WineHQ

Dishonored

Steam version

Application Details:

Version: 1.x
License: Retail
URL: http://www.dishonored.com
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 3.6-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installer

Up to the last mission (have not beaten game yet, that's why) but it should work fine

Cinematics are fine (in game and video)


What does not

Everything works out of the box you just have to install vcrun6 before running the installer (hence the gold rating). It works in PlayOnLinux and regular WINE.

Workarounds

What was not tested

Everything was tested and works.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

AMD 955BE @ 3.7GHZ NVIDIA 560TI - Proprietary Drivers 4GB RAM 32bit OS

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowGentoo Linux x86_64May 10 20183.6-stagingYes Yes YesGoldseirra blake 
ShowFedora 27 x86_64Apr 21 20183.5Yes Yes NoPlatinumFederico Guerra 
ShowFreeBSD 11.1 amd64Sep 28 20172.15-stagingYes Yes NoPlatinumSF 
ShowDebian GNU/Linux 8.x "Jessie" x86_64Jun 05 20172.9-stagingYes Yes PlatinumArthur Nismo 
ShowDebian GNU/Linux 9.x "Stretch" x86_64Jun 06 20172.8-stagingYes Yes PlatinumRoman Hargrave 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Installs and runs, but with permanently stuttering sound
by BenoƮt Smith on Monday October 8th 2018, 9:21
Configuration : Linux Mint 17.3, Wine 3.17. My audio output is a 5.1 Surround sound bar.

After installing Steam then Dishonored, I found out that past the introductory animated logos, the in-game sound was an continuous, unbearable stutter.

Since it only affects the in-game sound, and from my experience with other games (I wrote a test result about a similar problem with Alpha Protocol), I suspect that is related to my use of 5.1 Surround output hardware. However, tweaking Pulseaudio or the WINE-prefix settings to force stereo output hasn't helped me so far.
Does not run at all
by Andreas Bender on Saturday September 9th 2017, 6:53
I don't understand why this is considered platinum. I tried quite a few wine versions including 2.16 and staging - nothing works.
The Problem is the game must be run in Windows 7 mode or higher but the Steam doesn't run anymore with that awful "steamwebhelper.exe" crashing.

I tried pure wine, playonlinux with installation script, This: www.gamersonlinux.com/forum/threads/dishonored-guide.1551/ Guide from gamers on linux
and i even tried codeweavers crossover - it's ALWAYS the same - Steam does not run higher that Windows XP mode and even there ist is pretty unstable.

Crossover somehow managed one or twice to get around that (either SteamWebHelper not crashing instantly or Steam not crashin instantly after steamwebhelper)
but then the next Problem arises:

A windows Message from the Game "FATAL ERROR!" Address = ox... (Filename not found) ....

I tried for days now - no chance.


So here is my Question: Did anyone try this *recently* on Linux - getting it to work and what *exactly* needs to be done to accomplish this?

Thanks
RE: Does not run at all
by TheCynosure on Tuesday November 14th 2017, 11:35
Hey Andreas,
I was able to get this working with playonlinux and lutris out of the box. The filename error seems to be a problem when Steam cannot connect to the internet and therefore can't connect to the steam cloud. I am currently using 2.12-staging in playonlinux and initially had the same steamWebHelper problems. My wine is actually running in Windows XP version and after a couple of restarts I was able to get steam networking to just magically work.
RE: Does not run at all
by Mike La on Sunday November 26th 2017, 14:46
Hi!
Please install steam in way it was defined by writergeek: appdb.winehq.org/objectManager.php?sClass=version&iId=19444&iTestingId=99426

After that steam is pretty much stable.
I would give a platinum rating for Dishonored too.

wine-2.21 (Staging)
RE: Does not run at all
by HE HA on Sunday February 10th 2019, 12:31
Hey Andreas did you ever get this working? trying on crossover and porting kit on mac and am having the same black screen, fatal error message as you.
Black Screen
by Hvidsten on Saturday June 25th 2016, 7:42
Have been trying to a while to get this to run on OSX. Am just getting a black screen on startup. I've tried running directly on newest version of wine and PlayOnMac. I found that the UE3 package was not installing correctly so i installed dotnet 35 sp1 and managed to run the UE3Redist.exe through the wrapper. Also installed physx and vcredist packages. Tried running with the "ATI black screen" fix also. I hear a lot of people talking about UE3 being the problem in the past, but it's weird because not many people seemed to have the black screen issue a while back. My Gpu is Intel Iris 1536 MB and am running a 3ghz intel Core i7 on my macbook pro. Anyone got any ideas? I'm definitely stuck at this point.
Low framerate
by Ivan on Saturday March 12th 2016, 15:30
The game runs flawlessly, but the framerate even on lowest settings drops to 10 fps sometimes and is around 15 most of the time. It drops when there is some scenery or relatively many objects on the screen.

My specs are:
i5-4210M CPU @ 2.60GHz
GeForce 820M 2G
12G RAM
Wine 1.9.5

Is there something that can be done?
Platinum
by Frankie Baruch on Saturday November 28th 2015, 0:40
Installing this game on my 9400m 2.53 ghz core 2 duo was a very simple task. The game runs out of the box, utilizing engine 1.7.35, but not without certain issues. Fullscreen automatically captures the mouse, but not the keyboard. The way around this was to move the terminal and steam icon from the far left corner to the middle of the monitor. Initiate the game through steam and wait for the, running icon, to appear. Before the title screen initiates, a small black box should quickly appear in the far left corner, before fullscreen takes over. If you were to quickly tap this small black box with your mouse icon, than your computer will also capture the keyboard as well. I had this same issue with GTA IV and if it weren't for blind luck, I probably would have never figured it out.
game window spawns partially off-screen
by Shevek on Tuesday September 9th 2014, 0:32
I just installed Dishonored using Steam via PlayOnLinux. I'm having a problem where the game window spawns halfway off the left side of the monitor. This happens whether the game is set to fullscreen or windowed. I can move the game window onto the monitor, but even though it looks correct, my cursor is still trapped in the old position, so I can't click things on the right half of the monitor.

