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Category: Main Games Online (MMORPG) Games Lord of the Rings Online Update 12, Helm's Deep

Lord of the Rings Online

Lord of the Rings Online as of 20 November 2013.

Application Details:

Version: Update 12, Helm's Deep
License: Free to use
URL: http://www.lotro.com/
Votes: 42
Latest Rating: Gold
Latest Wine Version Tested: 1.7.30

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

<

Entire game runs, and works almost propertly

Install works propertly 

What does not

Standard Launcher

Videos stops after a few seconds, but sound continue playing with static image 

Workarounds

What was not tested

-

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

There is still only two ways to run the game 1. Cli Launcher (http://sny.name/LOTRO) 2. PyLOTRO v0.1.15a (there's no official resource anymore, so https://drive.google.com/file/d/0B44N_hdyWi0SazlCbWFGcFJ0N3c/edit?usp=sharing)

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowArch Linux x86_64Nov 08 20141.7.30Yes Yes GoldJohn 
ShowLinux Mint 17 "Qiana" x86_64Aug 19 20141.6.2No, but has workaround Yes GoldMark 
CurrentUbuntu 13.10 "Saucy" i386 (+ variants like Kubuntu)Feb 06 20141.6.2Yes Yes GoldIlya Tsitok 
ShowArch Linux x86_64Dec 09 20131.7.8N/A Yes GoldBasti G 
ShowLinux Mint 15 "Olivia"Dec 07 20131.6No, but has workaround Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Blank white screen.
by Howard Clements on Friday January 23rd 2015, 20:33
Posting a problem I had for a while, and the solution to it in case someone's searching for it. I had installed LotRO with no problems, and installed the Windows version of PyLotRO. When I set up and ran PyLotRO, I was presented with a blank white output screen, and could get no further. The solution. at least for me, was to ditch the Windows version of PyLotRO and use the python version from Github:

github.com/nwestfal/pylotro

This solved the problem for me. Hope it helps.
can't load it all the way.
by Rudy Martinez on Thursday January 1st 2015, 21:01
so i am pretty new to linux, i've been trying so hard to make the switch from windows, but it's taking some time to get it all worked out.

anyway, i am trying to install and play LOTRO, i am using Wine 1.6.2, and the most recent version of pylotro i could find. it logs me in, does it's splash screen, plays it's intro video, but when it is supposed to go to the character select screen it crashes and i get an error that says

"UPDATE VERSION FROM PROCESS: Branch: lotro_live Version: 1501.0056.0533.4044
HANDLE CRASH: Waiting for [TurbineCrashUploadEvent] mutex ...
HANDLE CRASH: Took [TurbineCrashUploadEvent] mutex!
Dumping exception info
DBGHELP.DLL loaded OK
HANDLE CRASH: Killing Process...
HANDLE CRASH: Registering Crash with Turbine ...
REGISTERING CRASH [C:\users\rudy\Local Settings\Application Data\The Lord of the Rings Online\lotroclient-2015-01-01-18-26-55-PID39.crashuploadcontext]

wine client error:35: write: Bad file descriptor"

with just the option to "abort"

i've spent hours scouring the internet trying to figure this out on my own, but it's time to see if i can get any help.
RE: can't load it all the way.
by Dr. Wes Snyder V on Thursday January 8th 2015, 8:11
Hello! Which version of LINUX are you using? Also, did you run update from within the pylotro program for the game? The latest pylotro is found here:
github.com/nwestfal/pylotro
or
www.kaitou.org/downloads/pylotro.0.2.1.5.tar.gz
(Thanks Don!).
RE: can't load it all the way.
by Rudy Martinez on Thursday January 8th 2015, 18:55
oops, completely forgot to include that!

it's Linux Mint 17.1 Cinnamon

the pylotro i got was from that github link. i used the zip, because being a total noob, i am still learning how to do things like get and install things from github through command line. i believe it was called pylotro-master.zip or something.

also i have been reading conflicting things about whether or not pylotro is even needed anymore. the bad thing is that most posts about it are at least 1-2 years old, so it's hard to know what to follow. odds are i have probably tried too many different things and it's all a mess now!
RE: can't load it all the way.
by Spongeroberto Squarepantalones on Thursday January 8th 2015, 15:32
I was running into the exact same issue you described.

In a fit of desperation I re-ran winetricks vcrun200{3,5,8} d3dx9 corefonts (which I thought wasn't necessary anymore) and it magically works again.

