Quake Live

Once with the Dec 17, 2013 update the game works as a standalone application and only a Windows version is available.

The installer can be downloaded from After installing you run Quake Live from the Start Menu or Desktop. The game will now update through the launcher, then it will load up the game and log you into the website from the built in browser.

Application Details:

Version: Standalone
License: Free to use
Votes: 1
Latest Rating: Platinum
Latest Wine Version Tested: 1.7.42

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Test Results

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Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowArch Linux x86_64May 03 20151.7.42Yes Yes NoPlatinuman anonymous user 
ShowFedora 20 x86_64Dec 20 20141.7.30Yes Yes NoPlatinuman anonymous user 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Jun 27 20141.7.20Yes Yes NoPlatinuman anonymous user 
ShowArch Linux x86_64Jan 18 20141.7.11Yes Yes NoPlatinuman anonymous user 
CurrentSlackware 14.0Dec 20 20131.7.8Yes Yes NoPlatinuman anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
34998 11 button mouse not detected in Wow UNCONFIRMED View
35165 Quake Live Standalone Client with Mono: login window shows difficult to read text in the username field NEW View
35179 Quake Live Standalone Client: login window crashes when TAB pressed NEW View

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HowTo / Notes

Preparing a separate wine prefix for Quake Live

As with any app, it's recommended to use a separate wine prefix. Create it by running:

$ WINEPREFIX=~/.wine-ql WINEARCH=win32 winecfg

Note the prefix needs to be 32-bit so that MS .NET 2.0 can be installed, see below.

It seems a lot of problems come from the incomplete Wine-Mono implementation (wine-1.7.8). See for example bug 35180. A workaround is to install MS .NET 2.0:

$ WINEPREFIX=~/.wine-ql winetricks -q dotnet20

Install the game in the prepared prefix:

$ WINEPREFIX=~/.wine-ql wine ~/Downloads/QuakeLiveSetup_841.exe

On ArchLinux the wine package has a lot of dependencies marked as optional. Two of those are needed for QuakeLive:

$ pacman -S lib32-libxml2 lib32-gnutls
  • Without lib32-libxml2 the installation kit runs drive_c/Program\ Files/Quake\ Live/redist/vcredist_x86.exe which crashes.
  • Without lib32-gnutls you get "Waiting for authentication" when connecting to a remote game and it never connects.

Starting the game without using Launcher.exe
Launcher.exe often crashes. You can prepare a script for launching the game directly.
$ find .wine-ql/drive_c/users | grep quakelive.exe
.wine-ql/drive_c/users/you/Application Data/id Software/quakelive/quakelive.exe

$ find .wine-ql/drive_c/users | grep launcher.log

$ tail .wine-ql/drive_c/users/you/Temp/quakelive_launcher.log --lines=1
Launch parameters: +set web_sess quakelive_sess=... +set gt_user "..." +set gt_pass "..." +set gt_realm "quakelive" +web_showbrowser "" +set fs_basepath "C:/users/you/Application Data/id Software/quakelive" +set fs_homepath "C:/users/you/Application Data/id Software/quakelive/home/"

Now you have everything to create the script:
export WINEPREFIX=~/.wine-ql
wine ~/.wine-ql/drive_c/users/you/Application\ Data/id\ Software/quakelive/quakelive.exe +set web_sess ..and the rest of the launch parameters above.
Fixing jerky video

If the gameplay is jerky, on some CPUs it helps to use taskset when starting the game:

$ cd ~/.wine-ql/drive_c/Program\ Files/Quake\ Live/
$ WINEPREFIX=~/.wine-ql taskset 0x01 wine Launcher.exe

You can also try to add to "~/.wine-ql/drive_c/users/$USER/Application\ Data/id\ Software/quakelive/home/baseq3/autoexec.cfg":

set com_idleSleep "0"

Make the Quake Live windows floatable in i3wm

If the windows are larger than what they should be, either they look very bad, or it's difficult to click buttons because the view appears at bottom and the clicks are expected at the top of the window.

Add to ~/.i3/config:

for_window [title="QUAKE LIVE Launcher" class="Wine"] floating enable
for_window [title="Quake Live" class="Wine"] floating enable


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