Version 1.1: Steam and Retail
- All game features played with for at least an hour, no glitches found
- Bonus CD content
- Official patch
- Unofficial patch
- "unreschanger" unofficial resolution fix
- Tweaking the game files for camera changes
What does not
What was not tested
- ATI graphics card
GoG edition MacBook Pro (15-inch, Mid 2009) Processor: 2.8 GHz Intel Core 2 Duo Memory: 8 GB 1067 MHz DDR3 Graphics: NVIDIA GeForce 9400M 256 MB Note: if applying the unreschanger fix, use your exact screen resolution or your game will crash with an error window mentioning Direct3D. See http://pcgamingwiki.com/wiki/Evil_Genius to update the game to the latest version and install the widescreen fix. http://appdb.winehq.org/objectManager.php?sClass=version&iId=2945 - this test run gives a perfect lowdown on usage.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Jul 14 2018||3.11-staging||Yes||Yes||No||Platinum||siphr|
|Show||Mac OS X 10.8 "Mountain Lion"||Feb 05 2014||1.7.11||Yes||Yes||Platinum||Joe|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Jun 22 2013||1.6-rc2||Yes||Yes||Platinum||Sean|
|Current||Mac OS X 10.7 "Lion"||May 06 2012||1.5.3||Yes||Yes||Gold||Jan Baykara|
|Show||Gentoo Linux x86_64||Sep 25 2010||1.3.2||Yes||Yes||Platinum||Jonathan Rosen|
|Bug #||Description||Status||Resolution||Other apps affected|
|3697||Evil Genius does not run||CLOSED||FIXED||View|
|18585||Evil Genius crashes with page fault in d3d9||CLOSED||FIXED||View|
|19694||Game Evil Genius crashes with a division by zero||CLOSED||FIXED||View|
|24861||Evil Genius (GOG version): Crashes randomly on autosave||CLOSED||FIXED||View|
|33714||Evil Genius crashes when starting a new game||CLOSED||FIXED||View|
(cd ~/".wine/drive_c/Program Files/Steam/steamapps/common/evil genius" && wine ./EvilGeniusLauncher.exe)
Below are instructions from the previous maintainer:
Install native quartz.dll and msvcrt.dll. You can get these online.
Once downloaded place these under:
Perhaps you don't need to do the following step but I did it anyway which is to rename the existing quartz.dll and msvcrt.dll in the same directory for backup and just to be sure that wine picks up the native copies.
With the files placed in the system32 directory run wine configuration usually accessible from the ubuntu applications menu. You can always type winecfg at the terminal to run it.
Next step is to tell wine to use native dls. Go to the libraries tab and from the drop down menu select quartz and cick add. Do the same for msvcrt. Once these are added you need to select each file in the list (i-e: quartz and msvcrt) and click Edit from the options given select "Native (Windows)" for both of them.
wineboot --kill; wineboot --shutdown
winecfgIn Ubuntu this can be done graphically via Applications ← Wine ← Configure Wine
/home/$USER/.wine/drive_c/Program Files/Steam/steamapps/common/evil genius/DynamicResources/Config/Concept.cfg
[GameCamera]section change the value to
[Dialog3DCamera]section change the value to
(wineboot --kill; cd ~/".wine/drive_c/Program Files/Steam/steamapps/common/evil genius" && wine ./EvilGeniusLauncher.exe; echo RC $?)
If within the game the moving around while zoomed out this far is slow or choppy, then your video card isn't fast enough to handle this. If this happens, change the
120.0 to number low enough for your video card to handle. You won't zoom out as far, but the movement will get smoother.
[Transitions]section change the values to
/home/$USER/.wine/drive_c/Program Files/Steam/steamapps/common/evil genius/ReleaseExe/where $USER is your login user name.
Note: Trying to switch the game to windowed mode via Alt+Enter will cause the game crash in full screen mode. If you do this, you'll have to: