Steam version of Tomb Raider (2013):
Play all game.
All: Graphics OK 90%, Sound OK 100%, input 90%, Loading times fast more than windows.
What does not
- Small graphics issues: Glitches in cascade shadows o SSAO in plants or vegatation movement and own shadow Lara or character.
- The torch add alpha with the sun and other effects god ray, I do not know that is are a issue the wine or the game. Try compare in native version.
- Mouse Allowed to take when you enter inventory or menu, or any area outside the 2D 3D engine. Quick fix: click once inside the 3D and it works.
- Correctly mapping Gamepad not working and not camera axis. Solution: I tried mappear with xbox driver for linux ... but I have not succeeded.
What was not tested
Steam overlay, and related options: Achievements, dlc, capture screenshots ... etc.
Tomb Raider v.1.01.748.0 Steam Comon Specs test: Ubuntu 14.04.1 64bits RAM 7,8 GiB CPU AMD Phenom(tm) II X6 1055T Processor Ã— 6 GPU GeForce GTX 560 Ti/PCIe/SSE2 1GB RAM HDD Seagate Barracuda Green ST1000DL002 1TB 5900 RPM 32MB Cache SATA 3.0Gb/s 3.5" Internal Comon Specs Linux test Ubuntu 14.04.1 64bits Plauonlinux 4.3.5 Wine 1.7.25 32bit boottle. Nvidia driver 340.32 xedgers14.04.1 Playonlinux presets: GLSL: Default Render Direct Draw: Default Memory Video: 1024 Render out desplay: default Multisamplig: Default Order draw strict: default Dll instaladas: dwrite: disable Test Benchmarking: Quality: Medium With OpenGL Optimizations LOW 28,2 FPS MAX 60,9 FPS AVG 50,1 FPS Quality: Medium With CSMT 0.9 LOW 20 FPS MAX 47 FPS AVG 39 FPS Quality: Low With CSMT 0.9 LOW 24 FPS MAX 48 FPS AVG 40 FPS General PC Values: CPU MAX 33% MIN 20% RAM Max 1000 MB MIN 800 MB GPU Load MAX 40 % MIN 5% VRAM MAX 800 MB (Ultra Texture) MIN 500 MB (Medium Texture) Sensations playing: Smooth in indoor areas. In large, open areas with large numbers of objects, characters with IA, low performance a lot. If I turned the ultra detail, jumps are considerable. Keep it to Medium or low to maintain an acceptable performance for playing. Especially on a map: Village of the mountain from below, where is the fallen plane, camp and when it is raining. In this same scene in Windows there is no appreciable decrease in the same detail. Some obvious stoppages in pre-show lots of geometry or data moments. Coincidence in reading data. Normal, but more pronounced than expected. Crashes after enough playing time. Deputy info error message log and capture. Comon Specs Windows test Windows 7 Ultimate 64 bits Tomb Raider v.. 1,01,748,0 Steam Nvidia Driver: 340.52 Test Benchmarking: DirextX11 Quality: Medium LOW 55 MAX 64 AVG 59,8 Test Benchmarking: DirextX 9 forced Quality: Medium LOW 54 MAX 62/64 AVG 59,8 General PC Values CPU MAX 50 % MIN 20/34 % RAM Max 520MB MIN 315MB GPU MAX 98% MIN 50 % VRAM MAX 825 MB MIN 318 MB
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Apr 23 2016||1.9.5||Yes||Yes||Platinum||an anonymous user|
|Show||Linux Mint 17.3 "Rosa" x86_64||Mar 07 2016||1.9.5||Yes||Yes||Bronze||an anonymous user|
|Show||Slackware64 14.1||Jan 26 2016||1.9.2||Yes||Yes||Platinum||Zootal|
|Show||Fedora 23 x86_64||Jan 10 2016||1.9.0||Yes||No||Garbage||Lorenzo|
|Show||Gentoo Linux x86_64||Nov 27 2015||1.7.55||Yes||No||Garbage||Manuel|
|Bug #||Description||Status||Resolution||Other apps affected|
|33455||Tomb Raider (2013): Flickering Bushes with NVIDIA GPU / driver||UNCONFIRMED||View|
|37316||Tomb Raider (2013): Crashes after enough playing time. Deputy info error message log and capture.||UNCONFIRMED||View|
|43269||Launcher window has issue with the background for text (Thief (2014), Tomb Raider (2013))||NEW||View|