Deus Ex: Human Revolution - Director's Cut initial release.
Version 2.0.0.0 (?) released by Eidos Montreal, on 22 Oct, 2013.
The initial release version for DXHRDC.
New features (DXHRDC vs DXHR):
Adding in non-lethal options to take down bosses, was not possible. However alternate strategies where created for players who took a stealthy and otherwise non-lethal path.
Application Details:
Version: | 2.0.0.0 |
License: | Retail |
URL: | https://www.deusex.com/game/dx... |
Votes: | Marked as obsolete |
Latest Rating: | Silver |
Latest Wine Version Tested: | 2.22 |
Maintainers: About Maintainership
What works
What does not
Maintainer Note: The Registry Setting StrictDrawOrdering has been depreciated since Wine version 2.6.
See: Useful Registry Keys ...
Workarounds
What was not tested
Hardware tested
Graphics:
Additional Comments
The game started first in a very small "fullscreen" window. I had to disable fullscreen and re-enable it, after which the game detected my native resolution and displayed correctly.
DX11 disabled in-game.
System Graphics:
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Nov 26 2017 | 2.22 | Yes | Yes | No | Silver | Kari Saaranen | |
Show | Gentoo Linux x86_64 | Jun 08 2016 | 1.9.11 | Yes | Yes | Silver | Radosław Szkodziński | ||
Show | Arch Linux x86_64 | Oct 02 2014 | 1.7.27 | Yes | No | Garbage | Storm Engineer | ||
Show | Ubuntu 13.10 "Saucy" amd64 (+ variants like Kubuntu) | Dec 23 2013 | 1.7.8 | Yes | Yes | Silver | Michael |
These notes were last updated: 28 November 2017
Follow these guidelines to avoid embarrassment when your Test Submission is immediately rejected!!
These guidelines ensure your submitted test results are actually relevant to other users of Wine and WineHQ.
1 The console version of the lshw utility is your friend. This command will dump your System hardware specification in a clean format. Post command and output in the Extra Comments section:
sudo lshw -short | egrep -v '(volume|disk|bus)'
2 glxinfo can be used to display your OpenGL and graphics driver versions. Post the command and output in the Extra Comments section:
glxinfo | egrep '^[[:alpha:]]'
DirectX 11 Support
As of Wine version 1.7.53(+) there are tests enabled to see if your graphics hardware supports DirectX 11... Unfortunately a significant amount of the DirectX 11 translation layer has still to be implemented in Wine.
On supported hardware, Deus Ex: Human Revolution – Director's Cut will start in DirectX 11 mode. The menus will display correctly (some dialogue boxes may appear to be undersized??) In game there will be a lot of graphical corruption and missing textures.
The workaround is to disable support for the DirectX Graphics Infrastructure (DXGI) in Wine:
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\DXHRDC.exe\DllOverrides" "/v" "dxgi" "/t" "REG_SZ" "/d" ""
Graphical Corruption
Wine, by default, does DirectX draw calls in a different order from Deus Ex: Human Revolution – Director's Cut running under Windows.
The workaround is to enable strict draw ordering (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\AppDefaults\DXHRDC.exe\Direct3D" "/v" "StrictDrawOrdering" "/t" "REG_SZ" "/d" "enabled"
In addition the AlwaysOffscreen registry setting is enabled by default (since wine version: 1.5.10). It is important that this registry setting should be left enabled.
Mouse Escapes Window (Wine Virtual Desktop mode)
The symptom of this problem is that when Deus Ex: Human Revolution – Director's Cut is run in a Wine Virtual Desktop the mouse can escape from the fullscreen game window.
The workaround is to enable the grab mouse in full screen mode setting (via a registry key):
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\X11 Driver" "/v" "GrabFullscreen" "/t" "REG_SZ" "/d" "Y" /f
This is a workaround introduced by Wine Bug 6971 - Mouse "escapes" window or is confined to an area in the full screen program.
Incorrect DPI Scaling of Elements
The symptom of this issue is that all UI popup elements, the in-game HUD, etc. are scaled to an inappropriately small size. This appears to manifest on a single-head X session with multiple monitors, combined into a single X display.
The only known workaround is to use a Wine Virtual Desktop. The issue is to be investigated further as no Wine bugs appear to be filed against it.
In-game stuttering and generally low FPS
Enabling StrictDrawOrdering leads to a high price in game performance. It is recommended, certainly for Nvidia GPU users (using the proprietary driver), to use the Wine Staging CMST patchset available in the Wine Staging package. AMD GPU users who are using Gallium Nine may not require or benefit from this patchset.
This unstable feature can be enabled in the Staging tab of the winecfg utility. Regressions (crashes, graphical artifacts, etc.) should be reported at the WineHQ Bugzilla - stating that the Wine Staging patchset was used.