WineHQ

StarCraft

Latest classic version before the Remastered Edition.

Feature Changes

- In-game Speed Options menu now has a "Enable CPU Throttling" check-box.

Enabling this option will allow StarCraft to consume fewer CPU cycles. By
default this option is off.


Bug Fixes:
- Fixed an issue with the reply feature where any character followed by a "r "
was being treated as a reply.

- Removed an unnecessary delay when processing palette cycling updates.
- Lessened the imposed delay in the CPU Throttling feature.

Application Details:

Version: 1.16.1 (Brood War)
License: Retail
URL: http://blizzard.com/games/sc/
Votes: 173
Latest Rating: Platinum
Latest Wine Version Tested: 2.1

Maintainers: About Maintainership

Link Download updates and maps Free Download Brood War Patch

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Everything in single player mode.

What does not

N/A

Workarounds

What was not tested

Multiplayer

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentRosa Desktop Fresh R6 (2014.1)Feb 11 20172.1Yes Yes PlatinumGiovanni Mariani 
ShowmacOS 10.12 "Sierra"Oct 16 20161.9.21Yes Yes PlatinumYura Melnikov 
ShowArch Linux x86_64Jun 13 20161.9.12Yes Yes PlatinumHamzan 
ShowArch Linux x86_64Mar 03 20161.9.4Yes Yes PlatinumManuel 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Jan 10 20161.9.1Yes Yes PlatinumIsira Seneviratne 

Known Bugs

Bug # Description Status Resolution Other apps affected
2467 starcraft doesn't display battle.net menus correctly NEW View
9154 Balls of Steel demo v1.3 fails to start a game (ddraw7_WaitForVerticalBlank stub too fast, needs real implementation) NEW View
17660 Starcraft slow down when select any building or units NEW View
20881 Starcraft crashes when selecting iCCup battle.net server UNCONFIRMED View
23310 Mouse pointer prevented from leaving virtual desktop window when it shouldn't be UNCONFIRMED View
28282 Sound constantly crackling in lot of games UNCONFIRMED View
33632 Wine changes video mode to one with "panning" (probably on Nvidia cards only) RESOLVED NOTOURBUG View
35032 starcraft unbearably slow in fullscreen mode RESOLVED NOTOURBUG View
39793 Starcraft freezes when starting a Direct Cable Connection game STAGED View
42741 StarCraft I: 1.18 PTR fails to initialize ClientSdk.dll STAGED View
43434 StarCraft: Brood War doesn't run without setting the Windows version to 2003 or Vista UNCONFIRMED View

Show all bugs

HowTo / Notes

Fix hang/slow-down on unit selection
If you happen to suffer from major slow-downs when some particular type of unit is selected (e.g. an overlord), download cnc-ddraw, place it in the game folder and set a DLL override on it.

Run the game once and it will generate ddraw.ini in the game folder. You can edit this configuration file to your preference. Example:

  ; restore mouse 
  mhack=false 
  ; smooth a graphics 
  filter=linear 
  renderer=opengl 
  ; run in fullscreen 
  windowed=false
Some Wine versions (e.g. 1.7.46 -- 1.7.47) hang completely with their native ddraw. CNC-ddraw will fix this issue as well.

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

config
by qSpin on Friday March 17th 2017, 9:46
set render to 'gdi', and turn false the 'vhack', and set your resolution.
There are more options, try to change one if this is not working. I was playing a while with them, and found this working.
widescreen enable -- cnc-ddraw
by qSpin on Friday March 17th 2017, 9:45
Resolution hacks in the internet didn't work on my configuration, but I found solution from Command&Conquer :
hifi.iki.fi/cnc-ddraw/#download
Network Play
by Gian Paolo Mureddu on Sunday September 20th 2015, 9:34
I recently tried to play with some friends at home via UDP multiplayer. If you follow all the different tutorials on-line, you'll see that pretty much every one of them will advice you to open only ONE port for the game, UDP 6112, however I noticed that if we did that, only two systems were able to "see" each other over the network, and after a few tests, I reached the conclusion, that in order to have up to the 8 players the game supports, you do have to open a port range rather than only one port, for some strange reason, apparently you require one port per player plus one (NPlayers+1 ports) or simply a range of 9 or 10 ports, so in all non-Windows systems I had to open the range 6110-6120.

And it did not matter which system hosted the game.
no cnc-draw, NO!
by UnderSky on Tuesday August 18th 2015, 1:38
this thing is wierd. Only disturb your gameplay when you trying to double click, it points your cursor in the middle, windowmode=false/true wont work at all.

and many other wierd bugs was happens. So best choice to move to LXDE environment, and run game there.


Work fine whithout any problems. (Already finish the StarCraft main company from the beginning, so this is alot time of testing.)

(no dll overwrite!!)
RE: no cnc-draw, NO!
by RJ on Sunday October 4th 2015, 15:43
The ddraw.ini file that is generated in your home directory needs to be modified for Starcraft, since the DLL is meant for Command and Conquer.

This should fix all those issues. Try making the modifications noted here:

appdb.winehq.org/commentview.php?iAppId=72&iVersionId=149&iThreadId=90145
RE: no cnc-draw, NO!
by UnderSky on Tuesday October 6th 2015, 16:00
I'm try this, and it works fine, but.

