Carmageddon TDR 2000

The third title in the Carmageddon series.

There are three modes of play: "Free Play", which consists of 30 races across 9 different environments; "Campaign", which consists of 30 races across 9 different environments and 25, challenging and individual missions, "Multiplayer", which features 5 different Death-Match arenas with 7 different network games. The last mode represents the core of the game. Animated props such as working cranes, lifts and bridges produce a gaming environment which seems to be alive. For the first time you can customise your car. The people in the maps are interactin with their environment, like crossing streets or waiting in front of theatres. The cops are also back again, so watch out!

Technically the game is up-to-date measured to it's release. Reflections, Rain, Smoke, Shadows, Surround Sound, ... Now drive em to hell!

Application Details:

Version: 1.0
License: Retail
Votes: 4
Latest Rating: Gold
Latest Wine Version Tested: 2.0-rc3

Maintainers: About Maintainership

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Link Page at Torus Games

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

  • Installing the game and the expansion
  • Single player with 3D acceleration with no changes to TDR2000.gfx necessary
  • Single player with software rendering 
  • Starting a TCP/IP multiplayer game
  • Intro videos play correctly
  • Cheats

What does not

Nothing that I can think of at the moment


What was not tested

  • Joining a multiplayer game of any kind (I'll look into this later)
  • Starting a multiplayer serial, modem or IPX game
  • Extensive testing of graphics options
  • CD audio as a no-CD crack was used

Hardware tested


  • GPU:
  • Driver:

Additional Comments

I'm rating this gold as I believe that the correctly functioning 3D and multiplayer hosting without changing game files is a marked improvement over older WINE releases.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentArch Linux x86_64Jan 13 20172.0-rc3Yes Yes NoGoldAndrew Hall 
ShowGentoo Linux x86_64May 31 20131.5.31Yes Yes NoSilverSebastian Parschauer 
ShowopenSUSE 11.4 x86_64Apr 30 20121.5.1Yes Yes NoSilverSebastian Parschauer 
ShowopenSUSE 11.3 (x86_64)Aug 28 20111.3.26Yes Yes NoSilverSebastian Parschauer 
ShowopenSUSE 11.3 (x86_64)Jan 15 20111.3.11Yes Yes NoSilverSebastian Parschauer 

Known Bugs

Bug # Description Status Resolution Other apps affected
6946 Carmageddon TDR2000 wont allow 3D Hardware rendering NEW View
31245 xrandr12 warcraft 3 regression NEW View

Show all bugs

HowTo / Notes

always regenerate TDR2000.gfx when changing wine version
Recently there is done a lot on wined3d. If you change the wine version and encouter graphics issues don't file a bug too fast. Regenerate the TDR2000.gfx file first and retest. The game has a overreliance on that file.
Fix bugs 8854 and 28168

If you want to play Carmageddon TDR 2000 with changeable controls and cheating console with every language, then you need the following code.

Git repo:

Branch: carmaTDR


  • winex11.drv/keyboard: fix MAPVK_VK_TO_CHAR mapping
  • dinput: Always update key/mouse state


Comments Disabled

Comments for this application have been disabled because there are no maintainers.