Linux Mint 15 "Olivia" x64 & Wine 1.7.3
wine 1.7.3 installed under chrooted 32bits ubuntu 12.04 LTS
Game is launched with swtor_fix.exe + a SW:TOR v2.4a fr with suscriber account.
- Hoth & Belsavis Quests tested : Heroic zone and class zones OK
PVP : full tested OK
ZL tested :
- Taral V OK
- Maelstrom Jail OK
What does not
- The game freezes when doing anything that causes the map or mini-map to highlight an area. It may be the same issue discussed in the thread here: appdb.winehq.org/objectManager.php?sClass=version&iId=26284 under the heading "Game hangs after a while".
What was not tested
Screen PVE : [IMG]http://imageshack.us/a/img844/7879/6ws5.png[/IMG] PVP : [IMG]http://imageshack.us/a/img834/5065/kfls.png[/IMG]
|Distribution||Test date||Wine version||Installs?||Runs?||Rating||Submitter|
|Show||Arch Linux x86_64||Sep 03 2016||1.9.18||Yes||Yes||Gold||Buck Shockley|
|Show||openSUSE Tumbleweed||Sep 02 2016||1.9.17||Yes||No||Garbage||Pyramid|
|Show||Gentoo Linux||Aug 27 2016||1.9.17||Yes||No||Garbage||aililoh|
|Show||Linux Mint 18 “Sarah” x86_64||Aug 25 2016||1.9.17||Yes||No||Garbage||jeremyofmany|
|Show||Mac OS X 10.11 "El Capitan"||Jul 18 2016||1.9.14||Yes||Yes||Gold||Bert Zangle|
|Bug #||Description||Status||Resolution||Other apps affected|
|25857||Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls||NEW||View|
|29168||Multiple games and applications need realtime updates to KSYSTEM_TIME members in KUSER_SHARED_DATA (Star Wars: The Old Republic game client, GO 1.4+ runtime)||NEW||View|
|30148||Star Wars: The Old Republic - slow loading times||RESOLVED||NOTOURBUG||View|
|32093||ESSENCE SECURITIES:scrollbar didn't display normally and work well||UNCONFIRMED||View|
|41251||SWTOR client does not start up (import_dll Library not found)||UNCONFIRMED||View|
|41260||Z-Fighting on character models during cutscenes in SW:TOR||UNCONFIRMED||View|
With some versions of Wine, the game will crash if icons are hovered
over on the main map. Avoid this by keeping the mouse out of the way
when viewing the map.
This bug occurs for some players, but not all. I (Scott Weldon) have tested with Wine 1.7.50, and the game did not crash when hovering over icons on the map. However, other users have reported that they are still experiencing the bug. Any help in narrowing down the cause is appreciated.