What does notNothing.
What was not tested
After using ./winetricks --force prefix=steam xact xact_jun2010, worked flawlessly, including audio and no subsequent crashes after levels.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||Oct 04 2013||1.7.3||Yes||Yes||Gold||Ramon Cahenzli|
|Show||Arch Linux x86_64||Apr 29 2013||1.5.29||Yes||Yes||Gold||Luke GB|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Apr 24 2013||1.5.28||No, but has workaround||No||Garbage||Kevin Turner|
|Show||Gentoo Linux||Apr 27 2013||1.5.27||Yes||Yes||Gold||Matthew Tidd|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Apr 30 2013||1.5.25||Yes||Yes||Gold||an anonymous user|
Getting Monaco working through Steam using Winetricks is actually very simple, assuming you're starting from scratch. These instructions are known to work with recent versions of Wine (at least 1.4+) and should provide full functionality.
winetricks --force prefix=steam vcrun2010 xact xact_jun2010
Note that if the audio does not work due to the sound engine failing to initialise, it is highly likely that Monaco will crash after each level.
You may even be able to run
PREFIX=$HOME/.local/share/wineprefixes/steam winecfgand remove the override for the Steam overlay - this will allow smoother multiplayer access, and works fine as of Wine 1.4.