Retail version of Doom 3 updated to 1.3.1 with or without the resurrection of evil expansion
|Latest Wine Version Tested:||1.5.31|
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-Game Starts !
What does not
Multiplayer and activation (when starting for the first time make sure internet is disabled. Otherwise it will void your cd key)
What was not tested
I also installed the Linux native executable , and guess which one ran and looked better .... plus the linux native doesn't seem to recognise mods as it should . If you experience Sound delay the most reliable workaround is to remove Pulseaudio , neither of those that tweak wine or the .exe don't work .The latter is not a wine or doom3.exe bug ( The thread "how to remove Pulseaudio" is so popular for a reason ) so the rating is Platinum .
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 13.04 "Raring" i386 (+ variants like Kubuntu)||Jun 17 2013||1.5.31||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 13.10 "Saucy" i386 (+ variants like Kubuntu)||Nov 03 2013||1.4.1||No||Not installable||Garbage||an anonymous user|
|Show||Linux Mint 13 "Maya" x86_64||Sep 26 2012||1.4||Yes||No||Garbage||an anonymous user|
|Show||Ubuntu 11.04 "Natty" i386 (+ variants like Kubuntu)||Jun 15 2011||1.3.22||No||Not installable||Garbage||an anonymous user|
|Show||Fedora 13||Aug 14 2010||1.3.0||Yes||Yes||Silver||BÃ©la GyebrÃ³szki|
|Bug #||Description||Status||Resolution||Other apps affected|
A native version of this application exists for GNU/Linux.
if installing from the 3 cd set there is a chance that it wont install all the files or even ask from disk's 2 and 3
use the following command or similar to copy the missing files (from cd2 and 3) to the doom 3 directory
cp -av /media/cdrom/Setup/Data/base/pak00* ~/.wine/drive_c/Program Files/Doom 3/base
use the patch from ftp://ftp.idsoftware.com/idstuff/doom3/win32/DOOM3-1.3.1.exe
to update to 1.3.1 - the game will work without the cd's
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by alvaro Munoz-joy on Friday December 16th 2011, 8:16
by John on Saturday October 17th 2009, 17:16
by paul on Saturday July 19th 2008, 5:24
if so, how did you do it?
by Jasmine Iwanek on Sunday July 27th 2008, 17:29
by Willington Velasco on Friday July 4th 2008, 19:11
by rji on Saturday February 16th 2008, 5:10
Why is this important? Because the Quake 1 .map files were released under the GPL and could be converted to work with the engine if there were a way to convert q1 brush primitives to d3 brush primitives.
by dont have one on Tuesday March 13th 2007, 18:05
by Guardian on Wednesday July 5th 2006, 14:42
2) Some people (like I use to) like to have the saftey of "fallback compatibility" If you go and buy the linux version, and you go back to windoze, you are stuck with a game you can't play anymore.. If you buy the windows version, you can play it in windows or linux.
I always use to do this, "just in case"
by Andrew on Saturday June 27th 2009, 18:38
theres no linux version of Doom 3 you can 'buy'. in order to play this natively on linux, you must download the linux client from ID's website, then copy the 'pack' files from a windows or mac installer CD. see here: zerowing.idsoftware.com/linux/doom/ for details. you can even do it the same way for the mac and windows versions... just download the appropriate client from their website, and copy the 'pack' files into the right place.
id software appears to genuinely care about ALL it's customers, not just just those on windows... hence their unique setup. What this means for id fans is that if you buy the game, no matter what platform you want to play it on, you'll never be stuck in a situation with a useless disk, or having to go out and buy a new copy.
Just thought I'd share that...