No clue which package exactly fixed it though
RE: can't load it all the way.
by Rudy Martinez on Thursday January 8th 2015, 19:01
thanks! i'll give that a go as well. was this through the winetricks gui? or terminal? not sure if it makes a difference really, but i figured i'd ask (still have a lot to learn over here). i have it set up to dual boot, so i'll have to try and boot back into it to try.

honestly, i was about ready to go ahead and just reinstall the whole OS just in case. maybe even try Ubuntu instead of Mint, as most of the "how to's" regarding this seem to be for Ubuntu specifically. but from what i have seen, i like the way Mint is laid out better and would rather stick to it if i can make it all work.
RE: can't load it all the way.
by Rudy Martinez on Thursday January 8th 2015, 22:14
ok, i ran winetricks, and all the suggested items were already installed, but ran reinstalled them anyway. also, i downloaded and installed the pylotro from the "tar" link that was provided, and it looked a lot newer than the zip file one.

i then ran the patch option, and for the first time got the "applying forward iterations" message. it took a long while, but it did it's thing, and i can now log in just fine! the loading screens seem to be missing, but i don't really care as long as the game works. the only thing that i am noticing, is that at times it doesn't want to recognize the fact that i am pressing the ASDW keys for movement. it takes a second then it lets me move. oh well, maybe i just need to lower the graphics or something. we'll see. either way, thanks to the both of you, you guys were very kind. i have no idea what exactly was the thing that fixed it, or if it was both suggestions! haha.
RE: can't load it all the way.
by Rudy Martinez on Thursday January 8th 2015, 22:26
turns out it some sort of latency issue. runs perfectly smooth with everything turned all the way up in windows, so i'm thinking maybe some kind of network drivers?

i guess with linux, figuring out is half the fun then... haha
RE: can't load it all the way.
by Spongeroberto Squarepantalones on Saturday January 10th 2015, 9:38
Well I'm not experiencing the input latency issue. My first guess would be towards emulating a virtual desktop in wine.

I was convinced the whole winetricks ploy wasn't necessary anymore, but to be honest lotro is a game that has broken for me so often, and by now I have like 5 different wineprefix backups around.
RE: can't load it all the way.
by Rudy Martinez on Sunday January 11th 2015, 19:11
alright, oddly enough for some reason it was my router itself that was acting up. after a few resets and some questioning the honor of it's lineage, it started working fine again. so i'm now able to play lotro without any issues!

once again, thanks so much for the help! it seems to be true what they say about the linux community being so helpful, and i am looking forward to become a part of it all!
RE: can't load it all the way.
by desht on Monday January 12th 2015, 6:43
The missing splash screens aren't a big deal, but you should be able to resolve it by manually downloading them - see sites.google.com/site/leeslinuxblog/installing-lotro-in-wine, look for the "Installing missing splash screens" section.

Alternatively you can use lotrolauncher.script instead of pylotro (see sny.name/LOTRO/) which will download the splash screens automatically, but it's much more of a command-line experience.
Confused; getting nowhere
by desht on Tuesday December 30th 2014, 16:42
Undoubtedly I'm missing something here, but I'm having zero luck getting LoTRO running at all. Here's what I've done so far:

1. Set up a new wine environment (WINEPREFIX=$HOME/.wine-lotro, run winecfg). I'm using wine 1.7.33 (from the Ubuntu PPA) on Mint 17.

2. Downloaded and ran "wine lotrolive.exe" - this set up a skeleton Program Files (x86)\Turbine\The Lord of the Rings Online directory in my $WINEPREFIX/drive_c ok.

3. At this point I exited the Turbine patcher, and downloaded lotrolauncher.script from sny.name/LOTRO/. Ran that (had to modify the wget arguments as documented, but OK) - it patched a bunch of files, and I entered my credentials - which were accepted - and gave me a list of servers. I chose a server, it fired up the client - which promptly errored out with a "missing corestrings.dll" error. Checking the LoTRO directory, it seems lotrolauncher.script only downloaded about 600MB of files, and most of the data files and various DLL's were not there. Running lotrolauncher.script again and telling it to patch doesn't help - it just claims that all programs and data are up to date, which simply isn't true.

4. So I tried pylotro - got the latest from github.com/nwestfal/pylotro and ran that. Even after entering the right WINEPREFIX and game directory, all I get is a message saying "[E02] No language files found." and the Realm/Language/Account/Password fields are all greyed out and unusable.

So I'm stumped. Neither Linux launcher appears to work at all, but clearly people have had success... what am I doing wrong?
RE: Confused; getting nowhere
by William Magill on Tuesday December 30th 2014, 17:22
I have no idea what step 2 was intended to do, however, you neglected to download the game before you moved on to step 3.

