Playing the game, I have played a couple of hours in campaign mode and everything is working smooth.
What does not
Nothing that I found.
What was not tested
Copy pidgen.dll from the cd and use a native mfc42.dll. It might be a bit hard to get it to understand that you have switched to the second cd, but if you manage to mount it under the same path as the first cd, it shouldn't be a problem.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Apr 01 2018||3.0||N/A||Yes||Yes||Gold||psofiterol|
|Show||Ubuntu 15.04 "Vivid" i386 (+ variants like Kubuntu)||Aug 26 2015||1.6.2||Yes||Yes||Gold||an anonymous user|
|Current||Mac OS X 10.9 "Mavericks"||Nov 20 2013||1.7.5||Yes||Yes||Gold||Linus UnnebÃ¤ck|
|Show||Ubuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)||Oct 24 2011||1.3.31||Yes||Yes||Gold||Lara Maia|
|Show||openSUSE 11.3 (x86_64)||Nov 12 2010||1.3.5||Yes||Yes||Platinum||an anonymous user|
These errors/problems have been reported on older versions of wine, but are listed here (along with possible solutions) in case they pop up again.
Problem: Flickering water and/or memory leak
Solution: Set graphics detail to low and increase your swap size.
Problem: MS EULA Appears below AoM logo on first launch.
Solution: Focus the window using the taskbar or Alt+Tab and then use Alt+A to agree.
Problem: You need MSXML 4.0
Solution: Use the version included on the install CD. Type "wine msiexec /i msxml.msi" to install.
Problem: The installer can't find PidGen.DLL.
Solution: Copy PidGen.DLL from the installation CD and place it in C:\WINDOWS\SYSTEM32.
AoM installation may require:
If nothing happens after you click "Next" on the CD Key input screen, you may need this file.
Place the file in C:\WINDOWS\SYSTEM32. Add a new override (see below).
Adding an Override
Run "winecfg" from the command line. Click the "Libraries" tab at the top of the window that appears.
Type the name of the library into "New override for library:" (type "pidgen" for PidGen.DLL). Click "Add",
make sure that "(native, builtin)" appears next to the library you just added. If it doesn't highlight the new
override and click "Edit" select "Native then builtin" and click "OK" and finally click "OK".