Gabriel Knight 3: Blood of the Sacred, Blood of the Damned

1.0.0 from

Application Details:

License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 3.0

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Software rendering
  • All detail settings
  • Sound, pre-rendered cutscenes, menus, etc.
  • High resolutions (via -height -width launch options and/or registry settings)
  • Windowed mode (via virtual desktop)

What does not

  • Incremental rendering causes a horrible ghosting effect on hardware rendered 3D scenes
  • With incremental rendering disabled, hardware rendered video generally appears fine, but this renders some objects in the world non-interactive.


Use software rendering, otherwise the game cannot be completed.

What was not tested


Hardware tested


  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

This is an ugly game, released during that awkward period when all games had to be in 3D even if the gameplay didn't lend itself particularly well to 3D. Running it with software rendering doesn't make much difference in appearance, and runs smoothly enough on my FX-8350

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentDebian GNU/Linux 9.x "Stretch" x86_64Jan 24 20183.0Yes Yes YesGoldChris W 
ShowDebian GNU/Linux Unstable "Sid" x86_64Jun 16 20172.9Yes Yes GoldSven Arvidsson 
ShowUbuntu 15.10 "Wily" amd64 (+ variants like Kubuntu)Apr 14 20161.6.2Yes Yes Goldan anonymous user 
ShowCentOS 6.3Feb 02 20131.5.20Yes Yes GoldRixa 

Known Bugs

Bug # Description Status Resolution Other apps affected
26566 Gabriel Knight 3: visual glitches in DirectDraw HAL mode UNCONFIRMED View

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