In step 3, you might have recovered, if you had allowed the Turbine Patcher (i.e. Launcher) to run to completion -- it might have downloaded all of the files you neglected to download in step 2. I don't know, never tried that approach.

What you are calling the "Turbine patcher" is, I assume the "Turbine Launcher" program.
If you have that running, there is no need to use the lotrolauncher.script -- that script is an alternative for the fact that you cannot get the Turbine Launcher to run.

PyLotRO is "yet another" alternative launcher.... so now you have 3 launchers installed, but no game!

Ignoring steps 2 and 3 in your step 4, you got that message because you did not bother to configure PyLotRO.
When you first launch PyLotRO, go to the Tools Pulldown and select "Settings Wizard" -- "Lord of the Rings Online" should be entered in the "Game" box at the top of that screen; click "Find Games". If you have the game installed (which may or may not be true in your case), you will get an entry in the big "Game Directory" box -- select that entry, and note that you now have an "Apply" button at the lower right of the window. Click "Apply" and that window should go away.
You can then go back to Tools and select "patch" - click "Start" and wait while PyLotRO goes through the update process.

When "*** Finished*** appears, click Exit - select your "Realm" (world) Language and enter your account and password - then click login.
RE: Confused; getting nowhere
by desht on Friday January 2nd 2015, 2:54
Well, I discovered the source of my confusion - I was under the (mistaken) impression that both lotrolauncher.script and pylotro were complete patching and launching systems, a full replacement for TurbineLauncher.exe. Clearly they don't work on just the skeletal layout that lotrolive.exe creates.

I went back and re-ran TurbineLauncher.exe (yes, that's what I was referring to, sorry) and let it run as long as possible. It didn't quite complete (hung up on downloading splash screens) but downloaded all the big data files - about 18GB or so. I exited it when it hang and ran lotrolauncher.script, which did some more patching and LOTRO launched fine after that - runs beautifully now. pylotro works fine too to start the game.

Thanks & sorry for the confusion.
15.1 upgrade changes
by Don Koch on Wednesday December 24th 2014, 20:14
Sorry for the delay; I've been on vacation.

A new copy of pylotro has been put up at . I've uploaded a copy at www.kaitou.org/downloads/pylotro.0.2.1.5.tar.gz but it appears that they made a change that require a lotroclient upgrade first. We now enter a chicken and egg state. For that, I have uploaded an upgrade-only version of the old linuxlotro script as www.kaitou.org/downloads/llupdate (run this before running the new pylotro).
RE: 15.1 upgrade changes
by Tracey Pitloun on Thursday January 1st 2015, 13:21
Im still having trouble getting mine to launch. I ran the update script now when I log in to pylotro I get a blank wine output box but the game never launches and pylotro sits at the joined world queue.

Any ideas?
LoTRO not working now
by Dr. Wes Snyder V on Monday November 24th 2014, 20:24
I did the update to logon and check out the new playable character tonight. I enter my password and click my account. I am then presented with:

wine: cannot find ''

*** Finished ***

Ubuntu 12.04 LTS with Wine 1.7.18 and 1.7.23 (compiled). The folder is set under options. Not sure what I need to do to kick start this.

Note: this error is occurring on two different computers that worked before. The third is upgrading to 14.04 LTS as I type this.
RE: LoTRO not working now
by Don Koch on Tuesday November 25th 2014, 21:03
It would appear that they've changed the arguments to lotroclient.exe. A new (and, AFAIK, not yet fixed) pylotro or equivalent is needed. I'm currently poking at it, but don't know how soon I will get it working.
RE: LoTRO not working now
by Don Koch on Wednesday November 26th 2014, 9:55
OK, I have a (hopefully) updated pylotro (0.2.1) that you can download from www.kaitou.org/downloads/pylotro.0.2.1.tar.gz
RE: LoTRO not working now
by Dr. Wes Snyder V on Wednesday November 26th 2014, 10:26
The updated pylotro did not return an error message, however, it is stuck at the logon screen stating Joined world queue. I will try again later. On a different note, I see the news now in the left pane. :)
RE: LoTRO not working now
by Dr. Wes Snyder V on Thursday November 27th 2014, 20:49
Hello!

I managed to get it to work on the two Ubuntu 12.04 64bit systems! Even though I had the updated file you provided, the patched file was not making its way into /usr/local/lib/python2.7/dist-packages/PyLotRPLauncher file. Once I updated that file, the game launches.