Try to double click fast inside that window, you notice that mouse pointer go to center.

So try lxdm / lightdm without any ddraw overwrite.
RE: no cnc-draw, NO!
by P. Neidhardt on Sunday October 4th 2015, 15:57
What is your other desktop environment?
Without applying DLL-overrides, do you experience any slowdown while selecting overlords, using either environments?
RE: no cnc-draw, NO!
by UnderSky on Tuesday October 6th 2015, 15:59
hello, this is realy only gnome enviroment problem.

You should try lightdm or lxdm, and feel the different (run in pure wine) w/o any overwrites, and alrady done StarCraft company, and now on BroodWar, also network, battle.net etc work fine.
Disable CDROM check
by Arie Skliarouk on Sunday September 28th 2014, 2:07
One might use toxicLoAdEr.exe to avoid CDROM check:
212.179.137.36/cache/toxicLoAdEr.exe

It loads the starcraft.exe into memory, disables the CDROM-checking code and then passes control to the process.

Some kernels might have enabled ptrace protection, which causes the toxicLoAdEr.exe to fail with cryptic message "error writing to process memory" and following message in /var/log/kern.log:
ptrace of non-child was attempted by: wineserver
You can read more about the ptrace protection over here:
wiki.ubuntu.com/SecurityTeam/Roadmap/KernelHardening#ptrace%20Protection

To disable the ptrace protection use following command:
sudo echo 0 > /proc/sys/kernel/yama/ptrace_scope

This information is relevant for me (and probably to other players as well). Please leave the comment.
RE: Disable CDROM check
by Bachsau on Sunday September 4th 2016, 6:01
No point in using a crack when there's an official patch to remove it.
Performance
by treba on Tuesday February 18th 2014, 11:15
When having bad performance, it can help a lot to use cnc-ddraw (hifi.iki.fi/cnc-ddraw).
it has to be added to lib overrides and has it's own ini file where stuff can be configured.
for me, bw is unplayable without it, but perfectly with it.

regards
RE: Performance
by treba on Tuesday February 18th 2014, 11:55
link was broken:
hifi.iki.fi/cnc-ddraw/
RE: Performance
by programmist11180 on Saturday April 19th 2014, 2:28
Yes, It really works! With cnc-ddraw I can play in Starcraft on RS690M (this is a very ugly mobile videocard).
cnc-ddraw config file by default is not suitable to Starcraft.These options shall be changed in ddraw.ini:
; restore mouse
mhack=false
; smooth a graphics
filter=linear
renderer=opengl
; run in fullscreen
windowed=false
RE: Performance
by Elinor on Tuesday July 7th 2015, 5:47
Thanks Dude. You saved me!
Now it works perfectly.
O_O
by RevenantX on Tuesday January 14th 2014, 16:40
Ehm.......... Starcraft 1 doesn't check disk after patch 1.15.2
cure for slowness on intel hardware
by JoSch on Saturday December 7th 2013, 2:01
For me, starcraft was always playable on my intel graphics systems without problems with speed. This changed after wine version 1.3.27 (which was still working) and specifically with commit 94ae743e (see bug#35032). This commit changed the default renderer from gdi to opengl. In contrast to the suggestion that is made in the description above, the cure for slowness for me is not to use the opengl renderer (which is now the default) but the gdi renderer instead. So in HKEY_CURRENT_USER\Software\Wine\Direct3D set "DirectDrawRenderer"="gdi"

This issue seems to be only present on intel graphics hardware. Using latest mesa from git (10.0+ at the time) did not fix this issue of slowness with the opengl renderer.

Also note that some versions after 1.3.27 have problems with the gdi renderer. For example with 1.5.7 (specifically after commit befdbbd9) starcraft crashes when the gdi renderer is used. This is fixed in 1.5.12. Later, with 1.7.2 (specifically after commit 6325f3dd) the starcraft window will only be a black rectangle when the gdi renderer is used. This issue is not yet fixed but there exists a patch by Henri Verbeet fixing this problem with the gdi renderer in bug#35032 called "gdi fix".
RE: cure for slowness on intel hardware
by kc on Monday December 23rd 2013, 11:02
Thanks! My Ivy Bridge system with intel-GPU was also affected by this, and I was struggling to figure out the cause. I spent over a week compiling various combinations of wine, mesa, libdrm, and the intel drivers. You're GDI rendering solution fixed it! (currently running Wine 1.7.9). Best regards, Kevin.
RE: cure for slowness on intel hardware
by Olaf Marzocchi on Saturday July 12th 2014, 18:42
I use Wine 1.7.22 under OS X 10.9.4 with a NVidia GTX 760 video card (it's an hackintosh).
I had the same issue even without Intel video card and I solved it using your hint.

Thanks.
RE: cure for slowness on intel hardware
by Oscar Korz on Saturday September 20th 2014, 20:12
Thanks for this tip. Before switching to gdi, the game was unplayable.

My machine is EOL, but this info my help others:

Ubuntu 13.10
wine 1.7.18-0ubuntu1~saucy1
Nvidia GTX-650
331.20-0ubuntu1~xedgers~saucy1
RE: cure for slowness on intel hardware
by John on Monday December 22nd 2014, 1:21
I am not on intel (free radeon driver), but I had no video when starting the game till I switched to gdi as well, so thanks for that idea!
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