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MissionForce: Cyberstorm

This is the original, out-of-the-box version of Cyberstorm.

The installer for the game works without issue, except for the tests designed to determine if your system meets the requirements. These can be safely skipped, along with any warnings that come with them.

The problem most people have encountered that prevents them from starting the game is the "unable to create a surface" error during startup. This is an error that occurs both in Wine and native windows, and is a result of the game being unable to run in a 16/24 bit display environment. Configuring your display to run with 8-bit color depth (256 colors) should allow the game to start normally.

Application Details:

Version: 1.00A
License: Retail
URL:  
Votes: 4
Latest Rating: Garbage
Latest Wine Version Tested: 1.7.55

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Much appears to work, but see color/render problems.

What does not

Colors and rendering.

Video plays (sound happens, but display is mostly black)

Workarounds

What was not tested

In-mission gameplay (unplayable due to no image)

Save and Load

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Running inside PlayOnLinux Using Window98 under winecfg Running inside a Xephyr nested X display with 8bpp color depth (avoid earlier noted "unable to create surface issue). Installed via copying CSTORM folder off CDROM directly and launching CSTORM.exe directly. ----- Opening video plays sound but no image Main menu only successfully draws a lower "status" bar that reflects the current mouse-hovered selection. Even this bar is rendered in incorrect colors (lots of magenta, teal and neon yellow). The menu "glitch" allows selection and progression into game play (I successfully started a single player campaign, as well as a Quick Encounter (I could even select HERCs, it seemed)). --- Needs a solution for correct rendering under 8bpp color depth.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentSlackware 14.1 64-bit multilibDec 13 20151.7.55No, but has workaround Yes GarbageAndrew 
ShowUbuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)Apr 15 20091.1.19Yes Yes BronzePJR 
ShowFedora 8Apr 22 20080.9.58.Yes No GarbageDale Williams 
ShowUbuntu 6.06 "Dapper" i386 (+ variants like Kubuntu)Jul 04 20060.9.16.Yes No GarbageSamium Gromoff 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO
This game needs to be run in 256 colour mode on both Windows and Linux. If you configure X to run in 8bpp it will start instead of crashing.

Comments

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