- Saving/Loading Projects
- Downloading Demos from Demos TAB
- Running/Compiling projects with Windows target
- Registering to Standard Edition
What does not
- The main issue is getting around the skinning problem. After that, the program works quite well. Also, running some demo projects resulted in quite decent FPS, generally a few hundred FPS which makes testing doable.
- Some demos run, but some fails, but I think it's because they are outdated.
What was not tested
- Mac Os X Target
- Extra Professional Modules
To be installed, the WINEPREFIX requires dotnet35sp1 (installed using winetricks svn version) and all the prerequisites. I installed directmusic and directsound to test the angry cats demos, but sound worked without them in the first tutorial demos. To get around the skinning issue, you can "disable" or change skins: 1. Install GameMaker normally, then launch it and let it set itself up. You will notice the skinning makes it unusable. 2. Go to the wine directory -> .wine/drive_c/users/username/Application Data/GameMaker-Studio/skins and rename GmGreen.col to GMGreen_backup.col as well as GmGree.skn to GMGreen_backup.skn. 3. Relaunch GM. You will get an access violation, but GM should boot and work (albeit kinda ugly). 4. Enter your license, or click to use the free version and you should have the intro screen. Create a new project or load a demo. Things should work, but you can now switch the theme to GM8 which will remove the access violation and make things look a little cleaner. To do this go to file-> preferences and click GM8 under the "Select Skin" option. Restart GameMaker and you should be good!
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Bean||Sep 20 2015||1.7.50||Yes||Yes||Gold||an anonymous user|
|Current||Chakra Linux||Dec 03 2013||1.7.7||Yes||Yes||Silver||VÃctor Daniel Velasco MartÃnez|