Everything but sound in the cutscenes. Full playthrough.
What does not
Sound in the cutscenes.
What was not tested
Nothing, I think.
New wineprefix, installed gdiplus and dotnet40 via winetricks. Winecfg set to "emulate virtual desktop, 2048x1152" (my native resolution), "allow the WM to decorate the windows", "automatically capture mouse". Installation went through fine. Starting worked fine. Small glitches in gameplay, new scenes pause for ~5-10 seconds before the mouse cursor becomes usable. No sound in cutscenes (plain old alsa, no pulseaudio). Annoying, but the subtitles make it understandable. Game only ran in fullscreen, the config-button to change it was dysfunctional. It's made (drawn) for a 4:3 screen, so one gets black bars left&right on a 16:9 display. Also, sometimes (3-4 times in a playthrough) the font used for actions was in cyrillic (which I can't read). As the actions (look at, open etc.) were still in their usual spots, not much of a problem. Still: annoying glitches, so rated Bronze.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/Linux 7.x "Wheezy" x86_64||Feb 24 2013||1.5.24||Yes||Yes||Bronze||an anonymous user|
|Current||Debian GNU/Linux 7.x "Wheezy" x86_64||Sep 07 2013||1.4.1||Yes||Yes||Bronze||Robert Waldner|
|Show||Linux Mint 14 "Nadia" x86_64||Feb 27 2013||1.4.1||Yes||Yes||Platinum||Petr Vorel|