- RAW file development for Olympus cameras
- Successor of "Olympus Viewer 2"
Application Details:
Version: | 3 |
License: | Retail |
URL: | http://www.olympusamerica.com/... |
Votes: | 0 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 3.19 |
Maintainers: About Maintainership
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What works
I was primarily interested in ORF editing. I tested JPEG and ORF editing.
What does not
Sometimes crashes on startup or just after.
Workarounds
Initially OV3 crashed during start up after installation. Resolved as a comctl problem:
wine reg add 'HKEY_CURRENT_USER\Software\Wine\DllOverrides' /v comctl32 /t reg_sz /d builtin,native /f
The next problem was that, if I tried to edit an ORF, I'd get an error and the operation wouldn't be applied. The error messages on the console seemed to indicate a problem with the common-controls version:
Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
There didn't seem to be an easy way to solve this. winetricks doesn't offer that version for installation. But google yielded up some discussions on installing a game called Orbit2010 where someone was seeing the same message. One of the suggestions was to check you'd done the following using winetricks:
winetricks d3dx10 d3dx9_36 vcrun2005 corefonts
Figuring that what might be good for a game, might also be good for OV3, I did that. After which OV3 was then able to edit ORFS. It's a very slow to do the computations, but at least now I can at least play with it a bit.
Perhaps a GPU would help to speed up editing. Along the way I noticed console errors about opencl.dll.so being missing. It doesn't seem to be essential for getting OV3 working. For some reason the tumbleweed version of wine lacks this dll. Someone with a similar problem compiled their own version of wine (configure --with-opencl) and then manually copied the wine/dll/opencl.dll.co into their distro's wine libraries. After a lot of installing of 32 bit build dependencies I managed to compile wine and copy opencl.dll.so to /usr/lib/wine. After which OV3 Tools-> Options-> Graphics Processing Unit listed my GTX650 Ti with 979 MB of graphics RAM. It allowed me to choose to use the GPU, but then informed me the card needs 2GB of graphics RAM. It then turned the GPU option back off. So I have no idea whether OV3 will actually be able to use the GPU.
What was not tested
Any interaction with a camera.
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | openSUSE Tumbleweed (rolling release) | Nov 18 2018 | 3.19 | Yes | Yes | Yes | Bronze | Michael Hamilton | |
Show | openSUSE 13.2 x86_64 | Feb 11 2016 | 1.9.3 | No, but has workaround | Yes | Silver | Tomáš GrygarÄÃk | ||
Show | openSUSE 13.2 x86_64 | Jan 11 2016 | 1.9.1 | Yes | Yes | Bronze | Tomáš GrygarÄÃk | ||
Show | openSUSE 13.2 x86_64 | Jul 04 2015 | 1.7.45 | Yes | Yes | Bronze | Tomáš GrygarÄÃk | ||
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Aug 10 2015 | 1.7.44 | Yes | Yes | Bronze | an anonymous user |
Bug # | Description | Status | Resolution | Other apps affected |
Comments for this application have been disabled because there are no maintainers.