Now, on the 14.04 64bit Ubuntu computer, pylotro cannot patch. The error is 0x80004005. many references to two patches are abound, however, the website linked is no more: askubuntu.com/questions/125466/how-do-i-install-and-run-lord-of-the-rings-online-on-a-64-bit-ubuntu-system (more specifically, chakra-linux.org/ccr/diff_view.php?p=pylotro&d=special_chars_and_ssl.patch is no more). I created an account on AskUbuntu but need rep before I can post a question...

Does anyone here happen to have the patches needed to make this work?
RE: LoTRO not working now
by Dr. Wes Snyder V on Friday November 28th 2014, 8:50
Hello! After troubleshooting more last night, I found the permissions to the folder were changed causing the error. A quick chown did the trick.
RE: LoTRO not working now
by Jeremiah Ragsdale on Sunday December 21st 2014, 12:20
Is yours still running? I didn't play for a week and now when I try this .21 version (in this thread) I'm getting this:

LOG NAME: C:\users\jeremiah\Local Settings\Application Data\The Lord of the Rings Online\CrashHandler_2.log
Launched with args: [C:\Program Files (x86)\Turbine\The Lord of the Rings Online\turbineclientlauncher.exe /r {CRASHRECEIVER} /t {UPLOADTHROTTLE} // -a JCZYXHWJKRK4WP7KHZXDXR7FC -h 74.201.107.57:9004 --glsticketdirect yyVjjGOslhrTMnucKqaehm9PRs/twF9eAUGK19JInhTIpvB2PZSZNGeluO1HgtConDAD7e6Zye7w21/MZCSY3L8E8nmY0k9+pV/asyqcNJw1rLQ/CMZKOBqnqU62p4j8Q0AeH3BytLAMbIrVrL1KM8MmFDrvUyQAftxWMlg900ilZ74eUqYKnf1Pf5E0/KhZU80co2Xkd4lWvswOMfdMfiMkmo6nWuzebAq8y6F/cao1Oee49wUN+gxjpMAQulUx --chatserver 74.201.107.57:2900 --rodat on --language English --bugurl lotrobugs.turbine.com?task=ticket --gametype LOTRO --authserverurl gls.lotro.com/gls.authserver/service.asmx --glsticketlifetime 21600 --supporturl tss.turbine.com/TSSTrowser/trowser.aspx --supportserviceurl tss.turbine.com/TSSTrowser/SubmitTicket.asmx]

PARSE ERROR: Argument: /t (~~throttle)
Couldn't read argument value from string '{UPLOADTHROTTLE}'

Brief USAGE:
C:\Program Files (x86)\Turbine\The Lord of the Rings
Online\turbineclientlauncher.exe
[/t ] [/n ] [/g]
[/p ] [/i] [/d ] [/r ] [//] [~~version]
[/h]

For complete USAGE and HELP type:
C:\Program Files (x86)\Turbine\The Lord of the Rings Online\turbineclientlauncher.exe --help


*** Finished ***
RE: LoTRO not working now
by Dr. Wes Snyder V on Sunday December 21st 2014, 13:56
I just checked and received the same error.
RE: LoTRO not working now
by Don Koch on Wednesday December 24th 2014, 20:25
Sorry for the delay, been out on vacation.

The 15.1 drop needs a new pylotro which can be gotten either from:
github.com/nwestfal/pylotro (the quasi-official copy, I guess)
or
www.kaitou.org/downloads/pylotro.0.2.1.5.tar.gz

If you still have the problem about /t, you've probably run into the same bug I have (you need to upgrade lotroclient, but pylotro won't let you). If so, you can run my modified, upgrade-only version of the old linuxlotro script at:
www.kaitou.org/downloads/llupdate
RE: LoTRO not working now
by Tracey Pitloun on Thursday January 1st 2015, 12:36
I ran the llupdate script and then the new version of pylotro but Im still running into an error that is accross 2 machines now. This happens immediately after logging in. Any ideas?

err:module:import_dll Library OPENGL32.dll (which is needed by L"C:\\Program Files\\Turbine\\The Lord of the Rings Online\\Awesomium.dll") not found

err:module:import_dll Library Awesomium.dll (which is needed by L"C:\\Program Files\\Turbine\\The Lord of the Rings Online\\lotroclient.exe") not found

err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Turbine\\The Lord of the Rings Online\\lotroclient.exe" failed, status c0000135

