Everything tested so far except quitting the game, with only a very minor graphical glitch (small grid lines in certain areas).
What does not
Quitting the game. It would hang, and I'd have to switch to a terminal and kill the process.
What was not tested
Completing the game.
You have to download and copy mfc42.dll into your system32 directory. Upgrading to the 1.2.4 patch (named Patch2001_12_23_release) is recommended, and you need to use the corresponding no-CD crack. Then, in the Wizardry setup, choose OpenGL for graphics and choose DirectSound3D Software Emulation for the sound. If you do not choose the latter for the sound, I was unable to hear any environmental sounds, and would walk slowly sometimes, I assume it was when ever there was a nearby environmental sound that was playing.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||May 29 2010||1.2-rc1||Yes||Yes||Silver||an anonymous user|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||May 21 2010||1.1.42||Yes||No||Garbage||Yfrwlf|
|Show||Debian GNU/Linux 5.x "Lenny"||Jan 12 2010||1.1.35||Yes||Yes||Gold||Drag4on|
|Show||Ubuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)||Jan 03 2009||1.1.12||N/A||Yes||Gold||Vit Hrachovy|
|Show||Ubuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)||Dec 06 2008||1.1.10||N/A||Yes||Gold||Vit Hrachovy|
3DSetup requires MSVCRT40.DLL.
In case the 3D setup doesn't work for You, here is a sample 3DVideo.CFG file:
RAD Game Tools RSX 3D Audio
In order to prevent bug 8272 manifestation, use RAD Game Tools RSX 3D Audio as Sound output.