Versions 1.0 to 1.09, where 1.08 and above don't need to have CD to run (therefore rendering Wine copy-protection issues... non-issue).
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
Oh so close, almost everything. Graphics are flawless, no glitches, full speed even with full AA and AF on my 8800GTS. No hud problems, screen lined up properly.
Installer ran flawlessly too.
What does not
Sound. Just doesn't work with ALSA or OSS as I have tried on my PC.
The mouse doesn't move correctly.. it moves extremely slowly then suddenly jumps halfway across the screen. This makes the game completely unplayable! Really unfortunate.. so close to being perfect!
I had issues loading it up fullscreen, I loaded it up with in a Wine desktop to get it working (it just stayed over my wallpaper, leaving the top and bottom Gnome bars over the top.)
What was not tested
Nothing, I tested all aspects of the game (however did not play from start to finish).
"wine explorer /desktop=Halo,1024x768 halo"
Launch it with that and it will load up in a window fine.
I rated it gold merely because of how awesome it ran, even though it was semi-unplayable. It was.. kind of playable, but you would only be able to play on Easy.
Run the game. The working directory must be the Halo directory.
cd .wine/drive_c/Program\ Files/Microsoft\ Games/Halo
Installing 'halotrialsetup.exe' into a clean wineprefix should work fine with wine-1.3.37.
To run the game, the working directory must be the Halo Trial directory, e.g.
cd ~/.wine/drive_c/Program\ Files/Microsoft\ Games/Halo\ Trial/
Active camouflage fix
2014-11-08 Admin note: the following was extracted from a user comment made on 2013-10-30 and may or may not be relevant to current Wine.
Wine is, like Windows, affected by a bug where Halo doesn't render
shaders as well on Nvidia hardware. The most visible symptom is that the
active camouflage is only using transparency instead of the proper way
where it is using a pretty neat shader.
The Windows fix is based on making Halo believe it is running on an
ATI card, which is not so complicated within Wine. Loosely based on the
Windows fix, enter these into the registry:
As DWORD: "HKCU\Software\Wine\Direct3D\VideoPciDeviceID" = "724b"
As DWORD: "HKCU\Software\Wine\Direct3D\VideoPciVendorID" = "1002"
If your Halo is in a more vast prefix, it is recommended to specify
it exclusively for the halo.exe as this fix may have the potential to
burn your house down.
This picture will display the basic improvement: i.imgur.com/Rq93SgZ.jpg
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Returns strange error, and won't display graphics
by David Henderson on Friday September 19th 2014, 21:57
On Ubuntu 14.04 with Intel Iris Pro graphics, Halo will launch but will just display a black screen. The music and menu sounds work correctly when I push the arrow keys.
When I try in safe mode, It's all black except for some flashing lines in the lower right quadrant of the screen. I also get spammed with the same error in the terminal:
fixme:d3d:process_vertices_strided Didn't expect the destination to have a normal
One way to fix
by Zachary J on Thursday May 15th 2014, 19:58
I found this solution after I got so frustrated when this error occurred constantly after upgrading to Fedora 20. Disabling prelink solved this problem. The procedure is as follows. You need to follow the first two steps as root, and know how to use a console editor and run a console command.
1. Disable prelink by editing the file /etc/sysconfig/prelink:
2. Undo the prelink by executing the command /etc/cron.daily/prelink
4. Try the game. If the error still occurs, go to step 3