Age of Empires II

No Screenshot

Submit Screenshot
The HD update from Hidden Path Entertainment.

Application Details:

Version: Steam
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 2.11-staging

Maintainers: About Maintainership

Test Results

Selected Test Results

What works

  • solo, campaigns
  • sound, music
  • hotkeys
  • history
  • map editor
  • steam integration (achievements, friends, workshop)
  • multiplayer with patch 4.3

What does not

  • sound volume resets to max randomly (not sure it's specific to Wine)
  • multiplayer with latest version


What was not tested


Hardware tested


  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentDebian GNU/Linux 9.x "Stretch" x86_64Jul 12 20172.11-stagingYes Yes GoldQuentin Santos 
ShowLinux Mint 17 "Qiana" x86_64Dec 17 20141.7.33Yes Yes BronzeAndramos 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Oct 16 20141.7.28Yes Yes GoldCapitan Pistacho 
ShowArch Linux x86_64Jul 15 20141.7.22Yes Yes GarbageKremer 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Mar 15 20151.6.2Yes Yes Silveran anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
29384 Voobly fails to launch Age of Empires II multiplayer game STAGED View
30814 Age of Empires II scrolling gets stuck after Alt-Tab away and back NEW View
35215 Age of empires II HD Steam version: no video at start UNCONFIRMED View
36062 Age of empires 2 - Forgotten empires does not work with Nvidia drivers but it does with noveau. UNCONFIRMED View
38784 Age of Empires II: wine 1.7.x series do not work with the external monitor as the primary output UNCONFIRMED View

Show all bugs


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

VCRUN2012 needed again?
by Patrick Maloney on Wednesday March 11th 2015, 15:10
I saw an update come down and now it's complaining about those two dlls. Won't run.
Compatibility with other WINE users
by Cody on Tuesday February 3rd 2015, 23:00
I can play the game with only a few minor bugs with other AOE2 players with Windows but when I try to play with friends we can't voice chat over steam or play online together. It gets stuck on the loading screen
by Andramos on Wednesday December 17th 2014, 18:16
Any chance to make possible to use keyboard on age?
Mouse issues
by pauli on Thursday April 11th 2013, 6:35
The game initially seems to work without any issues. Just setting -nostartup seemed to work with the current version of the game, but I might have all kinds of overrides from other Steam games.

However, upon building more units, buildings and/or exploring the map the game slowly chokes, but it only seems to affect selecting things with the mouse.

The selection rectangle initially just gets a bit choppy but later can lag behind as much as 10 seconds. Same thing with clicking on buildings or even the game menu button, the game might react 10 seconds later. The game is, understandably, unplayable at that point. Mouse scrolling on the other hand remains instant when the cursor reaches the edge.

There are some odd timing related things in the game anyway, so how much of this really has to do with Wine is unclear.
laggy game
by marcel on Thursday April 11th 2013, 1:32
Hi, when i run the game it starts normally but it;s laggy as hell. When i move with mouse the latency is like 10000ms. When i get mouse onto icon like "single player" it takesfor ever to be framed and after that i can click. Click is fast. When i started game it was same. Horrible latency. What can I do to change it? I don;t see anyone with this type of trouble.
Mouse issues scrolling edge
by Andre on Wednesday April 10th 2013, 14:57
Did someone recognize mouse issues too.

For me it is like if I point my cursor in any direction close to the edge, but not so far that it should start scrolling, the map is scrolled a tiny bit in that particular direction. After that tiny bit it stops.

After that pointing even more far to an edge, to actually scroll, it works just fine.
Visual C++ 2012 Runtime no longer needed
by Nell Hardcastle on Wednesday April 10th 2013, 3:33
There was a comment about installing msvcp110.dll and mfc110.dll. These both belong to the VC++ 2012 runtime and was a requirement of the game before build 58061. That was also causing problems on Windows XP, so the developers built against VC++ 2010 (winetricks vcrun2010) only.

This also means both bugs linked (17273 and 31487) no longer apply.
Update to the above
by Tobias Feldballe Petersen on Wednesday April 10th 2013, 3:13
Multiplayer does work too, flawlessly :P