The third title in the Carmageddon series.
There are three modes of play: "Free Play", which consists of 30 races across 9 different environments; "Campaign", which consists of 30 races across 9 different environments and 25, challenging and individual missions, "Multiplayer", which features 5 different Death-Match arenas with 7 different network games. The last mode represents the core of the game. Animated props such as working cranes, lifts and bridges produce a gaming environment which seems to be alive. For the first time you can customise your car. The people in the maps are interactin with their environment, like crossing streets or waiting in front of theatres. The cops are also back again, so watch out!
Technically the game is up-to-date measured to it's release. Reflections, Rain, Smoke, Shadows, Surround Sound, ... Now drive em to hell!
What does not
What was not tested
Nothing important for now.
In TDR2000.gfx I also had to edit the monitor frequency from 1680,1050,32,50 into 1680,1050,32,0 to avoid a black screen on my 22" TFT.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Jan 13 2017||2.0-rc3||Yes||Yes||Gold||Andrew Hall|
|Show||Gentoo Linux x86_64||May 31 2013||1.5.31||Yes||Yes||Silver||Sebastian Parschauer|
|Show||openSUSE 11.4 x86_64||Apr 30 2012||1.5.1||Yes||Yes||Silver||Sebastian Parschauer|
|Show||openSUSE 11.3 (x86_64)||Aug 28 2011||1.3.26||Yes||Yes||Silver||Sebastian Parschauer|
|Show||openSUSE 11.3 (x86_64)||Jan 15 2011||1.3.11||Yes||Yes||Silver||Sebastian Parschauer|
If you want to play Carmageddon TDR 2000 with changeable controls and cheating console with every language, then you need the following code.
Git repo: https://github.com/sriemer/wine