What does not
Game crashed after splash screen.
Use wine version 4.1-staging or older.
What was not tested
All. Game crashed at startup.
Game starts crash after splash screen in wine 4.2 and above. Using wine 4.1-staging and older one, game runs and working well.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 19.3 "Tricia"||Jun 13 2020||4.0.4||Yes||Yes||Yes||Gold||SteeL1942|
|Show||Elementary OS 5.0 Juno||Mar 23 2020||5.0||Yes||Yes||No||Silver||Cristian Antonioli|
|Show||Linux Mint 19.1 "Tessa"||Dec 23 2019||4.0.3||Yes||Yes||Yes||Gold||Unifying Theory|
|Show||Arch Linux x86_64||Nov 03 2019||4.18||Yes||Yes||Yes||Silver||Jan Havran|
|Current||Debian GNU/Linux Unstable "Sid" x86_64||Aug 28 2019||4.14-staging||Yes||No||Yes||Garbage||Niko2040|
Ensure You've applied the latest patch (65539 - version 1.03) from ftp://ftp.ea.com/pub/eapacific/lotr/lotrbfme/ right after installation and before trying to run the game!
For Wine versions from 0.9.57 to 1.1.11 the mouse cursor is absolutely missing. This is known bug 5828. There is a way how to fix this bug via compiling your own Wine with set of patches, see below:
Uninstall Wine if you have some installed in the system.
Download Wine 1.1.1 sources or source package: wget http://prdownloads.sourceforge.net/wine/wine-1.1.1.tar.bz2
Unpack the Wine archive through the file manager or: tar -xvjf wine-1.1.1.tar.bz2
Enter the Wine directory with: cd wine-1.1.1
Download the cursor patch: wget http://bugs.winehq.org/attachment.cgi?id=14765 -O patch
Apply the cursor patch: patch -p1 < patch
Update wineserver: ./tools/make_requests
Update the configure script: autoconf
Configure Wine: ./configure
Build Wine: make depend && make
Install with 'make install' (as root)
If for some reason installation of game don't work, try installing DCOM98 first.