|Latest Wine Version Tested:||3.12-staging|
Maintainers: About Maintainership
What does not
What was not tested
You need to install requered by game libs: directx9 and vcrun2005/8/10;
p.s. In Windows was freezes of sound and FPS, not in wine.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Jul 25 2018||3.12-staging||Yes||Yes||Yes||Silver||Kron|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Mar 28 2018||3.4||Yes||Yes||Yes||Silver||Fredrik Blomqvist|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Jan 13 2018||3.0-rc6||Yes||Yes||No||Garbage||Dan Bartels|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Jan 13 2018||2.22-staging||Yes||Yes||Yes||Silver||Dan Bartels|
|Current||Debian 10.x "Buster"||Sep 30 2017||2.12||Yes||Yes||No||Platinum||Ð®Ñ€Ð¸Ð¹ Ð–Ð°Ð²Ð¾Ñ€Ð¾Ð½ÐºÐ¾Ð²|
|Bug #||Description||Status||Resolution||Other apps affected|
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Fredrik Blomqvist on Monday April 9th 2018, 0:00
by Ivan on Saturday June 4th 2016, 1:14
Steam launch but gives an error webhelper.exe It is possible to skip and continue.
I will disable GLSL support using PlayOnLinux to fixes black textures.
In windows XP mode do not work unlimited memory option.
In windows 7 or higher version game crash.
In higher version wine don't work game.
In older version wine don't work steam.
by Vadim on Saturday July 4th 2015, 0:45
by Andres on Friday November 6th 2015, 19:08
by Casey on Thursday June 25th 2015, 17:48
by Mark Strout on Wednesday January 28th 2015, 22:43
Set the renderer used in this file - /.wine/drive_c/users/USERNAME/Application Data/The Creative Assembly/Rome2/scripts/preferences_script.txt
Change 'gfx_device_type' to '2', so it reads:
gfx_device_type 2; # gfx_device_type , Set device type, 0-D3D9, 1-D3D11, 2-GL3 #
Save and play. It's a pretty impressive (and consistent) fps bump, but with a few terrain glitches.
by Mark Strout on Monday March 2nd 2015, 10:52
by Oleg Abrazhaev on Friday September 15th 2017, 12:16
by Oleg Abrazhaev on Friday September 15th 2017, 12:34
> in Steam, select the game, right click, then select Properties, then press Set launch options. The the box paste this __GL_THREADED_OPTIMIZATIONS=1 %command%
by Vadim on Saturday July 4th 2015, 0:39
I'm on 780 Ti so I've got all settings maxed.
by Mark Strout on Saturday July 4th 2015, 13:10
R2 performs better with nVidia's threaded optimization variables turned off. But running this way, my R2 glitches its at-first-run cache/compile of campaign terrain shaders, located by default at ~/.nv/
With a clean ~/.nv/, running R2 with threaded opt variables on:
LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1
will cache terrain shaders properly, but perform poorer than with variables turned off.
My ugly solution: First-run R2 with threaded-ops on and clean ~/.nv/, run once and let it pre-cached shaders, enter campaign once and then exit R2. Restart R2 with threaded ops off, and it uses the (correct) pre-cached shaders.
by Vadim on Monday July 6th 2015, 3:15
by Vadim on Saturday July 11th 2015, 18:55
by Mark Strout on Sunday July 12th 2015, 13:11
xinit /usr/bin/wine steam.exe -- :1
and the running R2 normally from Steam. Flipping between sessions (Ctrl+alt+F7 to ctrl+alt+f8) is a bit flaky on 15.04 for me, though.
You also likely need set up exporting sound to the new X session. More about that here - askubuntu.com/questions/45604/how-to-export-x-display-with-audio
by Oleg Abrazhaev on Wednesday August 16th 2017, 15:24
With the default installation, I have this strange graphic issue. Any ideas?
by Oleg Abrazhaev on Thursday August 31st 2017, 12:40
by groki on Saturday November 1st 2014, 4:33
by groki on Friday September 26th 2014, 9:24
by groki on Saturday November 1st 2014, 4:23
by SQ Mah on Friday September 5th 2014, 22:49
by Mark Strout on Wednesday June 4th 2014, 9:14
The Rome 2 launcher (for me) is prone to crashing on exit, and with it a crash dialog window. The appearance of that window can sometimes minimize the Rome 2 window such that you can't maximize it again.
A workaround is to disable the crash dialog window - wiki.winehq.org/FAQ#head-c857c433cf9fc1dcd90b8369ef75c325483c91d6
Many Baktrians died to bring us this information. :)
by Mark Strout on Monday April 14th 2014, 11:35
From what I can tell from the terminal output, it seems the touch controls added with Patch 10 breaks Wine if it identifies as Win 7 or above. The game loads/runs fine if I set Wine to identify as WinXP or Vista.
by Mark Strout on Monday April 14th 2014, 11:41
by Ben on Monday April 14th 2014, 23:49
by Jon on Monday July 28th 2014, 22:13
by Droidorat on Sunday January 19th 2014, 5:34
I have just installed wine on my mac and it seems while Steam is working (have to use -no-dwrite argument to get texts), Rome II cannot go beyod first screen with the legal text and logoes. Sometimes on the top of that I am getting welcome to Steam message. But that is it really. Since I am newby - maybe there is some work around?
by Droidorat on Sunday January 19th 2014, 5:47
by Alex Illingworth on Saturday December 7th 2013, 14:17
Thought I'd give a quick write up on how I ended up getting Rome 2 working on latest ubuntu. Originally, I installed steam on the outdated version of wine that comes with software center. I couldn't get rome 2 to start. It would crash soon as I tried to run it from Steam.
