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King of Dragon Pass

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King of Dragon Pass, GOG.com release

Identical to version 1.7 (518), but binary has been modified to no longer require CD-ROM for copy protection. The installer also installs the game data files onto the hard drive instead of using them from the CD-ROM.

Application Details:

Version: GOG.com 2.0.0
License: Retail
URL: http://a-sharp.com/kodp/
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 1.7.25

Maintainers: About Maintainership

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Link Buy King of Dragon Pass at GOG.com

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Can create new games and restore games from main menu. Audio plays great.

Game is fully functional. (Note I am using [Wine] 1.3.24, but 1.2.3 tests fine as well.)

What does not

Restoring a game from the settings while in the game (icon on right side, showing a mouse with cord wrapped around) results in a wine crash. The only workaround appears to restore from the main menu (which will require you to quit the game anyway).

Scrollbars are always present unless in full screen mode. Setting the window to a slightly larger size is a good workaround.

Workarounds

What was not tested

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Downloaded from GoG.com. Tested on OS X 10.8.2 using Wineskin 2.5.8 and 2.5.9. Works with wine engines up to 1.3.24 (before audio rewrite in wine).

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowLinux Mint 17 "Qiana" x86_64Oct 03 20141.7.25Yes Yes NoSilverPeter Berry 
ShowUbuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)Sep 08 20131.4.1No, but has workaround Yes NoSilverLarry Lade 
CurrentMac OS X 10.8 "Mountain Lion"Mar 14 20131.2.3Yes Yes NoSilveran anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
36901 king of dragon pass shows window chrome elements: a menu bar and scroll bars NEW View
38183 King of Dragon Pass crashes when loading a saved game NEW View

Show all bugs

HowTo / Notes

HOWTO: Script to scale using Xephyr and VNC

Scaling using Xephyr and VNC
by Peter Berry on Monday September 29th 2014, 20:26


#!/bin/bash

# Run a program in an embedded X server and open a scaled VNC session on it.
# For example:
# scale playonlinux --run "King of Dragon Pass"
# You can change various options here, or pass them in as environment
# variables.

# Log files. If you want to actually record logs (e.g. for debugging purposes),
# replace them here.
if [ "x$XEPHYR_LOG" == "x" ]; then
XEPHYR_LOG=/dev/null
fi
if [ "x$CLIENT_LOG" == "x" ]; then
CLIENT_LOG=/dev/null
fi
if [ "x$X11VNC_LOG" == "x" ]; then
X11VNC_LOG=/dev/null
fi
if [ "x$SSVNCVIEWER_LOG" == "x" ]; then
SSVNCVIEWER_LOG=/dev/null
fi

# The client to run
if [ $# -le 1 ]; then
echo "Usage: $0 [client]"
exit 1
fi

# Options.
if [ "x$REALRES" == "x" ]; then
# viewer adds scroll bars, so make it bigger than 640x480
REALRES=670x510
fi
if [ "x$SCALE" == "x" ]; then
SCALE=2
fi

echo "Running Xephyr. A window will appear - you can minimise it."
Xephyr -once -screen $REALRES -extension GLX :5 >> $XEPHYR_LOG 2>&1 &

echo "Running X client."
DISPLAY=:5 "$@" >> $CLIENT_LOG 2>&1 &

echo "Running VNC server."
x11vnc -localhost -scale $SCALE:nb -display :5 -o $X11VNC_LOG 2>&1 &

echo "Press enter to run VNC client."
read
ssvncviewer localhost >> $SSVNCVIEWER_LOG 2>&1

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