Star Wars: Jedi Knight - Jedi Academy

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The open source community continuation of Jedi Knight: Jedi Academy. Fully compatible with JKA version 1.01, it offers major improvements in terms of stability and performance.

There is a native version of OpenJK for Linux, but some people may want to use OpenJK in WINE due to compatibility with Windows-only modifications.

Application Details:

Version: OpenJK
License: Open Source
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 5.0-rc3

Maintainers: About Maintainership

Free Download OpenJK Project

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

The work is very good, but in the settings you need to activate the �smooth mouse� checkbox. It cannot restore the mouse in the main menu, but the game will correctly display the mouse in the game itself

What does not

The mouse behaves incorrectly in the game, if you do not tweak the settings. And incorrectly in main menu


See how mouse output behaves in this game

What was not tested

AI Behavior, Overwrite Saves, FPS Compared to Windows and Total Output Delay

Hardware tested


  • GPU: AMD
  • Driver: open source

Additional Comments

Do not forget to enable "Smooth mouse"

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentArch LinuxJan 02 20205.0-rc3Yes Yes YesGoldBezz 
ShowFedora 19 x86_64Oct 07 20131.7.3Yes Yes NoGoldMichael 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes


Newer AMD and NVIDIA drivers have so many OpenGL Extensions that Quake 3 engine based games crash when probing the extensions at game launch. 

2 solutions:

Download these fixed binaries (are also nocd patched)


If using the NVIDIA proprietary driver you can start the game prefixed with:


Note to all x86_64  (64 bit) Linux users:

Ensure that your system have installed the OpenGL 32bit compatibility drivers, or else Jedi Academy will not start or work correcty. If you don't know if your system has the 32bit compatibility drivers, ask in your distribution forum or live support chat. (Questions about how this is done will be not answered here, due to the wide range of distributions existing).

A first step can be look at: 3DDriverIssues