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Category: Main Games Role Playing Games Baldur's Gate II Baldur's Gate Trilogy 1.18

Baldur's Gate II

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Baldur's Gate Trilogy is a modification which intends to create a continuity between Baldur's Gate, its expansion Tales of the Sword Coast, Baldur's Gate II, and its expansion Throne of Baal.

It's a mod to BG2 and it will modify BG2 game files to include everything needed.

This version is from GOG.com + BGT-WeiDU 1.18 and a few minor other mods.

Application Details:

Version: Baldur's Gate Trilogy 1.18
License: Retail
URL:  
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 4.0.4

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

installs and runs great

played all the way through bg1 and totsc and about half of shadows of amn


Note:

I almost gave up on this as the mouse cursor stuttered horribly and every mouse move was extremely slow.

A post for ubuntu karmic on the shadows of amn database suggested

using winetricks ddr=opengl, then enabling 3d acceleration in bgconfig.

Game was perfect after that except load times were slow.

A comment on this page suggested a mod called 'generalized_biffing'. This greatly improved load time.

Thanks to all that posted I am very pleased.

What does not

installer stumble on discs

Workarounds

dump all discs in a folder and install from there

What was not tested

multiplayer

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

GeForce GT 710B graphics card

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentUbuntu 18.04 "Bionic" i386 (+variants like Kubuntu)Jun 18 20204.0.4No, but has workaround Yes YesGoldjim 
ShowLinux Mint 15 "Olivia" x86_64Dec 31 20131.7.9Yes Yes NoPlatinumevilny0 

Known Bugs

Bug # Description Status Resolution Other apps affected

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HowTo / Notes

Multiplayer via Directplay
Mentioned in a comment by zsolty_szasz:

Multiplayer can work, but requires some setup first.

The problem is with the current DirectPlay implementation. Read here how to set it up: http://wiki.winehq.org/DirectPlayGames

To get multiplayer working for games that use a DirectPlay version prior to 8, place the following DLLs:
dplayx.dll, dpnet.dll, dpnhpast.dll and dpwsockx.dll in this archive in WINE's windows/system32 directory, then add DLL overrides (native,builtin) with WINECFG.

HOWTO
In case of any problems be sure to see the instructions on http://wiki.winehq.org/Infinity_Engine_Games

Comments

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