LOG NAME: C:\users\tracey\Local Settings\Application Data\The Lord of the Rings Online\CrashHandler_1.log
Launched with args: [C:\Program Files\Turbine\The Lord of the Rings Online\turbineclientlauncher.exe /r crash.lotro.com:8080/CrashReceiver-1.0 /t 1 // -a JA7CXXF4DPWX3M3JT3LCXZ7LT -h 74.201.107.58:9004 --glsticketdirect eQL3WFk05aMKDptQzM6KcIajI8BF2YzeTS27tbrkUpcjW9KmcMaDoYS+gt/5LcxmYpcRAigpqs/NN1V8V9TAIa+BO/YBRtu8Tx4V2H3goJ7AgpTdLtdBL17AkmUWcHgxkN9IT9s56dhvRa18gs8VS0k5RcRCUbH6hnME+MNawNFe+/3eC4YpTYAAiobRgbcb7PiXiKFhEJaHtRfleEYH8K3eOnXCsIAJ9kTE2AwSplMIN6Z62Cw7p4FXfreFoiYh --chatserver 74.201.107.58:2900 --rodat on --language English --bugurl lotrobugs.turbine.com?task=ticket --gametype LOTRO --authserverurl gls.lotro.com/gls.authserver/service.asmx --glsticketlifetime 21600 --supporturl tss.turbine.com/TSSTrowser/trowser.aspx --supportserviceurl tss.turbine.com/TSSTrowser/SubmitTicket.asmx --HighResOutOfDate]
Crash Receiver [crash.lotro.com:8080/CrashReceiver-1.0]
Dump Type [mini]
Upload Dumps [TRUE]
Client Args [-a JA7CXXF4DPWX3M3JT3LCXZ7LT -h 74.201.107.58:9004 --glsticketdirect eQL3WFk05aMKDptQzM6KcIajI8BF2YzeTS27tbrkUpcjW9KmcMaDoYS+gt/5LcxmYpcRAigpqs/NN1V8V9TAIa+BO/YBRtu8Tx4V2H3goJ7AgpTdLtdBL17AkmUWcHgxkN9IT9s56dhvRa18gs8VS0k5RcRCUbH6hnME+MNawNFe+/3eC4YpTYAAiobRgbcb7PiXiKFhEJaHtRfleEYH8K3eOnXCsIAJ9kTE2AwSplMIN6Z62Cw7p4FXfreFoiYh --chatserver 74.201.107.58:2900 --rodat on --language English --bugurl lotrobugs.turbine.com?task=ticket --gametype LOTRO --authserverurl gls.lotro.com/gls.authserver/service.asmx --glsticketlifetime 21600 --supporturl tss.turbine.com/TSSTrowser/trowser.aspx --supportserviceurl tss.turbine.com/TSSTrowser/SubmitTicket.asmx --HighResOutOfDate]
Executable [C:\Program Files\Turbine\The Lord of the Rings Online\lotroclient.exe]
Working Dir [C:/Program Files/Turbine/The Lord of the Rings Online/]
Artifact Dir [C:\users\tracey\Local Settings\Application Data\The Lord of the Rings Online\]
Upload Throttle [1 Mbps]
Create Debugged Process: 1, process handle: 164, thread handle: 168, processID: 21, threadID: 25
Command Line ["C:\Program Files\Turbine\The Lord of the Rings Online\lotroclient.exe" -a JA7CXXF4DPWX3M3JT3LCXZ7LT -h 74.201.107.58:9004 --glsticketdirect eQL3WFk05aMKDptQzM6KcIajI8BF2YzeTS27tbrkUpcjW9KmcMaDoYS+gt/5LcxmYpcRAigpqs/NN1V8V9TAIa+BO/YBRtu8Tx4V2H3goJ7AgpTdLtdBL17AkmUWcHgxkN9IT9s56dhvRa18gs8VS0k5RcRCUbH6hnME+MNawNFe+/3eC4YpTYAAiobRgbcb7PiXiKFhEJaHtRfleEYH8K3eOnXCsIAJ9kTE2AwSplMIN6Z62Cw7p4FXfreFoiYh --chatserver 74.201.107.58:2900 --rodat on --language English --bugurl lotrobugs.turbine.com?task=ticket --gametype LOTRO --authserverurl gls.lotro.com/gls.authserver/service.asmx --glsticketlifetime 21600 --supporturl tss.turbine.com/TSSTrowser/trowser.aspx --supportserviceurl tss.turbine.com/TSSTrowser/SubmitTicket.asmx --HighResOutOfDate]
Working Dir [C:/Program Files/Turbine/The Lord of the Rings Online/]
CheckForOldCrashes: Looking for pending .crashuploadcontext ... in [C:\users\tracey\Local Settings\Application Data\The Lord of the Rings Online\]
EXIT_PROCESS_DEBUG_EVENT: The program '[21]' has exited with code 3221225781 (0xc0000135)