I've tried using winecfg to emulate virtual desktop, but the virtual desktop crashes and the game starts without a virtual desktop.

Suggestions?

I suspect that this is not a problem specific to Dishonored, but is some sort of interaction between the game, wine, and the window manager. I use Kubuntu 14.04.
RE: game window spawns partially off-screen
by u312302109381290 on Wednesday September 17th 2014, 7:51
I had problems very simmilar to your but with other games, on Ubuntu. Maybe try creating a new prefix and see if it works there... If it does then it's something wrong with your configuration and you can fix it by just trying other settings using trial and error. It worked for me for Plague Inc and Unturned.
Using a 32 bit wineprefix on a 64 bit system requires to disable the steam layer
by Rief on Saturday August 23rd 2014, 14:18
You can do it by adding "gameoverlayrenderer" in winecfg, then clicking edit and "Disable".
Gamepad double-clicking
by S4mdf0o1 on Saturday August 23rd 2014, 6:15
all's working great, with maximum graphics...

But emulating xbox360 gamepad for logitech rumblepad is double-clicking while navigating in menu entries :?
Some other games don't have this kind of trouble

Any tips for that ?
RE: Gamepad double-clicking
by Micah N Gorrell on Wednesday June 17th 2015, 15:54
I'm getting the same behavior with a xbox 360 wireless controller using xboxdrv and xbox360cemu. Did you ever find a solution?
RE: Gamepad double-clicking
by Micah N Gorrell on Wednesday June 17th 2015, 16:09
I found a solution to this. Run "wine control" (with xboxdrv running). Select "game controllers" and then you should see 2 controllers in the list. Disable one (I disabled the "js" one. I don't know what the difference is).

Once the duplicate controller was disabled the controller input appeared to work right.
Performance
by Amar on Friday June 27th 2014, 15:00
Hi guys,

I bought this game from Steam and it launches. Any tips on improving fps? (I don't know which winetricks settings/playonlinux display options I should enable or disable for the best performance)

Graphics Card: Nvidia GeForce GT555M
Wine Version: 1.5.31 (installed via playonlinux)
my keyboard meke crash the game
by luca mariano mariano on Monday June 23rd 2014, 7:46
evrytime I click a buttons on keyboard, dishonored crash (sorry for the error but I'm italian)please help me
RE: my keyboard meke crash the game
by Amar on Friday June 27th 2014, 14:56
This was happening to me as well. I disabled the steam overlay and that worked for me.
Works with Wine 1.7.7
by Carlos Rodriguez on Wednesday December 18th 2013, 11:13
Tested on:

Wine 1.7.7 (compilado)
Nvidia Drivers 331.20 (.run package)
Linux Mint 15 KDE 32Bit - Kernel 3.8.0.26 PAE
CPU: INTEL Pentium G3220 (Nucleo Haswell a 22nm) 3.0Ghz (Dual-Core) Stock Clock
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz a 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33

www.youtube.com/watch?v=JUc_5biYwn8
stuck keys
by airtonix on Wednesday January 30th 2013, 5:55
Everything runs fine, except for this really annoying problem :
randomly and seemingly quite frequently, one of the directional keys gets stuck in it's down state.

so for example I'll be performing some rather ninja stealthy sneaking ambulations and it comes to a point where I must stop exactly right... now. But no, the move forwards key is still being pressed according to the game. So right on out into the open does I sneak... in front of a guard.

I'm finding that to "unstick" the key, I have to spam attack with the sword while spamming all the directional keys....

This is ruining my game.
won't run on Fedora 17
by Carl on Tuesday January 8th 2013, 20:07
I can't get Dishonored to run, with -windowed or otherwise. Each time it gives an error "Alpha blending with D3DFMT_A16B16G16R16F is not supported, which is required to run this game."
RE: won't run on Fedora 17
by Carl on Sunday January 13th 2013, 20:57
Figured out what caused the error. I was using the default video driver. Installed akmod and games run fine now.
Fixing crash at first launch
by Snowdrake on Saturday December 29th 2012, 6:21
Hi, the first time I tried to launch the game, it crashes.

The only way I found to fix this was to add "-windowed" in the steam launch option.
In order to launch the game windowed, and then set my proper screen resolution.
After that, I am now able to launch the game fullscreen without problem anymore.

Done a capture of the game running in Arch : youtu.be/F9xBT2uk-bs
Crackling/sizzling sound
by Alex on Tuesday December 25th 2012, 19:23
Hey, I have just installed this game and it is running fine except for the sound : it is crackling. I run a few games on Steam and I do not have this problem : it seems to be Dishonored specific. I use ALSA and wine 1.5.20.

Any idea ?
Game runs fine but crashes after a few minutes
by John on Thursday December 20th 2012, 23:27
I'm running this on OpenSuSE 12.2, nvidia 580 with the 310.19 driver, Intel 2600k, and 16GB of RAM.

