Got it working! ;)
Requirement: Rocksmith no-real-tone-cable "patch" http://adf.ly/QBPpk
Everything as far as I noticed, once you get it running. Audio gives some trouble and your graphics driver may limit success.
There are at least 2 configurations that work (on a distro with pulseaudio):
1. Use pulseaudio for everything. This is bad because of the audio latency. Also your guitar cable detection is somewhat random and the capture crackles quite easily with increasing CPU load, causing note detection to fail.
2. Use wine ALSA driver for audio and pulseaudio driver for ALSA output. I did not have to switch off the Rocksmith cable from pulseaudio manager.
Audio latency was ok on my systems.
What does not
Needs a lot of CPU power, or audio starts crackling.
With the nouveau graphics driver the game failed after the startup screens. With nvidia binary driver, looks flawless.
With Wine forced to use ALSA driver audio works, with WINE pulseaudio driver does not.
What was not tested
Technique game section was not tested.
Test systems: laptop i5-5200U with nouveau+GT920M (not working) same laptop with bumblebee-nvidia (working) desktop i5-2500K with nvidia+GTS450 (working) fedora 23 kernel version 4.4.6-300 Intel HD audio driver Plasma and XFCE desktops
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Fedora 23 x86_64||Mar 27 2016||1.9.5||Yes||Yes||Gold||Martti Huttunen|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||Dec 21 2013||1.7.8||Yes||Yes||Silver||Luke A. Guest|
|Show||Fedora 19 x86_64||Oct 20 2013||1.7.3||Yes||Yes||Silver||oliver z.|
|Bug #||Description||Status||Resolution||Other apps affected|
|35214||mmdevapi should support PKEY_AudioEndpoint_FormFactor||CLOSED||INVALID||View|
|35224||Rocksmith 2014 fails to detect USB Rocksmith Real Tone cable (needs Win32_PnPEntity WMI class)||CLOSED||INVALID||View|
|37042||Rocksmith requires exclusive mode access to the cable (missing support for PulseAudio backend)||STAGED||View|