*** Finished ***
RE: LoTRO not working now
by Don Koch on Wednesday January 7th 2015, 22:03
It would appear that you're missing the drive_c/windows/system32/opengl32.dll file or it's failing to init. Do you have /usr/lib/libGL.so* and /usr/lib/libGLU.so* installed? Which graphics card(s)? Which X11 driver(s)?
Game minimizes on character select screen & crashes on quitting
by Spongeroberto Squarepantalones on Saturday July 12th 2014, 5:16
I'm on mint 17 with Cinnamon. Wine is 1.7.21 (from the Ubuntu ppa). I use a fresh wineprefix and all I configure is I use a virtual desktop at 1920x1080. I start the game with pylotro (also via Wine)

There's 2 strange issues I'm having:

1) Game starts up fine, and as soon as the character select screen is loaded, the game minimizes and I see it in a small square in the bottom left corner of my virtual desktop. Right clicking and choosing 'Maximize' fixes the issue but it gets annoying. There is also an error message shown. Screenshot: i.imgur.com/3mQMbsF.png

2) When quitting the game (when in-game, not from main menu), the game crashes. Then I need to alt tab and manually close the virtual desktop.

Log: pastebin.com/VVB5qcM2

I'm a bit puzzled - noone else seems to have these issues (and I didn't have them on my old mint 15 machine, either) but I'm not using any exotic configuration or winetricks so why is this happening?
RE: Game minimizes on character select screen & crashes on quitting
by Mark on Sunday August 17th 2014, 12:52
I am having the similar troubles with shutdown. Mine just hangs at a black screen and I can't alt-tab to anything else... well, I can, but it just comes back to the lotroclient.exe, which is displaying a black fullscreen. I usually have to cntl-alt-F1 to a terminal to kill it. I've tried using PlayOnLinux and running my installed wine through Q4Wine and both have the same issue on shutdown. In PoL I have wine 1.7.22 installed, but in the native linux system I just have 1.6.2. Both act the same.

I have the added problem that I can't get the store to show up. Something is not configured with IE, and I can't figure out what.

I also can't get it to remember the graphic setting. It remembers the keybindings I put in, but not the graphic settings.

I am also running on Mint 17, so there is something common there, though I use KDE. I have an Nvidia 760 GTX card with drivers 340.32. I run on an Intel i7/920 w/6GB RAM.

I am having a hard time getting any useful output to add here. The game runs great once I get it all configured, with the exception of the store. Starting up it defaults to a horrible 640x320 screen that is difficult to reset to 1920x1080. Running through PyLotro kind of kills any output and I'm not sure how to get around it.
RE: Game minimizes on character select screen & crashes on quitting
by Mark on Sunday August 17th 2014, 18:26
Using the lotrolauncher.script file I get the exact same errors reported. Small icon, crash on exit, and I still can't get the store to work. Anyone have any idea on the store? It should be firing up IE, which is a wine specific version, but I just get a white screen.
RE: Game minimizes on character select screen & crashes on quitting
by Spongeroberto Squarepantalones on Monday August 18th 2014, 14:41
I had a bit of a eureka moment.

Basically, one of the more recent wine updates fixed the issue with starting up minimized. I didn't realise until I deleted my wineprefix and re-created it again.

So that's one issue out of the way.
RE: Game minimizes on character select screen & crashes on quitting
by Mark on Sunday August 17th 2014, 20:40
Yet another piece of information. I just ran LOTRO in Windows and it crashed on exit, leaving me at a black screen just like in Linux. Looks like it tried to start the startup video again, so this one may be a LOTRO bug and not one associated with Linux.

Always a possibility that it's two different things, but keep it in mind.
A question -- which may need to be posted elseware
by William Magill on Thursday July 10th 2014, 9:25
Does anyone know how WINE deals with the DrectX to OpenGL translation?
It goes no further. The loading screen remains.
by Mac on Saturday May 3rd 2014, 11:27
Hi there,

I very much hope you can help me. I use Wine 1.7.2 with PlayOnLinux and PyLotro. Everything works (even the shop), but I get only every xth time in the game world. Very often, it just stays at the loading screen. Although the ring is pulsating, but it goes no further.

I hope you know a solution.

However, when I get into the game world, then I can play normally.

Greetings
Mac
RE: It goes no further. The loading screen remains.
by William Magill on Saturday May 3rd 2014, 17:44
This particular problem is not related to WINE. It's a communications problem.
You are at the point where there is a dialog taking place between the client and the game servers, downloading the "state" information for your character and your character's place in the world.

