What does not
What was not tested
Played with a PS4 controller (can be configured in the game's menu) as well as keyboard and mouse on 2560x1440 (-vidmode) everything on high for about one hour. I had to change the fps to 30, otherwise the models don't move completely smooth. This is most likely related to the game I guess and should not have anything to do with Wine. Additionally I set multisampling to 32x and texture filtering to 16x via NVidia's environment variables as those options are missing in the game.
|Distribution||Test date||Wine version||Installs?||Runs?||Rating||Submitter|
|Current||Debian GNU/kFreeBSD Unstable "Sid"||Aug 30 2014||1.7.25||Yes||Yes||Platinum||Johannes|
|Show||Fedora 20 x86_64||May 15 2014||1.7.18||Yes||Yes||Silver||Zachary J|
|Show||Arch Linux x86_64||Jul 04 2013||1.6-rc4||Yes||Yes||Platinum||Serge Hooge|
|Show||Linux Mint 14 "Nadia"||Dec 14 2012||1.5.18||Yes||Yes||Gold||Carlos Rodriguez|
|Show||Ubuntu 12.04 "Precise" i386 (+ variants like Kubuntu)||Nov 14 2012||1.5.17||N/A||Yes||Silver||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|657||Many games and applications need 'mfc42.dll' ('winetricks -q mfc42' is a workaround)||NEW||View|
|23048||Unreal Tournament 3 fails and locks up||UNCONFIRMED||View|
|37863||Halo only works using Nvidia graphics||UNCONFIRMED||View|
mount -oloop Halo.iso /cdrom
~/.wine/drive_c/Program\ Files/Microsoft\ Games/Halo/haloupdate.exe
cd .wine/drive_c/Program\ Files/Microsoft\ Games/Halo ./halo.exe
Installing 'halotrialsetup.exe' into a clean wineprefix should work fine with wine-1.3.37.
To run the game, the working directory must be the Halo Trial directory, e.g.
cd ~/.wine/drive_c/Program\ Files/Microsoft\ Games/Halo\ Trial/ wine halo.exe
2015-10-06 Admin note: the following issue has been patched in version 1.0.10 of Halo Custom Edition and Halo Combat Evolved.
2014-11-08 Admin note: the following was extracted from a user comment made on 2013-10-30 and may or may not be relevant to current Wine.
THIS DOES NOT APPLY TO CURRENT VERSION OF HALO CE/PC
Wine is, like Windows, affected by a bug where Halo doesn't render
shaders as well on Nvidia hardware. The most visible symptom is that the
active camouflage is only using transparency instead of the proper way
where it is using a pretty neat shader.
The Windows fix is based on making Halo believe it is running on an ATI card, which is not so complicated within Wine. Loosely based on the Windows fix, enter these into the registry:
As DWORD: "HKCU\Software\Wine\Direct3D\VideoPciDeviceID" = "724b"
As DWORD: "HKCU\Software\Wine\Direct3D\VideoPciVendorID" = "1002"
If your Halo is in a more vast prefix, it is recommended to specify it exclusively for the halo.exe as this fix may have the potential to burn your house down.
This picture will display the basic improvement: i.imgur.com/Rq93SgZ.jpg
Use argument -windowed to play correctly
Example: wine halo.exe -windowed
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
- RE: Returns strange error, and won't display graphics by Robert J. Armstrong on Friday December 12th 2014, 17:27
- RE: Returns strange error, and won't display graphics by David Henderson on Friday December 12th 2014, 23:22
- RE: Returns strange error, and won't display graphics by Robert J. Armstrong on Sunday December 14th 2014, 23:21
- RE: Returns strange error, and won't display graphics by Zachary J on Wednesday January 7th 2015, 2:20
- RE: Returns strange error, and won't display graphics by David Henderson on Wednesday January 7th 2015, 18:37
- RE: Returns strange error, and won't display graphics by Elias Vanderstuyft on Thursday January 22nd 2015, 4:30