Application Details:
Version: | GOG |
License: | Retail |
URL: | |
Votes: | 0 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 3.17 |
Maintainers: About Maintainership
What works
Running the game in 1440p
Music
Gameplay seems to be OK
What does not
Action keys frequently seem to "stick", which is mostly evident while attacking an enemy (Ctrl) and jumping at the same time (Alt). After releasing Ctrl, Lara keeps jumping, as if the Alt key was still pressed. Pressing Alt once again stops the jumping. However, this makes the game really barely playable unless you can force yourself to be aware of this limitation.
Workarounds
What was not tested
Gamepads
Extended gameplay - only played through the first level
Hardware tested
Graphics:
Additional Comments
Installed into a separate 32-bit prefix. Then ran Tomb2.exe /setup, where I set the resolution to 2560x1440 : it was automatically detected by the game and offered in a drop-down list.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Arch Linux x86_64 | Oct 06 2018 | 3.17 | Yes | Yes | No | Bronze | Fiku Miku Foo Foo Foo | |
Show | Debian GNU/Linux 8.x "Jessie" x86_64 | Apr 05 2018 | 3.0 | Yes | Yes | Yes | Bronze | Fu Bar | |
Show | Linux Mint 15 "Olivia" | Oct 02 2013 | 1.7.3 | Yes | Yes | Silver | Carlos Rodriguez |
Bug # | Description | Status | Resolution | Other apps affected |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Fu Bar on Friday April 6th 2018, 8:36
For example, you get the audio for some cutscene dialog for a level far in the future when there's supposed to be a ominous bit of music playing.
I've searched the GOG forums, and others are complaining of similar (not exactly the same) problems, so I'm not sure if this is entirely wine related.