The game runs fine, however after about 3-5 minutes of play, I will randomly get a "Detected negative delta time - on AMD systems please install files/aoaforums/I3199-setup.zip.html" Followed by "Address = 0x7b83b601 (filename not found) [in C:\windows\system32\KERNEL32.dll].....more similar messages"

Once I click OK on that popup, I get this:
Unhandled exception: page fault on read access to 0x00000001 in 32-bit code (0x00eaf3a3).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00eaf3a3 ESP:01abfd50 EBP:01abfd70 EFLAGS:00010202( R- -- I - - - )
EAX:00000001 EBX:7df10ff4 ECX:01abfd60 EDX:00000001
ESI:00000001 EDI:00000000
Stack dump:
0x01abfd50: 00000000 1ad0941a 239d0000 003f0ab0
0x01abfd60: 00000001 01abfdd0 00f1b913 00000008
0x01abfd70: 01abfd7c 00eb056f 239d0000 01abfd98
0x01abfd80: 00eafccf 00000000 239d0000 048ecd40
0x01abfd90: 003f4f08 003f48f0 01abfda0 00eaf498
0x01abfda0: 01abfda8 00eb7b98 01abfde0 0092b8ba
000c: sel=0067 base=00000000 limit=00000000 16-bit r-x
Backtrace:
=>0 0x00eaf3a3 in dishonored (+0xaaf3a3) (0x01abfd70)
1 0x00eb056f in dishonored (+0xab056e) (0x01abfd7c)
2 0x00eafccf in dishonored (+0xaafcce) (0x01abfd98)
...

I suppose I should install debugging symbols, but sheesh. I just got done playing Assassin's Creed without any issues, and have played many other wine games.

I originally installed without WINEARCH=win32 and had this issue. I've since deleted the directory I install to (I always install to a fresh WINEPREFIX for every game, just in case something goes wrong) and reinstalled with WINEARCH=win32 to no effect. I still crash every 3-5 minutes. :-(

Does anyone have any tips?
RE: Game runs fine but crashes after a few minutes
by John on Friday December 21st 2012, 13:45
I seem to have "fixed" the issue by limiting the process for the game to a single core. I was able to play for more than 30 minutes without a crash whereas before I was guaranteed to crash by 5 minutes of play time. Here is how I am starting the game:

xset -dpms s noblank && env WINEARCH=win32 WINEPREFIX="/home/john/games/Dishonored" taskset -c 3 wine /home/john/games/Dishonored/drive_c/Program\ Files/Steam/steamapps/common/Dishonored/Binaries/Win32/Dishonored.exe; sleep 10 && taskset -p 0x00000004 `pgrep Dishonored` && xset +dpms s blank

I also turn off screen blanking (since I use a logitech cordless rumblepad and the screen was powering off on me), then turn it back on when the game exits.
RE: Game runs fine but crashes after a few minutes
by John on Friday December 21st 2012, 17:57
It still crashes. My workaround apparently just buys me more time before it crashes. Now it crashes anywhere from 5-60 minutes of play, seemingly at random.
xbox360 gamepad
by Anton Moberg on Friday November 9th 2012, 16:20
The game can't recognize xbox360 gamepad. Visible in wine control.

Ubuntu 12.10
wine 1.5.16
RE: xbox360 gamepad
by Anton Moberg on Saturday November 10th 2012, 8:52
Got it working with xbox360cemu + xboxdrv.
RE: xbox360 gamepad
by Mark Knapcik on Thursday November 29th 2012, 22:38
Could you describe how you accomplished this with xbox360cemu and xboxdrv?
RE: xbox360 gamepad
by John on Friday December 21st 2012, 13:48
All you need is xbox360cemu. You can get it here:

code.google.com/p/xinput/downloads/detail?name=xbox360cemu.v.3.0.rar&can=2&q=

Unrar that, and copy the files to the binary directory of Dishonored. For me, this is in /home/dralan/games/Dishonored/drive_c/Program\ Files/Steam/steamapps/common/Dishonored/Binaries/Win32/. Hope it helps!
RE: xbox360 gamepad
by James on Saturday December 29th 2012, 18:29
I get a fatal error. The xbox controller works right in the main menu but click anything and it crashes.

Using a mac
Unkown issue
by loukos rotten on Wednesday October 31st 2012, 14:02
Hi i am running the latest version of wine(just downloaded it), install seems ok but when attempting to running the game i get:

fixme:ntoskrnl:KeInitializeTimerEx stub: 0x111180 0
fixme:wincodecs:IcoDecoder_GetFrame Unrecognized ICO frame magic: a0386e31
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 7
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
fixme:wincodecs:IcoDecoder_GetFrame Unrecognized ICO frame magic: a0386e31
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 7
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
fixme:wincodecs:IcoDecoder_GetFrame Unrecognized ICO frame magic: a0386e31
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 7
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
loukos@loukos-desktop:~/.wine/dosdevices/c:/Program Files/Bethesda Softworks/Dishonored/Binaries/Win32$ fixme:wincodecs:IcoDecoder_GetFrame Unrecognized ICO frame magic: a0386e31
err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 7
err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder

Please help!
RE: Unkown issue
by K1773R on Wednesday October 31st 2012, 14:24
disable menubuilder and ur fine.
RE: Unkown issue
by loukos rotten on Wednesday October 31st 2012, 15:01
Thank you for your answer.
Still now I get
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
err:wineboot:ProcessRunKeys Error running cmd L"winemenubuilder -a -r" (2)
fixme:ntoskrnl:KeInitializeTimerEx stub: 0x111180 0


Excuse my ignorance this is the first time i meddle with wine....
RE: Unkown issue
by K1773R on Wednesday October 31st 2012, 15:09
RE: Unkown issue
by loukos rotten on Wednesday October 31st 2012, 16:24
Thanks for the speed of the reply.
Unfortunately while reading the link you posted I cold not figure out what to do. The winemenubuilder is disabled and the patches in the link are just c code with which I know not what to do... I thought about adding it to winemenubuilder.c but i could not even find it... The OS claims it doesn't even exist....
Freeze on startup
by Milan Troller on Thursday October 11th 2012, 14:39
Hello, I am trying to launch an off-steam version of game.

