Deus Ex: Human Revolution - Director's Cut initial release.
Version 184.108.40.206 (?) released by Eidos Montreal, on 22 Oct, 2013.
The initial release version for DXHRDC.
New features (DXHRDC vs DXHR):
Adding in non-lethal options to take down bosses, was not possible. However alternate strategies where created for players who took a stealthy and otherwise non-lethal path.
What does not
What was not tested
Silver rating due to severe in-game performance issues (FPS drops). The game appears to be quite stable.
5.19.1-gentoo-x86_64 x86_64 GNU/Linux
equery -C list -F'=$cpv:$slot' sys-devel/gcc media-libs/mesa x11-base/xorg-server x11-drivers/nvidia-drivers app-emulation/wine-staging
=sys-devel/gcc-11.3.0:11 =media-libs/mesa-22.1.6:0 =x11-base/xorg-server-21.1.4:0/21.1.4 =x11-drivers/nvidia-drivers-515.65.01:0/515 =app-emulation/wine-staging-7.15:7.15
system G751JT (ASUS-NotebookSKU)
/0/0 memory 64KiB BIOS
/0/8 processor Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
/0/8/9 memory 1MiB L2 cache
/0/8/a memory 256KiB L1 cache
/0/8/b memory 6MiB L3 cache
/0/c memory 32GiB System Memory
/0/c/0 memory SODIMM DDR3 Synchronous 1600 MHz (0.6 ns) [empty]
/0/c/1 memory SODIMM DDR3 Synchronous 1600 MHz (0.6 ns) [empty]
/0/c/2 memory SODIMM DDR3 Synchronous 1600 MHz (0.6 ns) [empty]
/0/c/3 memory SODIMM DDR3 Synchronous 1600 MHz (0.6 ns) [empty]
/0/100/1/0 display GM204M [GeForce GTX 970M]
/0/100/1c.2/0 wlan0 network Wireless 7260
/0/100/1c.3/0 p3p1 network RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller
/0/100/1f/0 system System Board
/0/100/1f/1 system Motherboard registers
/0/100/1f/2 system AT Real-Time Clock
/0/100/1f/3 generic PnP device INT3f0d
/0/100/1f/4 system Motherboard registers
/0/100/1f/5 system Motherboard registers
/0/100/1f/6 generic PnP device ETD010d
/0/100/1f/7 generic PnP device ATK3001
/0/100/1f/8 system Motherboard registers
/0/100/1f/9 system Motherboard registers
/1 /dev/fb0 display EFI VGA
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Gentoo Linux x86_64||Aug 24 2022||7.15-staging||Yes||Yes||No||Silver||Rob|
|Show||Arch Linux x86_64||Jul 29 2020||5.13-staging||Yes||Yes||Yes||Silver||gardenapple|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Nov 26 2017||2.22||Yes||Yes||No||Silver||Kari Saaranen|
|Show||Gentoo Linux x86_64||Jun 08 2016||1.9.11||Yes||Yes||Silver||RadosÅ‚aw SzkodziÅ„ski|
|Show||Arch Linux x86_64||Oct 02 2014||1.7.27||Yes||No||Garbage||Storm Engineer|
These notes were last updated: 28 November 2017
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These guidelines ensure your submitted test results are actually relevant to other users of Wine and WineHQ.
1 The console version of the lshw utility is your friend. This command will dump your System hardware specification in a clean format. Post command and output in the Extra Comments section:
sudo lshw -short | egrep -v '(volume|disk|bus)'
2 glxinfo can be used to display your OpenGL and graphics driver versions. Post the command and output in the Extra Comments section:
glxinfo | egrep '^[[:alpha:]]'
DirectX 11 Support
As of Wine version 1.7.53(+) there are tests enabled to see if your graphics hardware supports DirectX 11... Unfortunately a significant amount of the DirectX 11 translation layer has still to be implemented in Wine.
On supported hardware, Deus Ex: Human Revolution â€“ Director's Cut will start in DirectX 11 mode. The menus will display correctly (some dialogue boxes may appear to be undersized??) In game there will be a lot of graphical corruption and missing textures.
The workaround is to disable support for the DirectX Graphics Infrastructure (DXGI) in Wine:
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\DXHRDC.exe\DllOverrides" "/v" "dxgi" "/t" "REG_SZ" "/d" ""
Wine, by default, does DirectX draw calls in a different order from Deus Ex: Human Revolution â€“ Director's Cut running under Windows.
The workaround is to enable strict draw ordering (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\DXHRDC.exe\Direct3D" "/v" "StrictDrawOrdering" "/t" "REG_SZ" "/d" "enabled"
In addition the AlwaysOffscreen registry setting is enabled by default (since wine version: 1.5.10). It is important that this registry setting should be left enabled.
Mouse Escapes Window (Wine Virtual Desktop mode)
The symptom of this problem is that when Deus Ex: Human Revolution â€“ Director's Cut is run in a Wine Virtual Desktop the mouse can escape from the fullscreen game window.
The workaround is to enable the grab mouse in full screen mode setting (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\X11 Driver" "/v" "GrabFullscreen" "/t" "REG_SZ" "/d" "Y" /f
This is a workaround introduced by Wine Bug 6971 - Mouse "escapes" window or is confined to an area in the full screen program.
Incorrect DPI Scaling of Elements
The symptom of this issue is that all UI popup elements, the in-game HUD, etc. are scaled to an inappropriately small size. This appears to manifest on a single-head X session with multiple monitors, combined into a single X display.
The only known workaround is to use a Wine Virtual Desktop. The issue is to be investigated further as no Wine bugs appear to be filed against it.
In-game stuttering and generally low FPS
Enabling StrictDrawOrdering leads to a high price in game performance. It is recommended, certainly for Nvidia GPU users (using the proprietary driver), to use the Wine Staging CMST patchset available in the Wine Staging package. AMD GPU users who are using Gallium Nine may not require or benefit from this patchset.
This unstable feature can be enabled in the Staging tab of the winecfg utility. Regressions (crashes, graphical artifacts, etc.) should be reported at the WineHQ Bugzilla - stating that the Wine Staging patchset was used.