Steam version

Application Details:

Version: 1.x
License: Retail
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 2.9-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

All is works

What does not


What was not tested

The whole game


Additional Comments

Just 'vcrun2008' needed from winetricks.
selected in Test Results table below
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowDebian GNU/Linux 8.x "Jessie" x86_64Jun 05 20172.9-stagingYes Yes PlatinumArthur Nismo 
ShowDebian GNU/Linux 9.x "Stretch" x86_64Jun 06 20172.8-stagingYes Yes PlatinumRoman Hargrave 
ShowArch Linux x86_64Feb 15 20151.7.34Yes Yes PlatinumHorațiu Mlendea 
ShowUbuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)Sep 12 20141.7.26Yes Yes PlatinumHorațiu Mlendea 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Aug 12 20141.7.22Yes Yes PlatinumLuis Alvarado 

Known Bugs

Bug # Description Status Resolution Other apps affected
39669 Dishonored crashes at start with Steam Launcher UNCONFIRMED View

Show all bugs

HowTo / Notes


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Black Screen
by Hvidsten on Saturday June 25th 2016, 7:42
Have been trying to a while to get this to run on OSX. Am just getting a black screen on startup. I've tried running directly on newest version of wine and PlayOnMac. I found that the UE3 package was not installing correctly so i installed dotnet 35 sp1 and managed to run the UE3Redist.exe through the wrapper. Also installed physx and vcredist packages. Tried running with the "ATI black screen" fix also. I hear a lot of people talking about UE3 being the problem in the past, but it's weird because not many people seemed to have the black screen issue a while back. My Gpu is Intel Iris 1536 MB and am running a 3ghz intel Core i7 on my macbook pro. Anyone got any ideas? I'm definitely stuck at this point.
Low framerate
by Ivan on Saturday March 12th 2016, 15:30
The game runs flawlessly, but the framerate even on lowest settings drops to 10 fps sometimes and is around 15 most of the time. It drops when there is some scenery or relatively many objects on the screen.

My specs are:
i5-4210M CPU @ 2.60GHz
GeForce 820M 2G
Wine 1.9.5

Is there something that can be done?
by Frankie Baruch on Saturday November 28th 2015, 0:40
Installing this game on my 9400m 2.53 ghz core 2 duo was a very simple task. The game runs out of the box, utilizing engine 1.7.35, but not without certain issues. Fullscreen automatically captures the mouse, but not the keyboard. The way around this was to move the terminal and steam icon from the far left corner to the middle of the monitor. Initiate the game through steam and wait for the, running icon, to appear. Before the title screen initiates, a small black box should quickly appear in the far left corner, before fullscreen takes over. If you were to quickly tap this small black box with your mouse icon, than your computer will also capture the keyboard as well. I had this same issue with GTA IV and if it weren't for blind luck, I probably would have never figured it out.
game window spawns partially off-screen
by Shevek on Tuesday September 9th 2014, 0:32
I just installed Dishonored using Steam via PlayOnLinux. I'm having a problem where the game window spawns halfway off the left side of the monitor. This happens whether the game is set to fullscreen or windowed. I can move the game window onto the monitor, but even though it looks correct, my cursor is still trapped in the old position, so I can't click things on the right half of the monitor.

I've tried using winecfg to emulate virtual desktop, but the virtual desktop crashes and the game starts without a virtual desktop.


I suspect that this is not a problem specific to Dishonored, but is some sort of interaction between the game, wine, and the window manager. I use Kubuntu 14.04.
Using a 32 bit wineprefix on a 64 bit system requires to disable the steam layer
by Rief on Saturday August 23rd 2014, 14:18
You can do it by adding "gameoverlayrenderer" in winecfg, then clicking edit and "Disable".
Gamepad double-clicking
by S4mdf0o1 on Saturday August 23rd 2014, 6:15
all's working great, with maximum graphics...

But emulating xbox360 gamepad for logitech rumblepad is double-clicking while navigating in menu entries :?
Some other games don't have this kind of trouble

Any tips for that ?
by Amar on Friday June 27th 2014, 15:00
Hi guys,

I bought this game from Steam and it launches. Any tips on improving fps? (I don't know which winetricks settings/playonlinux display options I should enable or disable for the best performance)

Graphics Card: Nvidia GeForce GT555M
Wine Version: 1.5.31 (installed via playonlinux)
my keyboard meke crash the game
by luca mariano mariano on Monday June 23rd 2014, 7:46
evrytime I click a buttons on keyboard, dishonored crash (sorry for the error but I'm italian)please help me
Works with Wine 1.7.7
by Carlos Rodriguez on Wednesday December 18th 2013, 11:13
Tested on:

Wine 1.7.7 (compilado)
Nvidia Drivers 331.20 (.run package)
Linux Mint 15 KDE 32Bit - Kernel PAE
CPU: INTEL Pentium G3220 (Nucleo Haswell a 22nm) 3.0Ghz (Dual-Core) Stock Clock
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz a 64Bit (14.4Gb/s)
stuck keys
by airtonix on Wednesday January 30th 2013, 5:55
Everything runs fine, except for this really annoying problem :
randomly and seemingly quite frequently, one of the directional keys gets stuck in it's down state.

so for example I'll be performing some rather ninja stealthy sneaking ambulations and it comes to a point where I must stop exactly right... now. But no, the move forwards key is still being pressed according to the game. So right on out into the open does I sneak... in front of a guard.

I'm finding that to "unstick" the key, I have to spam attack with the sword while spamming all the directional keys....

