Retail versions 1.0 and 1.5
Single player missions, multiplayer hot-seat games, human vs. computer games, quick vs. computer, quick two player game, terrain editor, weapon scheme editors, graphics options.
All features in the actual game, weapon selection with left mouse, function keys, etc.
What does not
Running the game from the command line from a working directory that is not "~/.wine/drive_c/Team\ 17/Worms2/". Frontend.exe works, but starting any game just flickers the screen and then returns to the menu (Frontend.exe).
Some directories that have to do with options and teams etc are created in whatever working directory. I don't know if this is a real bug or issue.
Network play is grayed out.
What was not tested
Network play. The option to start a Network multiplayer game is grayed out so I could not test it.
I did not play it exhaustively, but finished a couple different kinds of games. I did not run the program for hours at a time or play many successive games.
Although network play and the issue of not running the game from the installed directory don't make it perfect, I did not have to modify wine configuration, and the game runs with no other modifications. So I believe it should be "Platinum" but this is my first report of testing information, so please correct this is it is possible to do so and I am wrong here.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 18.2 "Sonya" x86_64||Apr 22 2018||3.0||Yes||Yes||No||Platinum||NeZZy|
|Show||Crunchbang 11||Aug 02 2014||1.7.23||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||May 09 2012||1.4||No, but has workaround||No||Garbage||Robin J.|
|Show||Mac OS X 10.6 "Snow Leopard"||May 15 2010||1.1.44||Yes||Yes||Silver||Eivind|
|Show||Ubuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)||Jul 23 2009||1.1.26||Yes||No||Garbage||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|3784||Sidebars etc. not hidden in some full-screen games||CLOSED||DUPLICATE||View|
|4066||Online Play Doesn't Work (DirectPlay)||NEW||View|
|4256||Worms 2 intro films play for a few seconds without video then stop (mciavi)||CLOSED||FIXED||View|
|5534||DirectPlay games hang when exiting multiplayer||CLOSED||FIXED||View|
|5888||mciavi32: unimplemented kernel32.IsWoW64Process||CLOSED||FIXED||View|
|11171||Worms 2: division by zero when starting a game||CLOSED||INVALID||View|
|11186||Worms 2 regression: Page fault if you start the game by throwing a grenade||CLOSED||FIXED||View|
|13431||Worms2 frontend.exe crashes on attempt to launch a game||CLOSED||ABANDONED||View|
|15934||Can't see Worms 2 intro films as they play (mciavi32 missing support to MCI_MCIAVI_PLAY_FULLSCREEN)||CLOSED||FIXED||View|
|41025||Worms 2 in-game audio no longer works||CLOSED||FIXED||View|
Elements such as taskbars designed to cover other applications are not hidden when Worms 2 is run in full-screen. This can be fixed by not allowing the window manager to control Wine applications (can be changed in winecfg), or by changing the taskbar's options so that windows are allowed to cover it.
To get multiplayer working, place the DLLs in this archive in Wine's windows/system32 directory. Then, start winecfg and add dll overrides (native, builtin) for the following DLLs: dplayx, dpnet, dpnhpast and dpwsockx.
NOTE: the game freezes when exiting a multiplayer game.
The following information was extracted from a user comment:
Basically, in some situations (not all, it seems, because some people
don't get this on Windows but some do, but I digress), Worms 2 will only
scan the first CD-ROM drive it finds.
How does it find CD-ROM drives? Why, by looking at the drive letters in order!
So, all you need to do is ensure Worms 2's CD-ROM drive is mounted as the first drive letter that is a CD-ROM drive. you can do this by deleting or moving all unwanted drive symlinks from .wine/dosdevices and moving Worms 2's drive symlinks to d: and d::, say - make sure you get both the single- and double-colon symlinks or you'll just cause more problems.
rm d: d:: # Doesn't matter that you're doing this as wine should create them back if they're important (theoretically!)
mv x: d: # Assuming x is the letter at which your Worms 2 disc is currently mounted.
mv x:: d::