Installation, video playback, game plays smoothly. The shortcut of game is created properly.
What does not
Audio heavily stutters in-game, and moderately in the video. Reasons are unknown. Possible untweaked CPU settings inside DOSBOX?
What was not tested
Whole campaign - only 3 first missions
While it seems like a cheating from GOG to just sell DOS-version + runner, it may be considered official way of distribution, since original game has become an abandonware, although EA owns the trademark.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Feb 16 2014||1.7.12||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 12.04 "Precise" i386 (+ variants like Kubuntu)||Feb 15 2014||1.7.12||Yes||Yes||Gold||Miro Janosik|
|Show||Arch Linux x86_64||Feb 02 2014||1.7.11||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 13.10 "Saucy" i386 (+ variants like Kubuntu)||Feb 01 2014||1.6.1||Yes||Yes||Bronze||Daniel Clark|
|Current||Ubuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)||Jul 06 2013||1.5.31||Yes||Yes||Bronze||ivdok|
This "kind-of-official" release is shipped with DOSBOX, meaning, what it does not rely on Wine capabilities of running DOS/Win95 applications, but instead, this game is prone to bugs of DOSBOX running under Wine. Please refer to http://appdb.winehq.org/objectManager.php?sClass=application&iId=5634 for more info.
As of time of writing this commentary, everything seems to be in order. Currently it is suspected what game errors are due to the way the game is emulated inside DOSBOX.
Not a trouble killer, but makes sound bearable with.
Audio problem needs more investigation, but it doesn't seem like an unsolvable thing anymore.
2015-07-07 Admin note: the following was extracted from user comments made in 2014 and may not be relevant to current Wine.
An Addendum to the notes above. Another setting that you need to adjust to fix the sound is the option for cycles. Cycles is set at 80000 by default. Dialing Cycles to cycles=20000 and cycleup to cycleup=1000 as well as cycledown=1000 seems to solve almost all skipping on the sound except when moving the mouse.
I also noticed that upping the blocksize to blocksize=8192 and the prebuffer to prebuffer=5000 seemed to clear up some more of the stutter on mouse movement.