I turned to PlayOnLinux to get it working. Again, the version from software center is outdated. So I downloaded the .deb from www.playonlinux.com/en/download.html
That was working quite well for a few weeks and then I was affected, like everyone else, by the latest steam update (Dec 4th?) that caused Steam to crash on startup. Thankfully it's really easy to download the latest version of wine using PlayOnLinux (tools -> manage wine versions). I downloaded wine 1.7.8 and then configured steam to start using that new version.
Rome started working again using wine 1.7.8, but now I had black textures across the campaign map. I found that disabling GLSL support using PlayOnLinux fixes this. I don't know what ramifications this has, but everything seems to be working again in Rome 2. There's several other games where disable glsl support appears to improve framerates:
I still have an issue where if any other app steals focus (or I alt-tab out of the game), it completely crashes. I just have to kill rome2 and start over. I'm assuming that this is some nasty interaction of Unity and Wine. Anybody find a way to fix this?
by Ben on Saturday December 7th 2013, 20:04
by Alex Illingworth on Sunday December 8th 2013, 1:19
However, I just read that you can make the virtual desktop fullscreen if you set the resolution to exactly the same width / height as your actual desktop:
This works great! Fullscreen Rome 2 AND I can alt-tab :-)
Seems like it should be an easy option to build into the winecfg graphics dialog box itself: An extra tickbox that says "fullscreen virtual desktop" which just sets the width / height to the right values. Hmm... I'll have a look at the source code.
by Mark Strout on Monday January 6th 2014, 10:49
All the Warframe games (Empire and up) suffer from the alt-tab issue on Ubuntu, unfortunately. I've never found a fix.
by Eric jensen on Sunday October 13th 2013, 9:34
by Eric jensen on Sunday October 13th 2013, 19:39
by David on Saturday October 12th 2013, 0:04
by Ben on Saturday October 12th 2013, 2:13
The game will update automatically via Steam, and WINE can be updated via your distro's package manager (apt-get, yum, pacman, etc).
If you want to update your version of WINE (maybe your distro's version of WINE is out of date: looking at you, Debian), you can either compile WINE yourself (Hard), or find a third-party package (Easy). These third-party packages will vary depending on which distro you're using.
by David on Saturday October 12th 2013, 9:39
by Ben on Saturday October 12th 2013, 22:21
Steam will automatically update the game to the current version, or you can opt-in to the beta patches for the game. If you want to opt-in, navigate your way to Rome 2 on your Steam games list, right-click for 'properties' then find the betas tab and select the desired beta patch in the drop-down menu.
by Mateusz on Sunday September 22nd 2013, 7:10
Empire TW have sound.
Try Rome 2 on 1.5.17 and new 1.7, 1.7.2
by Mateusz on Sunday September 22nd 2013, 13:59
by Ovidiu-Florin Bogdan on Tuesday September 10th 2013, 17:13
by Ben on Tuesday September 10th 2013, 18:42
by Mateusz on Wednesday September 11th 2013, 12:22
by Ben on Monday September 9th 2013, 18:58
Could everyone who submitted test data please re-submit?
Sorry for the inconvenience.
by G. Koz on Monday September 9th 2013, 15:32
by Mateusz on Monday September 9th 2013, 12:55
but on 1.5.17 and 1.5.18, textures are display normally.
Please respond and fix loading textures.
by Ben on Tuesday September 10th 2013, 18:47
Also, which textures are slow to load? Terrain, units, buildings, etc.
by Mateusz on Wednesday September 11th 2013, 12:53
Can you see this on above screen? I have back regions until camera do not reach them "all" (in the middle of screen black textures don't show).
If camera will do some movement over the region those black "textures" disappear, but later will show back again.
Also I don't know why I have these battery icon on top????? How to disable it? In my laptop I do not use battery. Screen:
appdb.winehq.org/appimage.php?iId=43954 - this is ma screen ;)
Somebody also have this problem:
How to resolve this?
by Ben on Wednesday September 11th 2013, 18:45
I'll look for it when I've got time.
Concerning your black textures, I would recommend changing you terrain or texture settings and see if that helps.
by Mateusz on Friday September 13th 2013, 14:02
Have one of you have succesfull remove this battery symbol? My computer is lenovo y580.
by Maquis196 on Friday September 13th 2013, 15:56
Ho hum. I still say the game is platinum rated simply because it plays just the same as it does in windows and its the most graphic intensive game ive played (its lags on good settings on my GTX 580 desktop), on my laptop, i really gotta turn it down, can't wait for a good patch.
by Mark Strout on Friday September 13th 2013, 19:29
Change "batter_meter true; # battery meter , Show battery status #"
to "batter_meter false; # battery meter , Show battery status #"
It was driving me nuts, too. ;)
by Mateusz on Sunday September 15th 2013, 6:49
by JW on Wednesday September 18th 2013, 12:07
by Mateusz on Sunday September 29th 2013, 9:03