When I launch it, it creates a window but never does anything past that - simply freezes. I don't want to open a bug as it might be just some sillies on my end - I have fresh .wine with vcrun2008 installed, tho, and my wine is 1.5.13 - somebody reported getting it to run in 1.5.12.

There is log which shows up in shell.
www.sinus.cz/~milan/dishonored_log


Any ideas what it could be?
RE: Freeze on startup
by Echo on Friday October 12th 2012, 2:32
Wine 1.5.14 works fine for me.

Do you have Steam running? There is no "off-steam" version of the game, all versions have Steamworks integrated and therefore have to have Steam running. (Lame I know, but whatchya gonna do?)

Did you install d3dx9?
RE: Freeze on startup
by Milan Troller on Friday October 12th 2012, 4:47
It is *the* off-steam version of the game. You know, *the* kind of version that shouldn't be named here.


Of course, that could possibly be the reason why it doesn't work as either the not exactly clean stuff the version possibly goes through to work without steam might not work under Wine, or, it simply doesn't work for non-Wine related reason.

As there's no demo or anything, I hesitate to buy $60 games without trying how will they run under my software and hardware setup. I just want to be sure the problem isn't somewhere else.

Tried installing d3dx9, it didn't help.
RE: Freeze on startup
by Milan Troller on Friday October 12th 2012, 4:53
Okay, I launched the game on backup wine in version 1.3.26 I have (in the same .wine I tried before) and it runs.

I will have to presume it's some hiccup in the particular version (1.5.13-something(git) I am actually using. I will try 1.5.14 and so and see.
RE: Freeze on startup
by Echo on Friday October 12th 2012, 12:55
What I'll do is assume you bought the game, but just downloaded the crack so you didn't have to deal with always-on DRM (ie, Steam), amirite? :D

In that case, you *did* apply the crack, yes?
RE: Freeze on startup
by Milan Troller on Friday October 12th 2012, 14:17
More of you can assume I have bought the game. Except nobody knows yet and nobody got the money yet, either.

I downloaded some pre-cracked version.

But it doesn't matter, anyway. Conclusion the (now outdated) git I was running had some bug that wasn't in previous nor present versions of wine. Game runs quite well.
Dual monitor and mouse capture
by Dr Wahl on Thursday October 11th 2012, 10:20
I'm running a dual monitor setup with wine/dishonored running in virtual desktop mode. When playing "full screen" (full screen on 1 of the 2 monitors), the mouse does not get captured by the game and will either hit the screen edge on one side, or leave the game and proceed to the 2nd screen on the other.

One solution to work around this is to deselect "Fullscreen" from the video settings in-game. This puts dishonored into windowed mode within the wine virtual desktop. This causes the mouse to be captured by the game while playing, but if you pause the game (by hitting Esc) the mouse is freed and can move to the second monitor.

A second solution is to use winecfg to tell wine to capture the mouse. This allows the game to be played with the in-game "fullscreen" setting enabled and have the mouse be captured, however the mouse will not be able to leave the wine virtual desktop, even when the game is paused.

These are just my findings thus far. I'd prefer to be able to play the game fullscreen and have it catch the mouse but allow the mouse to escape if the game were paused.
RE: Dual monitor and mouse capture
by Echo on Thursday October 11th 2012, 14:10
Wine 1.5.14 *should* respect Xrandr settings. You will still need to tell Wine to capture the mouse in fullscreen -- that's a common setting, and not surprising.

In many instances you can get resolution issues with Nvidia drivers when starting the game for the first time on a Twinview setup, so your best bet is usually to just start the game with a virtual desktop at first, then change resolutions, then restart it without virtual desktop.

Typically, if you're looking for consistent alt-tabbing out of the game, for instance, you'll need to go with a virtual desktop.
Gameplay video
by Xpander on Wednesday October 10th 2012, 15:02
RE: Gameplay video
by Echo on Thursday October 11th 2012, 11:41
Very nice, thanks for this. Was wondering whether or not to pick up this game, will probably do so now. :D
RE: Gameplay video
by sliq on Friday October 12th 2012, 10:38
As long as you meet system requirements, it runs great.
RE: Gameplay video
by Echo on Friday October 12th 2012, 12:56
Yeah, played a few hours of it, seems flawless.

