Star Wars: The Old Republic
Instalation, patching, launcher, the game itself works.
What does not
hovering mouse over map where area missions are hangs the game as per the map bug.
What was not tested
Note: wine version = 1.5.24 (form wont let me select it) sound sometimes comes out distorted (as if it was accelerated), it usually gets fixed when some other app produces a sound event (not a movie player though) used winecfg to set the launcher to run in a desktop sized 1000x614 the game can afterwards be resized to the desired resolution. using swtor_fix.exe from this thread: http://ubuntuforums.org/showthread.php?t=2097068 to run game to get it working, used the PlayOnLinux interface to run the installer (and install d3dx9 and vcrun2008), create a prefix and basic setup, then used it to get wine 1.5.24 (had it working with wine 1.5.22 before swtor 2.1 patch) then to avoid having to depend on playonlinux, i made 2 lil scripts, one that invokes the fix and the other that invokes the launcher.
|Arch Linux x86_64
|Sep 03 2016
|openSUSE Tumbleweed (rolling release)
|Sep 02 2016
|Aug 27 2016
|Linux Mint 18 "Sarah" x86_64
|Aug 25 2016
|Mac OS X 10.11 "El Capitan"
|Jul 18 2016
|Other apps affected
|Star Wars: The Old Republic - slow loading times
|SWTOR client does not start up (import_dll Library not found)
|Black artifacts on character models during cutscenes in SW:TOR
With some versions of Wine, the game will crash if icons are hovered
over on the main map. Avoid this by keeping the mouse out of the way
when viewing the map.
This bug occurs for some players, but not all. I (Scott Weldon) have tested with Wine 1.7.50, and the game did not crash when hovering over icons on the map. However, other users have reported that they are still experiencing the bug. Any help in narrowing down the cause is appreciated.