Character control, cutscenes, puzzles, audio and around 90% of the game finished
What does not
The autosave indicated by orange circle at the top left has a chance to crash the game while failing to perform the save resulting in annoying replaying of the sequence.
What was not tested
I am not aware of anything that wasn't tested
OS: ZeresOS-alpha (WIP OS optionally managed by Xen with bedrock-linux inspired stratums on Linux+Redox Kernel the results observed should be consistent with Devuan Chimaera)
Host: Z68A-D3-B3 (with hardware modifications possibly influencing random generation)
Kernel: 5.11.0-6.2-liquorix-amd64 (Distributed for debian bullseye, used in the sandbox, selinux disabled)
CPU: Intel i7-2600K (8) @ 3.701GHz
GPU: nVidia GeForce GTX970, Nouveau NV124 (with hardware modifications to allow fan control and force reclocking not yet implemented by nouveau for this GPU), iGPU disabled.
Game installed from winesteam (Steam in wine).
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Devuan Chimaera||Mar 17 2021||6.3-staging||Yes||Yes||No||Silver||Jacob Hrbek|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Jun 30 2019||4.0.1||Yes||Yes||No||Garbage||danmiller973|
|Show||Arch Linux x86_64||Oct 12 2014||1.7.28||Yes||Yes||Bronze||an anonymous user|
|Show||Linux Mint 15 "Olivia"||Jun 04 2013||1.5.31||Yes||Yes||Garbage||Mister|
|Show||Unknown||Apr 23 2013||1.5.28||N/A||Yes||Gold||an anonymous user|