I've come to the conclusion that if the game uses the Unreal Engine, it will *probably* run really well in Wine, as the Wine devs seem to have really pegged it down. :D
RE: Gameplay video
by Rich Day on Thursday January 18th 2024, 18:28
I got this error

Unhandled exception: page fault on write access to 0x000000012ed8801d in 64-bit code (0x0000017005f96e).
Register dump:
rip:000000017005f96e rsp:000000000011fce0 rbp:0000000000000000 eflags:00010202 ( R- -- I - - - )
rax:000000000062ad10 rbx:000000012ed8801d rcx:0000000000000000 rdx:0000000000000000
rsi:0000000000000000 rdi:0000000000000000 r8:0000000000000001 r9:0000000000000008 r10:000000000062ad10
r11:0000000000000000 r12:0000000000000000 r13:0000000000000000 r14:0000000000000000 r15:0000000000000000
Stack dump:
0x0000000011fce0: 0000000000260000 000000000011fcc8
0x0000000011fcf0: 0000000143e96748 000065d60edbdd20
0x0000000011fd00: 0000000000000020 0000000142c759b0
0x0000000011fd10: 0000000143e96748 0000000000000000
0x0000000011fd20: 0000000143e96748 0000000000001b3f
0x0000000011fd30: 0000000000002126 000000017005f9de
0x0000000011fd40: 0000000000000000 0000000000000000
0x0000000011fd50: 0000000000000000 0000000000000000
0x0000000011fd60: 000000017005f9d0 0000000151683e20
0x0000000011fd70: 0000000143e96d00 0000000142c759b0
0x0000000011fd80: 0000000142ca6620 0000000100000002
0x0000000011fd90: 0000000142c9c100 000000014017dbe0
Backtrace:
=>0 0x0000017005f96e in ntdll (+0x5f96e) (0000000000000000)
1 0x0000017005f9de in ntdll (+0x5f9de) (0000000000000000)
2 0x00000151683e20 in warhammer2 (+0x11683e20) (0000000000000000)
3 0x00000143e96d00 in warhammer2 (+0x3e96d00) (0000000000000000)
4 0x00000142c759b0 in warhammer2 (+0x2c759b0) (0000000000000000)
5 0x00000142ca6620 in warhammer2 (+0x2ca6620) (0000000000000000)
0x0000017005f96e ntdll+0x5f96e: movq %rax,(%rbx)
Modules:
Module Address Debug info Name (153 modules)
PE 0000000000760000-0000000000905000 Deferred clockwork.release.x64
PE 0000000000910000-000000000096a000 Deferred clockwork_crossplatform_eos.release.x64
PE 0000000000970000-0000000001f9c000 Deferred eossdk-win64-shipping
PE 0000000001fa0000-000000000202c000 Deferred rpcrt4
PE 0000000002030000-0000000002067000 Deferred iphlpapi
PE 0000000002070000-0000000002086000 Deferred dnsapi
PE 0000000002090000-000000000209c000 Deferred nsi
PE 00000000020a0000-0000000002132000 Deferred msvcp140
PE 0000000002170000-00000000025b0000 Deferred d3dcompiler_47
PE 00000000025b0000-00000000025f6000 Deferred d3dx11_43
PE 0000000002600000-000000000279c000 Deferred libeay32
PE 00000000027a0000-00000000027fb000 Deferred ssleay32
PE 0000000003a40000-0000000003a7b000 Deferred uxtheme
PE 00000000045c0000-000000000474f000 Deferred gameoverlayrenderer64
PE 0000000004750000-000000000475b000 Deferred cfgmgr32
PE 0000000007ac0000-0000000007acd000 Deferred schannel
PE 0000000010000000-0000000010002000 Deferred normaliz
PE 0000000061780000-0000000061790000 Deferred imagehlp
PE 00000000618c0000-00000000618d9000 Deferred vcruntime140
PE 0000000061fc0000-0000000061fdf000 Deferred mpr
PE 0000000062040000-0000000062050000 Deferred hid
PE 0000000062100000-000000006223c000 Deferred oleaut32
PE 0000000062240000-0000000062268000 Deferred ws2_32
PE 0000000062ac0000-0000000062acd000 Deferred mswsock
PE 0000000062d40000-0000000062d61000 Deferred msacm32
PE 0000000063080000-00000000630b2000 Deferred winex11
PE 0000000063240000-0000000063252000 Deferred msv1_0
PE 0000000063680000-00000000636de000 Deferred shlwapi
PE 00000000641c0000-00000000642cb000 Deferred comdlg32
PE 0000000064680000-000000006469e000 Deferred compstui
PE 0000000064a00000-0000000064a1a000 Deferred imm32
PE 0000000065000000-000000006502b000 Deferred wintrust
PE 0000000065040000-0000000065074000 Deferred winspool
PE 00000000658c0000-0000000065985000 Deferred winmm
PE 0000000065c00000-0000000065c25000 Deferred netapi32
PE 0000000065e80000-0000000065e8e000 Deferred wtsapi32
PE 0000000066940000-00000000669c2000 Deferred wininet
PE 00000000677c0000-0000000067891000 Deferred crypt32
PE 0000000067cc0000-0000000067e69000 Deferred user32
PE 0000000068680000-00000000686b8000 Deferred win32u
