Star Wars: The Old Republic
Installation, updating and launcher
What does not
The game will not run
What was not tested
I posted everything I have done and the PlayonLinux debug logs. https://www.playonlinux.com/en/topic-14711.html Two errors I continue to get are: ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin failed with: 8 fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16a0b0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! In researching these two errors, I have also tried: Changing the display settings in PoL Running SWTOR in a virtual desktop Switching from nvidia-3.61 (361.42-0ubuntu2) to xserver-xorg-video-nouveau (1:1.0.12-1build2) in Driver Manager. Installed, reinstalled everything in Update Manager that has "opengl" and "mesa", and "winbind" in either the package name or description. Disabled BitRaider. Installed winetricks and added winhttp, wininet. Deleting the SWTOR virtual machine and reinstalling from scratch (saving downloaded contents to save time and bandwidth). No matter what I do, it just won't run.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Sep 03 2016||1.9.18||Yes||Yes||Gold||Buck Shockley|
|Show||openSUSE Tumbleweed (rolling release)||Sep 02 2016||1.9.17||Yes||No||Garbage||Pyramid|
|Show||Gentoo Linux||Aug 27 2016||1.9.17||Yes||No||Garbage||aililoh|
|Current||Linux Mint 18 "Sarah" x86_64||Aug 25 2016||1.9.17||Yes||No||Garbage||jeremyofmany|
|Show||Mac OS X 10.11 "El Capitan"||Jul 18 2016||1.9.14||Yes||Yes||Gold||Bert Zangle|
|Bug #||Description||Status||Resolution||Other apps affected|
|30148||Star Wars: The Old Republic - slow loading times||RESOLVED||NOTOURBUG||View|
|32093||ESSENCE SECURITIES:scrollbar didn't display normally and work well||UNCONFIRMED||View|
|41251||SWTOR client does not start up (import_dll Library not found)||UNCONFIRMED||View|
|41260||Black artifacts on character models during cutscenes in SW:TOR||UNCONFIRMED||View|
With some versions of Wine, the game will crash if icons are hovered
over on the main map. Avoid this by keeping the mouse out of the way
when viewing the map.
This bug occurs for some players, but not all. I (Scott Weldon) have tested with Wine 1.7.50, and the game did not crash when hovering over icons on the map. However, other users have reported that they are still experiencing the bug. Any help in narrowing down the cause is appreciated.