MissionForce: Cyberstorm

This is the original, out-of-the-box version of Cyberstorm.

The installer for the game works without issue, except for the tests designed to determine if your system meets the requirements. These can be safely skipped, along with any warnings that come with them.

The problem most people have encountered that prevents them from starting the game is the "unable to create a surface" error during startup. This is an error that occurs both in Wine and native windows, and is a result of the game being unable to run in a 16/24 bit display environment. Configuring your display to run with 8-bit color depth (256 colors) should allow the game to start normally.

Application Details:

Version: 1.00A
License: Retail
Votes: 4
Latest Rating: Garbage
Latest Wine Version Tested: 1.7.55

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installation, if you skip the tests
Running and playing the game w/out the CD (assuming largest install size)
Sound and music (the latter runs off the CD, so it needs to be in to work)

What does not

Animations are slow
Colors a bit off; sometimes get messed up
Saving and loading
AVI movies


What was not tested

Extended play

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Installed on Ubuntu 9.04 x86 64 beta without trouble using the original CD. I managed to get the game to run using llama's suggestion of changing my X server color depth to 8. winecfg was set for Windows 98. Some people have reported severe problems with the colors in Cyberstorm and other 256-color games, which suggests a problem endemic to Wine. However, the colors were mostly accurate when I played the game. They are somewhat off on some screens, but are unaffected in most areas of the game. The main trouble is that some actions cause the colors to distort until they are "reset" somehow (e.g. by ending your turn). The biggest problems are the animations. The actual in-game missions run smoothly, but the HERC base (where you manage your affairs between missions) is constantly slowing down from animations. Curiously, switching the focus from the game window to other windows on my desktop seems to make them go quicker. Turning off animations in prefs greatly reduces the number of places the game slows down. I have found that unchecking "allow the windows manager to control the windows" in winecfg completely eliminates the problems with animation, but makes the color problem much worse. Saving and loading do not work. Attempting to do either results instantly in a fatal memory error.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowSlackware 14.1 64-bit multilibDec 13 20151.7.55No, but has workaround Yes GarbageAndrew 
CurrentUbuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)Apr 15 20091.1.19Yes Yes BronzePJR 
ShowFedora 8Apr 22 20080.9.58.Yes No GarbageDale Williams 
ShowUbuntu 6.06 "Dapper" i386 (+ variants like Kubuntu)Jul 04 20060.9.16.Yes No GarbageSamium Gromoff 

Known Bugs

Bug # Description Status Resolution Other apps affected

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HowTo / Notes

This game needs to be run in 256 colour mode on both Windows and Linux. If you configure X to run in 8bpp it will start instead of crashing.


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