PE 0000000068740000-0000000068802000 Deferred ucrtbase
PE 0000000068a00000-0000000068a51000 Deferred dinput8
PE 0000000068c00000-0000000068c0b000 Deferred psapi
PE 0000000069580000-000000006961b000 Deferred msvcrt
PE 0000000069780000-000000006980c000 Deferred wldap32
PE 0000000069f80000-0000000069fc3000 Deferred advapi32
PE 000000006bb80000-000000006bc0b000 Deferred gdiplus
PE 000000006c240000-000000006c26d000 Deferred sechost
PE 000000006c380000-000000006c400000 Deferred gdi32
PE 000000006c6c0000-000000006c808000 Deferred comctl32
PE 000000006c980000-000000006c9a8000 Deferred jsproxy
PE 000000006cb40000-000000006cc62000 Deferred ole32
PE 000000006cd00000-000000006cd4d000 Deferred concrt140
PE 000000006cf00000-000000006d839000 Deferred shell32
PE 000000006d8c0000-000000006d91d000 Deferred combase
PE 000000006db00000-000000006db0c000 Deferred vcruntime140_1
PE 000000006e0c0000-000000006e0f3000 Deferred rsaenh
PE 000000006eb40000-000000006ebc9000 Deferred setupapi
PE 000000006ef00000-000000006ef0e000 Deferred version
PE 000000006f100000-000000006f11b000 Deferred shcore
PE 000000006f900000-000000006f917000 Deferred bcrypt
PE 000000006fa40000-000000006fa4e000 Deferred kerberos
PE 000000006ff80000-000000006fffb000 Deferred dbghelp
PE 0000000071040000-00000000710dd000 Deferred msvcr90
PE 0000000071100000-000000007114f000 Deferred winhttp
PE 00000000711c0000-00000000711e2000 Deferred secur32
ELF 000000007d000000-000000007d005000 Deferred
PE 0000000138000000-0000000139665000 Deferred steamclient64
PE 000000013b400000-000000013b44b000 Deferred steam_api64
PE 000000013f000000-000000013f197000 Deferred tier0_s64
PE 000000013f600000-000000013f6b2000 Deferred vstdlib_s64
PE 0000000140000000-000000015e4ec000 Export warhammer2
PE 0000000170000000-00000001700a6000 Export ntdll
PE 0000000174000000-000000017429a000 Deferred kernelbase
PE 0000000178000000-000000017805d000 Deferred kernel32
PE 0000000180000000-000000018001f000 Deferred amd_ags_x64
ELF 00007f80ebd61000-00007f80ebd8c000 Deferred libnss_myhostname.so.2
ELF 00007f80ebd8c000-00007f80ebdb4000 Deferred libnss_resolve.so.2
ELF 00007f80ebdb4000-00007f80ebe0e000 Deferred libnss_mymachines.so.2
ELF 00007f80ebe0e000-00007f80ebe34000 Deferred libgpg-error.so.0
ELF 00007f80ebe34000-00007f80ebe59000 Deferred libgcc_s.so.1
ELF 00007f80ebe59000-00007f80ebe7b000 Deferred liblz4.so.1
ELF 00007f80ebe7b000-00007f80ebfc3000 Deferred libgcrypt.so.20
ELF 00007f80ebfc3000-00007f80ebfcf000 Deferred libcap.so.2
ELF 00007f80ebfcf000-00007f80ec0c3000 Deferred libsystemd.so.0
ELF 00007f80ec0c3000-00007f80ec114000 Deferred libdbus-1.so.3
ELF 00007f80ec114000-00007f80ec127000 Deferred libavahi-client.so.3
ELF 00007f80ec127000-00007f80ec136000 Deferred libavahi-common.so.3
ELF 00007f80ec136000-00007f80ec1d4000 Deferred libcups.so.2
ELF 00007f80ec1fb000-00007f80ec201000 Deferred winspool.so
ELF 00007f80ec223000-00007f80ec22b000 Deferred libxfixes.so.3
ELF 00007f80ec22b000-00007f80ec237000 Deferred libxcursor.so.1
ELF 00007f80ec237000-00007f80ec24b000 Deferred libxi.so.6
ELF 00007f80ec24b000-00007f80ec250000 Deferred libxcomposite.so.1
ELF 00007f80ec250000-00007f80ec25d000 Deferred libxrandr.so.2
ELF 00007f80ec25d000-00007f80ec26a000 Deferred libxrender.so.1
ELF 00007f80ec26a000-00007f80ec271000 Deferred libxxf86vm.so.1
ELF 00007f80ec271000-00007f80ec276000 Deferred libxinerama.so.1
ELF 00007f80ec276000-00007f80ec27e000 Deferred libxdmcp.so.6
ELF 00007f80ec27e000-00007f80ec283000 Deferred libxau.so.6
ELF 00007f80ec283000-00007f80ec2ae000 Deferred libxcb.so.1
ELF 00007f80ec2ae000-00007f80ec3f1000 Deferred libx11.so.6
ELF 00007f80ec418000-00007f80ec4a9000 Deferred winex11.so
ELF 00007f80ec4a9000-00007f80ec4fd000 Deferred libgssapi_krb5.so.2
ELF 00007f80ec4fd000-00007f80ec50e000 Deferred libresolv.so.2
ELF 00007f80ec50e000-00007f80ec51c000 Deferred libkrb5support.so.0
ELF 00007f80ec51c000-00007f80ec54a000 Deferred libk5crypto.so.3
ELF 00007f80ec54a000-00007f80ec622000 Deferred libkrb5.so.3
ELF 00007f80ec624000-00007f80ec639000 Deferred libxext.so.6
ELF 00007f80ec639000-00007f80ec63f000 Deferred msv1_0.so