* Both DDO and LOTRO connect using encrypted UDP (User Datagram Protocol) packets over ports 9000 to 9010 (for the general data communication) and 2900 to 2910 (for the chat and voice chat connections) and they use "loose" routing methods, usually referred to as "asymmetrical packet routing". What this means is that while the game client sends data outbound (upstream) on port 'x', the response packets coming back from the server inbound (downstream) are using port 'y'.

*Whenever there is an issue with these ports being accessible, the two-way data method being supported, or the inbound/outbound data being mis-routed then connection issues at these stages can and do occur.

Simply put, any kind of communications "sneeze" can interrupt things and prevent access.

The easy fix is to power-cycle everything -- dump network caches and get new links (ARP/DHCP); then try again.
RE: It goes no further. The loading screen remains.
by Mac on Thursday May 22nd 2014, 11:47
Hi,

Thank you very much for your response. I have disabled the opensuse Software Firewall and opened the ports at the router, but the problem is still present.
What else could cause the error?

Greetings
Mac
RE: It goes no further. The loading screen remains.
by William Magill on Thursday May 22nd 2014, 19:16
There is no "Fix."

This is a communications problem. It reoccurs periodically.
That is just the nature of the Internet. It is difficult, if not impossible to pinpoint who is at fault -- your system, your ISP, your ISP's ISP.
That is why you can run LOTRO with no problems, and then you can't.
The problem is transient.

I suspect that you need to re-do your ARP tables every time Turbine takes their servers down for maintenance, like they did on Monday 19 May. When their servers come back up, you need to have new "routes."

When this happens, make certain that you Quit the LOTRO client and power-cycle your system. Don't just close the lid on the laptop.
RE: It goes no further. The loading screen remains.
by Mac on Thursday May 22nd 2014, 19:49
Hi,

Thank you very much for your response.

The strange thing is, that the error occurs in 4 of 5 tries. Means, that I need to restart the client 5 times when ever I want to play. Sometimes less often, sometimes more.

But it happens every time, not after some route changes.

Windows didn't show this kind of error in the past.

Greetings
Mac
RE: It goes no further. The loading screen remains.
by Mac on Saturday June 14th 2014, 11:25
Hi,

now I've tried to connect directly to the internet (without a router) and disabled the openSUSE firewall completely, but the problem is still present :(

Any other ideas?

Greetings
fps from 60 to 10 or so
by Chuck on Saturday April 26th 2014, 22:50
ubuntu 14.10 64bit 16GB RAM on 2 quad core system
Nvidia 331 updates dev - driver on 2 460M cards
wine 1.7.17 with opengl rendering for lotro

the game will run fine at startup and then after a bit drop to 15 fps or lower, then after sometime it will jump back to 60 fps. any idea why?
RE: fps from 60 to 10 or so
by Ramiro on Tuesday June 17th 2014, 15:43
I've had problems (and saw other people having related problems) my suggestion would be for you to use 1.6.2 (the stable version).
Need new source of LOTRO download
by William Magill on Monday April 21st 2014, 8:32
Just catching up on threads at lotro.com, and installing on Linux has come up again.

On 14 April 2014, with the release of Update 13, Turbine changed the mechanic for downloading LOTRO to use HappyCloud/Akamai Netsession. DDO made this change back in March.

As best I have been able to tell so far -- the links below, from the most recent instructions (Update 9, Against the Shadow) are no longer valid.

"Low resolution:
$ wget content.turbine.com/sites/clientdl/lotro/lotrostandard.exe

High resolution:
$ wget content.turbine.com/sites/clientdl/lotro/lotrohigh.exe"

At the moment, I don't have a recommended replacement.

However, it would appear that an update of the installation instructions is in order. (And probably a re-posting with this page.
RE: Need new source of LOTRO download
by Sam on Wednesday July 30th 2014, 22:15
There seems to be only one exe now, lotrolive.exe. Though, I can't seem to get the rest of the install process to start using the (GC_DONT_GC=1 $lotrolive.exe). If anyone has any comments, I could sure use the help.
RE: Need new source of LOTRO download
by Sam on Wednesday July 30th 2014, 22:16
Scratch that, seems to start using the wine lotrolive.exe command without issue.
LOTRO runs very very slow for me
by jarrod bagwell on Thursday January 23rd 2014, 19:33
This has been an issue for me since early wine 1.7 and before. The game runs and works, but at an extremely low frame rate. I have a beast of a system (gtx 680 x2 in sli) but I get a framerate less than 10fps. Has anyone found a solution to this issue yet? I'm using pylotro as my launcher.
RE: LOTRO runs very very slow for me
by jarrod bagwell on Monday February 3rd 2014, 5:50
I solved my own issue. This issue related to the fact that LOTRO was trying to run without 3d acceleration enabled. Once I figured out how to get 3d acceleration across three monitors, LOTRO runs fine. The only weird thing it does now is that I can do fullscreen mode or my mouse gets kicked to a different monitor and can't be used on the game screen.
RE: LOTRO runs very very slow for me
by Ilya Tsitok on Tuesday February 25th 2014, 13:08
if you have open source drivers, purge them and install official drivers. on my Radeon7670M with 13.11Beta drivers framerate is windowslike
Cant find the issue
by David on Friday January 10th 2014, 12:53
So i have fallowed all the online steps to download LOTRO client direct and i get error messages when i click on the exe. so i tried alternative download but as soon as i updated the PyLOTRO i get the same error.

