Star Wars: The Old Republic
What does not
What was not tested
Anything outside of early questing (up to Enemy Force and surrounding sidequests)
The linked swtor_fix.exe is required to run this game. It must be run before running the launcher. I noticed z-fighting on character models during cutscenes, and I can't find anything pertaining to this issue. I also had to install msxml13, msls31, winhttp, vcrun2008, and d3dx9 through Winetricks.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Arch Linux x86_64||Sep 03 2016||1.9.18||Yes||Yes||Gold||Buck Shockley|
|Show||openSUSE Tumbleweed (rolling release)||Sep 02 2016||1.9.17||Yes||No||Garbage||Pyramid|
|Show||Gentoo Linux||Aug 27 2016||1.9.17||Yes||No||Garbage||aililoh|
|Show||Linux Mint 18 "Sarah" x86_64||Aug 25 2016||1.9.17||Yes||No||Garbage||jeremyofmany|
|Show||Mac OS X 10.11 "El Capitan"||Jul 18 2016||1.9.14||Yes||Yes||Gold||Bert Zangle|
|Bug #||Description||Status||Resolution||Other apps affected|
|30148||Star Wars: The Old Republic - slow loading times||RESOLVED||NOTOURBUG||View|
|41251||SWTOR client does not start up (import_dll Library not found)||UNCONFIRMED||View|
|41260||Black artifacts on character models during cutscenes in SW:TOR||UNCONFIRMED||View|
With some versions of Wine, the game will crash if icons are hovered
over on the main map. Avoid this by keeping the mouse out of the way
when viewing the map.
This bug occurs for some players, but not all. I (Scott Weldon) have tested with Wine 1.7.50, and the game did not crash when hovering over icons on the map. However, other users have reported that they are still experiencing the bug. Any help in narrowing down the cause is appreciated.