Installing, gameplay -- with minor bugs
What does not
Sometimes the main menu hangs, and I think this problem might just be for me, but sometimes the US server appears as "offline." Also, the first time I joined a game, I kept getting "No more memory" errors and considering I have 12GBs of memory, that seems pretty silly to me. But it does say it is the "32bit" version of the game when it is running, so that might have something to do with it. Anyway, I just had to set my textures and such to low quality then once I was in the server I was able to adjust everything back to high quality.
What was not tested
I haven't had very much gameplay, just installed this today.
This game works fairly well, but it takes a little time to tweek it to get off the ground. As suggested by the other person who submitted test data for this game, using winetricks to install ie8 was necessary to get the launcher to work. I had a problem the first few times I tried to launch it I got errors about missing DLLs, which was an easy fix, I just googled them and downloaded/copied to ~/.wine/drive_c/windows/system32 After all the things mentioned above the game runs pretty well. I can't say for sure if the connectivity issues was just my problem or if anyone else shares that, it may very well be my connection. Tested on: Slackware 14.0 64bit with multilib Intel core i7 2.4GHZ 12GB DDR3 RAM nvidia GTX 660M (3GB VRAM)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Manjaro Linux||Jun 03 2018||3.9-staging||Yes||No||No||Garbage||Buck Shockley|
|Current||Slackware 14.0||Jun 20 2013||1.5.30||Yes||Yes||Gold||an anonymous user|
|Show||Debian GNU/Linux 7.x "Wheezy"||Feb 02 2013||1.5.23||Yes||Yes||Gold||Itamar|