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Giants: Citizen Kabuto

All retail versions of the game

Application Details:

Version: 1.x
License:
URL: http://www.planetmoon.com/prev...
Votes: 3
Latest Rating: Bronze
Latest Wine Version Tested: 1.7.8

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Version: 1.1

Installation goes by without a problem.

What does not

The game will not start properly. Starting the game gives the following output, regardless of winver or graphics settings (as far as I can tell):


fixme:ddraw:DirectDrawEnumerateExA no non-display devices supported.
fixme:ddraw:DirectDrawEnumerateExA no detached secondary devices supported.
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x7fd361f0)->(0x30024,00000811)
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LINEPATTERN (0000000a) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_MONOENABLE (0000000b) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ROP2 (0000000c) value : 0000000d !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_PLANEMASK (0000000d) value : ffffffff !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LASTPIXEL (00000010) value : 00000001 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ZVISIBLE (0000001e) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EDGEANTIALIAS (00000028) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_RANGEFOGENABLE (00000030) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EXTENTS (0000008a) value : 00000000 !
err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_VERTEXBLEND (00000097) value : 00000000 !
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:ddraw:DIB_DirectDrawSurface_Blt Can't handle DDBLT_WAIT flag right now.

Workarounds

What was not tested

Gameplay

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

I've had other problems with Directdraw/Direct3D in 0.9.11, so maybe this works with 0.9.10 or will work better once kinks in Directdraw have been worked out.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowArch Linux x86_64Dec 20 20131.7.8Yes Yes BronzeNordmende 
ShowUbuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)Mar 07 20121.4-rc6Yes Yes Silveran anonymous user 
ShowDebian GNU/Linux Unstable "Sid" x86_64Jul 01 20091.1.24Yes Yes SilverŁukasz 
ShowUbuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)Oct 12 20081.1.6Yes Yes Silveran anonymous user 
ShowUbuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)Jul 27 20081.1.2Yes Yes SilverSobek 

Known Bugs

Bug # Description Status Resolution Other apps affected
5152 Giants: Citizen Kubato - ddraw:set_render_state Unhandled dwRenderStateType CLOSED INVALID View
5788 Giants Citizen Kabuto full and demos infinite loop CLOSED FIXED View
14721 Multiple games fail to host multiplayer game due to IDirectPlay8Server::Host being a stub (Giants: Citizen Kabuto) NEW View
17398 Giants: Citizen Kabuto - shadows appear as flickering pixel patterns CLOSED FIXED View
17399 Giants: Citizen Kabuto 1.4 GRM - sometimes terrain textures slide along with view CLOSED ABANDONED View
17438 Giants: Citizen Kabuto 1.4 crashes when changing resolution CLOSED ABANDONED View
17829 Giants: Citizen Kabuto - dissapearing of sky and water when enemies are blowing up CLOSED FIXED View

Show open bugs

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