SWTOR (as of patch 4.6a) runs flawlessly with Wine on a 13-inch Retina Macbook Pro (2015 model) under OSX 10.11.5.
No bugs discovered so far. Note also: Minimap works as well (contrary to some reports saying that using the minimap crashes the game)
Still requires swtor_fix.exe. For additional installation/runtime details, see comment section below.
What does not
None encountered so far.
What was not tested
My total playing time is still low, so maybe bugs will show up later into the game.
I thought it might be a good idea to add another report for SWTOR on a Mac/OSX, since the last OSX report is from 2015, and gave a 'garbage' rating. Current state: SWTOR runs flawlessly on my 13-inch Retina Macbook Pro (2015, 2.9 GHz model), with graphics settings set to 'low' or 'medium' (or a combination between the two). I followed the instructions from here: www.techboxed.com/news/how-to-get-star-wars-the-old-republic-swtor-working-on-os-x-10-9-mavericks-with-wine/ This guide contains a step-by-step guide how to install homebrew, and how to use it to install Wine and its dependencies. It also refers to a script that handles the potentially tricky bits to get the game running, e.g. employing swtor_fix.exe, setting 'PatchingMode' to the right value, and so on. Two additional remarks that are NOT mentioned in the guide above: (1) Game works well under Wine 1.9.14, but it FAILED to run for me with Wine 1.8.3. Note that homebrew by default installs 1.8.3 (latest stable version), so make sure to install Wine with the developer version option: brew install wine --devel If you already have the stable version of wine installed, first uninstall: brew uninstall wine then re-install with the command above. (2) If the game still doesn't run, try disabling bitraider. To do so, change the value in launcher.settings, for example by: nano launcher.settings (in the main game directory) and change: , "bitraider_disable": false to: , "bitraider_disable": true
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Sep 03 2016||1.9.18||Yes||Yes||Gold||Buck Shockley|
|Show||openSUSE Tumbleweed (rolling release)||Sep 02 2016||1.9.17||Yes||No||Garbage||Pyramid|
|Show||Gentoo Linux||Aug 27 2016||1.9.17||Yes||No||Garbage||aililoh|
|Show||Linux Mint 18 "Sarah" x86_64||Aug 25 2016||1.9.17||Yes||No||Garbage||jeremyofmany|
|Current||Mac OS X 10.11 "El Capitan"||Jul 18 2016||1.9.14||Yes||Yes||Gold||Bert Zangle|
|Bug #||Description||Status||Resolution||Other apps affected|
|30148||Star Wars: The Old Republic - slow loading times||RESOLVED||NOTOURBUG||View|
|32093||ESSENCE SECURITIES:scrollbar didn't display normally and work well||UNCONFIRMED||View|
|41251||SWTOR client does not start up (import_dll Library not found)||UNCONFIRMED||View|
|41260||Black artifacts on character models during cutscenes in SW:TOR||UNCONFIRMED||View|
With some versions of Wine, the game will crash if icons are hovered
over on the main map. Avoid this by keeping the mouse out of the way
when viewing the map.
This bug occurs for some players, but not all. I (Scott Weldon) have tested with Wine 1.7.50, and the game did not crash when hovering over icons on the map. However, other users have reported that they are still experiencing the bug. Any help in narrowing down the cause is appreciated.