This is ruining my game.
won't run on Fedora 17
by Carl on Tuesday January 8th 2013, 20:07
I can't get Dishonored to run, with -windowed or otherwise. Each time it gives an error "Alpha blending with D3DFMT_A16B16G16R16F is not supported, which is required to run this game."
Fixing crash at first launch
by Snowdrake on Saturday December 29th 2012, 6:21
Hi, the first time I tried to launch the game, it crashes.

The only way I found to fix this was to add "-windowed" in the steam launch option.
In order to launch the game windowed, and then set my proper screen resolution.
After that, I am now able to launch the game fullscreen without problem anymore.

Done a capture of the game running in Arch :
Crackling/sizzling sound
by Alex on Tuesday December 25th 2012, 19:23
Hey, I have just installed this game and it is running fine except for the sound : it is crackling. I run a few games on Steam and I do not have this problem : it seems to be Dishonored specific. I use ALSA and wine 1.5.20.

Any idea ?
Game runs fine but crashes after a few minutes
by John on Thursday December 20th 2012, 23:27
I'm running this on OpenSuSE 12.2, nvidia 580 with the 310.19 driver, Intel 2600k, and 16GB of RAM.

The game runs fine, however after about 3-5 minutes of play, I will randomly get a "Detected negative delta time - on AMD systems please install files/aoaforums/" Followed by "Address = 0x7b83b601 (filename not found) [in C:\windows\system32\KERNEL32.dll].....more similar messages"

Once I click OK on that popup, I get this:
Unhandled exception: page fault on read access to 0x00000001 in 32-bit code (0x00eaf3a3).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00eaf3a3 ESP:01abfd50 EBP:01abfd70 EFLAGS:00010202( R- -- I - - - )
EAX:00000001 EBX:7df10ff4 ECX:01abfd60 EDX:00000001
ESI:00000001 EDI:00000000
Stack dump:
0x01abfd50: 00000000 1ad0941a 239d0000 003f0ab0
0x01abfd60: 00000001 01abfdd0 00f1b913 00000008
0x01abfd70: 01abfd7c 00eb056f 239d0000 01abfd98
0x01abfd80: 00eafccf 00000000 239d0000 048ecd40
0x01abfd90: 003f4f08 003f48f0 01abfda0 00eaf498
0x01abfda0: 01abfda8 00eb7b98 01abfde0 0092b8ba
000c: sel=0067 base=00000000 limit=00000000 16-bit r-x
=>0 0x00eaf3a3 in dishonored (+0xaaf3a3) (0x01abfd70)
1 0x00eb056f in dishonored (+0xab056e) (0x01abfd7c)
2 0x00eafccf in dishonored (+0xaafcce) (0x01abfd98)

I suppose I should install debugging symbols, but sheesh. I just got done playing Assassin's Creed without any issues, and have played many other wine games.

I originally installed without WINEARCH=win32 and had this issue. I've since deleted the directory I install to (I always install to a fresh WINEPREFIX for every game, just in case something goes wrong) and reinstalled with WINEARCH=win32 to no effect. I still crash every 3-5 minutes. :-(

Does anyone have any tips?
xbox360 gamepad
by Anton Moberg on Friday November 9th 2012, 16:20
The game can't recognize xbox360 gamepad. Visible in wine control.

Ubuntu 12.10
wine 1.5.16
Unkown issue
by loukos rotten on Wednesday October 31st 2012, 14:02
Hi i am running the latest version of wine(just downloaded it), install seems ok but when attempting to running the game i get:

fixme:ntoskrnl:KeInitializeTimerEx stub: 0x111180 0
fixme:wincodecs:IcoDecoder_GetFrame Unrecognized ICO frame magic: a0386e31
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 7
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
fixme:wincodecs:IcoDecoder_GetFrame Unrecognized ICO frame magic: a0386e31
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 7
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
fixme:wincodecs:IcoDecoder_GetFrame Unrecognized ICO frame magic: a0386e31
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 7
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
loukos@loukos-desktop:~/.wine/dosdevices/c:/Program Files/Bethesda Softworks/Dishonored/Binaries/Win32$ fixme:wincodecs:IcoDecoder_GetFrame Unrecognized ICO frame magic: a0386e31
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 7
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder

Please help!
Freeze on startup
by Milan Troller on Thursday October 11th 2012, 14:39
Hello, I am trying to launch an off-steam version of game.

When I launch it, it creates a window but never does anything past that - simply freezes. I don't want to open a bug as it might be just some sillies on my end - I have fresh .wine with vcrun2008 installed, tho, and my wine is 1.5.13 - somebody reported getting it to run in 1.5.12.

There is log which shows up in shell.

Any ideas what it could be?
Dual monitor and mouse capture
by Dr Wahl on Thursday October 11th 2012, 10:20
I'm running a dual monitor setup with wine/dishonored running in virtual desktop mode. When playing "full screen" (full screen on 1 of the 2 monitors), the mouse does not get captured by the game and will either hit the screen edge on one side, or leave the game and proceed to the 2nd screen on the other.

One solution to work around this is to deselect "Fullscreen" from the video settings in-game. This puts dishonored into windowed mode within the wine virtual desktop. This causes the mouse to be captured by the game while playing, but if you pause the game (by hitting Esc) the mouse is freed and can move to the second monitor.

A second solution is to use winecfg to tell wine to capture the mouse. This allows the game to be played with the in-game "fullscreen" setting enabled and have the mouse be captured, however the mouse will not be able to leave the wine virtual desktop, even when the game is paused.

These are just my findings thus far. I'd prefer to be able to play the game fullscreen and have it catch the mouse but allow the mouse to escape if the game were paused.
Gameplay video
by Xpander on Wednesday October 10th 2012, 15:02