"Wine: Unhandled page fault on write access to 0x00000034 at address 0x6dff42 (thread 0009), starting debugger..."
RE: Cant find the issue
by Michael Davenport on Friday January 10th 2014, 17:24
What wine version are you using?
RE: Cant find the issue
by David on Friday January 10th 2014, 18:00
1.4.1
RE: Cant find the issue
by Michael Davenport on Friday January 10th 2014, 18:34
Is it possible on your distribution to upgrade to a newer version of wine? Preferably one of the more recent releases.
RE: Cant find the issue
by Claudio on Sunday January 12th 2014, 13:07
I got the lotrohigh.exe downloader to work by providing a dummy implementation of GetNumaHighestNodeNumber:

diff --git a/dlls/kernel32/process.c b/dlls/kernel32/process.c
index 8fcf67b..ab441bc 100644
--- a/dlls/kernel32/process.c
+++ b/dlls/kernel32/process.c
@@ -3853,8 +3853,8 @@ HRESULT WINAPI RegisterApplicationRecoveryCallback(APPLICA
BOOL WINAPI GetNumaHighestNodeNumber(PULONG highestnode)
{
FIXME("(%p): stub\n", highestnode);
- SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
- return FALSE;
+ *highestnode = 0;
+ return TRUE;
}

/**********************************************************************
Removing irrelevant information.
by Michael Davenport on Wednesday November 27th 2013, 6:55
So with the transition to a new page, one of the main questions that arises is what documentation from prior versions is still relevant?

If someone could look documentation from Update 9, and tell me what isn't useful to lotro at this current time, I will greatly appreciate it.

I haven't been keeping up with lotro recently, due to school, so I'm currently out of the loop.
Occasional freezes
by Dif on Wednesday November 27th 2013, 1:49
I have updated Lotro to Helm's Deep on an existing installation (so with all the details described on the previous version page here).

It seems to works well, except it randomly freeze. So far I haven't found a pattern for the problem.

Any idea on how I can debug it?

I am using Gentoo 64 bits with Wine 1.7.3 (Gentoo's Portage tree is still at 1.7.4 as latest version, but that has a bug for Lotro that has been fixed on 1.7.6), Linux kernel 3.10.17 and Nvidia drivers 331.20.
RE: Occasional freezes
by William Magill on Wednesday November 27th 2013, 6:01
Hmmm... this depends on what you are "REALLY" seeing.

To put your problem into a somewhat wider context, the Mac Client "freezes" on a routine basis, or did prior to the Release of OSX Mavericks, now it crashes quickly, after 30-45 seconds, instead of freezing.

Basically, the LOTRO Client still has "memory management" (memory leak?) issues.
While many have been cleaned up, there are still problems... again, with the Mac Client, you can be sitting there, quite literally simply by logging in and not moving, and shortly you discover a Dump. My guess at the moment is that it is related to the AFK timer.

Since Update 12 came out, things have been much more stable for the Mac Client, similarly, with the release of Mavericks (OSX 10.9) behavior changed.

I run both the Mac Client and the PC client via Crossover (WINE) on my system (27 inch 2010 iMac), and they both have "strange quirks." Right now, I'm trying to figure out why I can patch and launch LOTRO using PyLotRO (windows version) but launching the Turbine Launcher directly, "hangs."

If I remember correctly from the PC support Forum, there is an issue with certain Graphics Drivers, but I don't recall which ones.

One thing to watch is the "typical" trigger for these problems:
1- swift travel
2- entering / leaving "transitions" (buildings, instances, etc.)
3- East Rohan (West Rohan does not seem to be an issue)
4- Bree

Those 4 areas seem to be where the Graphics related problems occur most frequently. Which is another way of saying -- those problem areas are Turbine's, not yours.
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