The version acquired directly from Runic Games or Perfect World Entertainment, i.e. not Steam-connected.
This includes the demo, which is actually just an unlockable full version.
What does not
What was not tested
Game play, or anything else that requires the game to run.
The game installs fine and the launcher starts. However, once you try to play the demo the window (and borders) goes black and stays that way. Top shows it using 95-100% of my CPU. Runic help asks me to send in logs from a directory that doesn't exist. It also leaves a zombie behind, but logging out and back in clears that. Runic only supports Debian-based Linux and Fedora is a RedHat distro. They've also suggested that I upgrade to F 21, which I'll do as soon as I have time. If that works, I'll report back with a less negative review.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Jul 31 2015||1.7.47||Yes||Yes||Gold||crati|
|Current||Fedora 20||Apr 26 2015||1.7.40||Yes||No||Garbage||an anonymous user|
|Show||openSUSE 13.2 x86_64||Feb 05 2015||1.7.34||N/A||Yes||Platinum||an anonymous user|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||Jun 28 2014||1.7.20||Yes||No||Garbage||JoSch|
|Show||Arch Linux||Jun 24 2014||1.7.20||Yes||Yes||Platinum||an anonymous user|
It appears the game doesn't always shut down properly. For the all versions, this will waste RAM (and possibly CPU time). For the Steam version, this will also prevent cloud syncs, and you will not be able to re-launch Torchlight 2 until the old process is gone.
Use killall Torchlight2.exe2 to force-kill it. In my experience, this has no negative effects (if you do it after trying to shut down the game properly first).