I had a save file become corrupted at one point too, so I would recommend doing your own backups of characters and stash files every once in a while. This is also true for the windows version.
What was not tested
Runs slower than on windows.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Feb 10 2015||1.7.36||Yes||Yes||Platinum||HoraÈ›iu Mlendea|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Nov 15 2014||1.7.29||Yes||No||Garbage||an anonymous user|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Oct 23 2014||1.7.29||Yes||Yes||Platinum||HoraÈ›iu Mlendea|
|Show||Arch Linux x86_64||Sep 30 2014||1.7.25||Yes||Yes||Platinum||an anonymous user|
|Show||Arch Linux x86_64||Aug 01 2014||1.7.23||Yes||No||Garbage||an anonymous user|
It appears the game doesn't always shut down properly. For the all versions, this will waste RAM (and possibly CPU time). For the Steam version, this will also prevent cloud syncs, and you will not be able to re-launch Torchlight 2 until the old process is gone.
Use killall Torchlight2.exe2 to force-kill it. In my experience, this has no negative effects (if you do it after trying to shut down the game properly first).