ELF 00007f80ec63f000-00007f80ec644000 Deferred netapi32.so
ELF 00007f80ec644000-00007f80ec649000 Deferred dnsapi.so
ELF 00007f80ec649000-00007f80ec654000 Deferred libffi.so.8
ELF 00007f80ec654000-00007f80ec6fa000 Deferred libgmp.so.10
ELF 00007f80ec6fa000-00007f80ec743000 Deferred libhogweed.so.6
ELF 00007f80ec743000-00007f80ec79b000 Deferred libnettle.so.8
ELF 00007f80ec79b000-00007f80ec7b2000 Deferred libtasn1.so.6
ELF 00007f80ec7b2000-00007f80ec96c000 Deferred libunistring.so.5
ELF 00007f80ec96c000-00007f80ec98e000 Deferred libidn2.so.0
ELF 00007f80ec98e000-00007f80eca61000 Deferred libzstd.so.1
ELF 00007f80eca61000-00007f80ecb13000 Deferred libbrotlienc.so.1
ELF 00007f80ecb13000-00007f80ecca9000 Deferred libp11-kit.so.0
ELF 00007f80ecca9000-00007f80eceaa000 Deferred libgnutls.so.30
ELF 00007f80eceaa000-00007f80eceb1000 Deferred libkeyutils.so.1
ELF 00007f80eceb1000-00007f80eceb7000 Deferred libcom_err.so.2
ELF 00007f80eceb7000-00007f80ecec0000 Deferred kerberos.so
ELF 00007f80ecec0000-00007f80ececb000 Deferred secur32.so
ELF 00007f80ececb000-00007f80eced1000 Deferred ws2_32.so
ELF 00007f80eced1000-00007f80ecede000 Deferred bcrypt.so
ELF 00007f80eceed000-00007f80ecf18000 Deferred libexpat.so.1
ELF 00007f80ecf18000-00007f80ecf67000 Deferred libfontconfig.so.1
ELF 00007f80ecf67000-00007f80ed002000 Deferred libpcre2-8.so.0
ELF 00007f80ed002000-00007f80ed025000 Deferred libbrotlicommon.so.1
ELF 00007f80ed025000-00007f80ed048000 Deferred libgraphite2.so.3
ELF 00007f80ed048000-00007f80ed194000 Deferred libglib-2.0.so.0
ELF 00007f80ed194000-00007f80ed1a3000 Deferred libbrotlidec.so.1
ELF 00007f80ed1a3000-00007f80ed2b1000 Deferred libharfbuzz.so.0
ELF 00007f80ed2b1000-00007f80ed2eb000 Deferred libpng16.so.16
ELF 00007f80ed2eb000-00007f80ed2fe000 Deferred libbz2.so.1.0
ELF 00007f80ed2fe000-00007f80ed3cc000 Deferred libfreetype.so.6
ELF 00007f80ed3cc000-00007f80ed4b9000 Deferred libm.so.6
ELF 00007f80ed4bc000-00007f80ed4c3000 Deferred crypt32.so
ELF 00007f80ed4e0000-00007f80ed6a3000 Deferred win32u.so
ELF 00007f80ed7a3000-00007f80ed91a000 Dwarf libwine.so.1
ELF 00007f80fb062000-00007f80fb095000 Deferred liblzma.so.5
ELF 00007f80fb095000-00007f80fb0af000 Deferred libunwind.so.8
ELF 00007f80fb0af000-00007f80fb0b4000 Deferred librt.so.1
ELF 00007f80fb0b4000-00007f80fb19b000 Deferred ntdll.so
ELF 00007f80fb19e000-00007f80fb380000 Deferred libc.so.6
ELF 00007f80fb380000-00007f80fb385000 Deferred libdl.so.2
ELF 00007f80fb385000-00007f80fb38a000 Deferred libpthread.so.0
ELF 00007f80fb38c000-00007f80fb3a6000 Deferred libz.so.1
ELF 00007f80fb3b3000-00007f80fb3e8000 Deferred ld-linux-x86-64.so.2
Threads:
process tid prio name (all IDs are in hex)
00000020 winewrapper.exe
00000024 0
000000e0 0
00000030 services.exe
00000034 0
00000038 0 wine_rpcrt4_server
00000044 0 wine_rpcrt4_io
00000054 0 wine_rpcrt4_io
0000006c 0 wine_rpcrt4_io
00000098 0 wine_rpcrt4_io
000000b0 0 wine_rpcrt4_io
00000100 0 wine_rpcrt4_io
0000003c winedevice.exe
00000040 0
0000004c 0
00000050 0 wine_sechost_service
00000058 0
0000005c 0
00000060 0
000000bc 0
00000064 winedevice.exe
00000068 0
00000070 0
00000074 0 wine_sechost_service
00000078 0
0000007c 0
00000080 0
00000084 0
00000088 0
000000c0 0
000000c4 0
00000090 plugplay.exe
00000094 0
0000009c 0
000000a0 0 wine_sechost_service
000000a4 0 wine_rpcrt4_server
000000c8 0 wine_rpcrt4_io
000000cc 0 wine_threadpool_worker
0000013c 0 wine_rpcrt4_io
000001dc 0 wine_rpcrt4_io
000001e0 0 wine_threadpool_worker
00000568 0 wine_threadpool_worker
000000a8 svchost.exe
000000ac 0
000000b4 0
000000b8 0 wine_sechost_service
000000d0 conhost.exe
000000d4 0
000000e4 explorer.exe
000000e8 0
000000ec 0
000000f0 0 wine_rpcrt4_server
000000f8 rpcss.exe
000000fc 0
00000108 0
0000010c 0 wine_sechost_service
00000110 0 wine_rpcrt4_server
00000114 0 wine_rpcrt4_server
00000118 0 wine_rpcrt4_io
00000340 0 wine_rpcrt4_io
00000360 0 wine_rpcrt4_io
00000120 steam.exe
00000124 0
00000128 0
0000012c 0
00000134 0
00000138 0 wine_sechost_device_notify
00000140 0 wine_xinput_hid_update
0000014c 0
00000150 0 wine_rpcrt4_server
000001fc 0
00000204 0
00000208 0
00000210 0
00000218 0
0000021c 0
