What does not
What was not tested
Played with a PS4 controller (can be configured in the game's menu) as well as keyboard and mouse on 2560x1440 (-vidmode) everything on high for about one hour. I had to change the fps to 30, otherwise the models don't move completely smooth. This is most likely related to the game I guess and should not have anything to do with Wine. Additionally I set multisampling to 32x and texture filtering to 16x via NVidia's environment variables as those options are missing in the game.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||MacOs Catalina 10.15||Apr 07 2021||5.0.4-staging||N/A||Yes||No||Bronze||Thomas Helton|
|Show||Ubuntu 20.10 "Groovy" (+ variants like Kubuntu)||Dec 14 2020||5.0.3||No, but has workaround||Yes||Yes||Bronze||Charles Edward Rogers Jr.|
|Show||Manjaro Linux 18.0.0||Apr 05 2019||4.5||Yes||Yes||Yes||Gold||Bob Niemöller|
|Current||Debian GNU/kFreeBSD Unstable "Sid"||Aug 30 2014||1.7.25||Yes||Yes||Platinum||Johannes|
|Show||Fedora 20 x86_64||May 15 2014||1.7.18||Yes||Yes||Silver||Zachary J|
mount -oloop Halo.iso /cdrom
~/.wine/drive_c/Program\ Files/Microsoft\ Games/Halo/haloupdate.exe
cd .wine/drive_c/Program\ Files/Microsoft\ Games/Halo ./halo.exe
Installing 'halotrialsetup.exe' into a clean wineprefix should work fine with wine-1.3.37.
To run the game, the working directory must be the Halo Trial directory, e.g.
cd ~/.wine/drive_c/Program\ Files/Microsoft\ Games/Halo\ Trial/ wine halo.exe
2015-10-06 Admin note: the following issue has been patched in version 1.0.10 of Halo Custom Edition and Halo Combat Evolved.
2014-11-08 Admin note: the following was extracted from a user comment made on 2013-10-30 and may or may not be relevant to current Wine.
THIS DOES NOT APPLY TO CURRENT VERSION OF HALO CE/PC
Wine is, like Windows, affected by a bug where Halo doesn't render
shaders as well on Nvidia hardware. The most visible symptom is that the
active camouflage is only using transparency instead of the proper way
where it is using a pretty neat shader.
The Windows fix is based on making Halo believe it is running on an ATI card, which is not so complicated within Wine. Loosely based on the Windows fix, enter these into the registry:
As DWORD: "HKCU\Software\Wine\Direct3D\VideoPciDeviceID" = "724b"
As DWORD: "HKCU\Software\Wine\Direct3D\VideoPciVendorID" = "1002"
If your Halo is in a more vast prefix, it is recommended to specify it exclusively for the halo.exe as this fix may have the potential to burn your house down.
This picture will display the basic improvement: i.imgur.com/Rq93SgZ.jpg
Use argument -windowed to play correctly
Example: wine halo.exe -windowed