Game installs, launcher starts, but game client does not run after start.
Instead, wine just closes the process with an error as described further below.
What does not
Launching the game with logs enabled, shows the following error:
err:module:import_dll Library MSVCP90.DLL (which is needed by L"C:\\....") not found
The libraries are definitely there in the wine 32bit prefix as the very same installation works well with wine version 1.9.15.
What was not tested
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Sep 03 2016||1.9.18||Yes||Yes||Gold||Buck Shockley|
|Current||openSUSE Tumbleweed (rolling release)||Sep 02 2016||1.9.17||Yes||No||Garbage||Pyramid|
|Show||Gentoo Linux||Aug 27 2016||1.9.17||Yes||No||Garbage||aililoh|
|Show||Linux Mint 18 "Sarah" x86_64||Aug 25 2016||1.9.17||Yes||No||Garbage||jeremyofmany|
|Show||Mac OS X 10.11 "El Capitan"||Jul 18 2016||1.9.14||Yes||Yes||Gold||Bert Zangle|
|Bug #||Description||Status||Resolution||Other apps affected|
|30148||Star Wars: The Old Republic - slow loading times||RESOLVED||NOTOURBUG||View|
|32093||ESSENCE SECURITIES:scrollbar didn't display normally and work well||UNCONFIRMED||View|
|41251||SWTOR client does not start up (import_dll Library not found)||UNCONFIRMED||View|
|41260||Black artifacts on character models during cutscenes in SW:TOR||UNCONFIRMED||View|
With some versions of Wine, the game will crash if icons are hovered
over on the main map. Avoid this by keeping the mouse out of the way
when viewing the map.
This bug occurs for some players, but not all. I (Scott Weldon) have tested with Wine 1.7.50, and the game did not crash when hovering over icons on the map. However, other users have reported that they are still experiencing the bug. Any help in narrowing down the cause is appreciated.