|Latest Wine Version Tested:||5.12|
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All graphical and audio options.
Virtual desktop and fullscreen.
Audio worked out the box.
What does not
Fullscreen (until resolution has been set in-game)
What was not tested
Tested on both a clean 32 and 64 bit wineprefix Had to install msxml3 and vcrun2010 through winetricks before Xcom would install through Steam. Run through a virtual desktop first to set resolution but could then switch to fullscreen. Haven't had any of the audio issues anyone else has. All dependencies were met during the installation.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Jul 12 2020||5.12||Yes||Yes||No||Platinum||John|
|Current||Manjaro Linux||Jan 21 2014||1.7.10||Yes||Yes||Gold||Ryan Ingram-Seal|
|Show||Arch Linux x86_64||Dec 02 2013||1.7.7||Yes||Yes||Gold||an anonymous user|
|Show||Arch Linux x86_64||Oct 24 2013||1.7.4||Yes||Yes||Gold||Mario Oelze|
|Show||Arch Linux x86_64||Aug 26 2013||1.7.0||Yes||Yes||Gold||Mario Oelze|
|Bug #||Description||Status||Resolution||Other apps affected|
|12182||Multiple games need X3DAudio1_1.dll (Supreme Commander)||CLOSED||FIXED||View|
|31794||XCOM: Enemy Unknown demo needs KERNEL32.dll.GetFileInformationByHandleEx||CLOSED||FIXED||View|
|31967||Unreal Engine 3 games don't render anything on OS X||CLOSED||FIXED||View|
|32520||EVE Online and other games want d3d11.dll.D3D11CreateDevice||CLOSED||FIXED||View|
|34346||XCOM: Enemy Unknown crashes immediately||CLOSED||INVALID||View|
|38004||Multiple games crashes with unimplemented function x3daudio1_7.dll.X3DAudioInitialize||CLOSED||FIXED||View|
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