00000220 0
00000224 2
00000228 2
00000230 0
00000234 0 wine_mmdevapi_notification
00000238 0
0000023c 0
00000240 0
0000024c 0
00000250 0
00000254 2
00000264 0
00000334 0
00000348 0
0000034c 0
00000350 0
00000358 0
00000368 0
00000370 0
00000144 steamwebhelper.exe
00000148 0 CrBrowserMain
00000164 0
00000168 0
00000190 0 BrokerEvent
00000194 0 ThreadPoolServiceThread
00000198 0 ThreadPoolForegroundWorker
0000019c -2 ThreadPoolBackgroundWorker
000001a0 0 Chrome_IOThread
000001a4 0 MemoryInfra
000001a8 0 wine_threadpool_worker
000001ac 0 wine_threadpool_waitqueue
000001b0 0 ThreadPoolSingleThreadCOMSTASharedForeground0
000001b4 0 ThreadPoolSingleThreadCOMSTASharedForegroundBlocking1
000001b8 0 ThreadPoolForegroundWorker
000001bc 0 ThreadPoolForegroundWorker
000001c0 0 ThreadPoolForegroundWorker
000001c4 0 ThreadPoolForegroundWorker
000001c8 0 CompositorTileWorker1
000001cc 1 Chrome_InProcGpuThread
000001d0 0 Chrome_ChildIOThread
000001d4 0 wine_sechost_device_notify
000001d8 0 VideoCaptureThread
000001e4 -2 ThreadPoolSingleThreadSharedBackgroundBlocking2
000001e8 0 ThreadPoolSingleThreadSharedForegroundBlocking3
000001ec 0
000001f0 -2 ThreadPoolBackgroundWorker
000001f4 1 VizCompositorThread
00000258 0 ThreadPoolSingleThreadForegroundBlocking4
00000268 0 CacheThread_BlockFile
0000033c 0 wine_rpcrt4_server
00000410 0 ThreadPoolForegroundWorker
00000414 0 ThreadPoolForegroundWorker
00000418 0 ThreadPoolForegroundWorker
0000041c 0 ThreadPoolForegroundWorker
0000016c steamwebhelper.exe
00000170 0
00000174 0
00000178 0
0000017c 0
00000180 0 wine_threadpool_worker
00000184 0 wine_threadpool_waitqueue
00000188 0
0000018c 0
0000025c steamwebhelper.exe
00000260 0 CrUtilityMain
00000274 0 BrokerEvent
00000278 0 ThreadPoolServiceThread
0000027c 0 ThreadPoolForegroundWorker
00000280 -2 ThreadPoolBackgroundWorker
00000284 0 Chrome_ChildIOThread
00000288 0 wine_threadpool_worker
0000028c 0 wine_threadpool_waitqueue
00000290 0 ThreadPoolForegroundWorker
00000294 0 ThreadPoolForegroundWorker
0000029c -2 ThreadPoolBackgroundWorker
00000320 0 CacheThread_BlockFile
0000026c steamwebhelper.exe
00000270 0 CrRendererMain
000002a8 0 BrokerEvent
000002ac 0 ThreadPoolServiceThread
000002b0 0 ThreadPoolForegroundWorker
000002b4 -2 ThreadPoolBackgroundWorker
000002b8 1 Chrome_ChildIOThread
000002bc 0 wine_threadpool_worker
000002c0 0 wine_threadpool_waitqueue
000002c4 0 GpuMemoryThread
000002c8 1 Compositor
000002cc 0 ThreadPoolSingleThreadSharedForegroundBlocking0
000002d0 0 CompositorTileWorker1
000002d4 0 CompositorTileWorker2
000002d8 0 CompositorTileWorker3
000002dc 0 CompositorTileWorker4
000002e0 -2 CompositorTileWorkerBackground
000002e4 0 ThreadPoolForegroundWorker
000002e8 0 ThreadPoolForegroundWorker
000002ec 0 ThreadPoolForegroundWorker
000002f0 0 ThreadPoolForegroundWorker
000002f4 0 ThreadPoolForegroundWorker
000002f8 0 ThreadPoolForegroundWorker
000002fc 0 ThreadPoolForegroundWorker
00000300 0 ThreadPoolForegroundWorker
00000304 0 ThreadPoolForegroundWorker
00000338 0 ThreadPoolForegroundWorker
00000420 0 WebCrypto
00000378 steamwebhelper.exe
0000037c 0 CrRendererMain
00000388 0 BrokerEvent
0000038c 0 ThreadPoolServiceThread
00000390 0 ThreadPoolForegroundWorker
00000394 -2 ThreadPoolBackgroundWorker
00000398 1 Chrome_ChildIOThread
0000039c 0 wine_threadpool_worker
000003a0 0 wine_threadpool_waitqueue
000003a4 0 GpuMemoryThread
000003a8 1 Compositor
000003ac 0 ThreadPoolSingleThreadSharedForegroundBlocking0
000003b0 0 CompositorTileWorker1
000003b4 0 CompositorTileWorker2
000003b8 0 CompositorTileWorker3
000003bc 0 CompositorTileWorker4
000003c0 -2 CompositorTileWorkerBackground
0000040c 0 ThreadPoolForegroundWorker
00000438 0 ThreadPoolForegroundWorker
0000043c 0 ThreadPoolForegroundWorker
00000440 0 ThreadPoolForegroundWorker
00000444 0 ThreadPoolForegroundWorker
00000448 0 ThreadPoolForegroundWorker
0000044c 0 ThreadPoolForegroundWorker
00000450 0 ThreadPoolForegroundWorker
00000454 0 ThreadPoolForegroundWorker
00000458 0 ThreadPoolForegroundWorker
00000600 (D) C:\Program Files (x86)\Steam\steamapps\common\Total War WARHAMMER II\Warhammer2.exe
00000604 0
Back