WineHQ

Rocksmith

No Screenshot

Submit Screenshot

Got it working! ;)

Requirement: Rocksmith no-real-tone-cable "patch" http://adf.ly/QBPpk

Source: http://www.alessandrogonella.com/2013/02/how-to-play-rocksmith-without-the-real-tone-cable/

Application Details:

Version: 1.1
License: Shareware
URL: http://rocksmith.ubi.com/
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.9.5

Maintainers: About Maintainership

No maintainers. Volunteer today!

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Game runs pretty smoothly, graphics and audio are fine.

What does not

Realtone cable detection

Workarounds

What was not tested

Everything after the login and game startup.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Partial audio dump from windows 8 (my current install is crashing and is why it's partial): 00000000: : INIT ExclusiveMode 1 00000000: : INIT LatencyBuffer 4 00000000: : INIT ForceWDM 0 00000000: : INIT ForceDirectXSink 0 00000047: : WASAPI::OpenStream(output): framesPerUser[ 128 ] framesPerHost[ 144 ] latency[ 3.00ms ] exclusive[ YES ] wow64_fix[ NO ] mode[ EVENT ] 00000047: : pSinkPortAudio->Init() == AK_Success00000047: : AkCreateThread EventMgrThread 0x264 ID = 15412784 00000047: : ************* NSoundInputMgr_Win32::SETUP mUsePortAudio 1 mUseNWin32 0 mUseWaveIn 0 mForceDirectXSink 0 mForceWDM 0 00026424: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 3 API 0 : Microphone (High Definition Audio Device)[0 0] 00026424: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 4 API 0 : Microphone (High Definition Audio Device)[0 0] 00026424: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 5 API 0 : Line In (High Definition Audio Device)[0 0] 00026424: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 6 API 0 : Microphone (Rocksmith USB Guitar Adapter)[ff 12ba] 00026424: : ** NSoundInputMgr_Win32::DetectInputDevices_PortAudio Id 6 API 0 : Microphone (Rocksmith USB Guitar Adapter)[ff 12ba] 00026424: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 7 API 0 : Line In (High Definition Audio Device)[0 0] 00026424: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio FOUND! 0 : Microphone (Rocksmith USB Guitar Adapter)[{0.0.1.00000000}.{c04e4d81-2847-410d-924e-edc1d6c6b116}] 00026434: : WASAPI::OpenStream(input): framesPerUser[ 128 ] framesPerHost[ 192 ] latency[ 4.00ms ] exclusive[ YES ] wow64_fix[ NO ] mode[ EVENT ] 00026441: : ** NSoundInputMgr_Win32::DetectInputDevices_PortAudio Id 6 API 0 : Microphone (Rocksmith USB Guitar Adapter) INPUT ON Slot 0 00026441: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 3 API 0 : Microphone (High Definition Audio Device)[0 0] 00026441: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 4 API 0 : Microphone (High Definition Audio Device)[0 0] 00026441: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 5 API 0 : Line In (High Definition Audio Device)[0 0] 00026441: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 6 API 0 : Microphone (Rocksmith USB Guitar Adapter)[ff 12ba] 00026441: : ** NSoundInputMgr_Win32::DetectInputDevices_PortAudio Id 6 API 0 : Microphone (Rocksmith USB Guitar Adapter)[ff 12ba] 00026441: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 7 API 0 : Line In (High Definition Audio Device)[0 0] 00026441: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 6 API 0 : Microphone (Rocksmith USB Guitar Adapter)[ff 12ba] Output from lsusb -v |grep Rock: us 001 Device 003: ID 12ba:00ff Licensed by Sony Computer Entertainment America Rocksmith Guitar Adapter idProduct 0x00ff Rocksmith Guitar Adapter My audiodump from wine: 00000000: : INIT ExclusiveMode 1 00000000: : INIT LatencyBuffer 4 00000000: : INIT ForceWDM 0 00000000: : INIT ForceDirectXSink 0 00000121: : WASAPI::OpenStream(output): framesPerUser[ 128 ] framesPerHost[ 1440 ] latency[ 30.00ms ] exclusive[ NO ] wow64_fix[ NO ] mode[ POLL ] 00000121: : pSinkPortAudio->Init() == AK_Success00000121: : AkCreateThread EventMgrThread 0x1b4 ID = 15412784 00000121: : ************* NSoundInputMgr_Win32::SETUP mUsePortAudio 1 mUseNWin32 0 mUseWaveIn 0 mForceDirectXSink 0 mForceWDM 0 00027061: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 0 API 0 : In: Rocksmith USB Guitar Adapter - USB Audio[0 0] 00027061: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 1 API 0 : In: HDA Intel - AD198x Digital[0 0] 00027062: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 2 API 0 : In: default[0 0] 00027062: : ************* NSoundInputMgr_Win32::DetectInputDevices_PortAudio WASAPI Id 3 API 0 : In: HDA Intel - AD198x Analog[0 0] 00069914: : AK::ReleaseAudioSink WMFocusCallback00073744: : AK::RestoreAudioSink WMFocusCallback00073805: : WASAPI::OpenStream(output): framesPerUser[ 128 ] framesPerHost[ 1440 ] latency[ 30.00ms ] exclusive[ NO ] wow64_fix[ NO ] mode[ POLL ] 00073805: : pSinkPortAudio->Init() == AK_Success00077635: : AK::ReleaseAudioSink WMFocusCallback00078313: : AK::RestoreAudioSink WMFocusCallback00078391: : WASAPI::OpenStream(output): framesPerUser[ 128 ] framesPerHost[ 1440 ] latency[ 30.00ms ] exclusive[ NO ] wow64_fix[ NO ] mode[ POLL ] 00078391: : pSinkPortAudio->Init() == AK_Success00083045: : AK::ReleaseAudioSink WMFocusCallback00083452: : AK::RestoreAudioSink WMFocusCallback00083534: : WASAPI::OpenStream(output): framesPerUser[ 128 ] framesPerHost[ 1440 ] latency[ 30.00ms ] exclusive[ NO ] wow64_fix[ NO ] mode[ POLL ] 00083534: : pSinkPortAudio->Init() == AK_Success00100456: : AK::ReleaseAudioSink WMFocusCallback00301703: : AK::RestoreAudioSink WMFocusCallback00301801: : WASAPI::OpenStream(output): framesPerUser[ 128 ] framesPerHost[ 1440 ] latency[ 30.00ms ] exclusive[ NO ] wow64_fix[ NO ] mode[ POLL ] 00301801: : pSinkPortAudio->Init() == AK_Success I believe the game is probing specifically somehow for the cable ID's.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowFedora 23 x86_64Mar 27 20161.9.5Yes Yes GoldMartti Huttunen 
CurrentDebian GNU/Linux 8.x "Jessie" x86_64Dec 21 20131.7.8Yes Yes SilverLuke A. Guest 
ShowFedora 19 x86_64Oct 20 20131.7.3Yes Yes Silveroliver z. 

Known Bugs

Bug # Description Status Resolution Other apps affected
37042 Rocksmith requires exclusive mode access to the cable (missing support for PulseAudio backend) STAGED View

Show all bugs

Comments

Comments Disabled

Comments for this application have been disabled because there are no maintainers.
Back