Application Details:
Version: | Horn of the Abyss |
License: | Free to use and share |
URL: | |
Votes: | 0 |
Latest Rating: | Platinum |
Latest Wine Version Tested: | 6.1 |
Maintainers: About Maintainership
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What works
-Game
-Auto generated map
What does not
Workarounds
What was not tested
-Multiplayer
-Map editor
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Manjaro Linux 20.2 | Feb 10 2021 | 6.1 | Yes | Yes | No | Platinum | Dispossessed Spirit | |
Show | Debian GNU/Linux Testing "Bullseye" | Sep 29 2020 | 5.0.2 | Yes | Yes | Yes | Gold | elk aide | |
Show | FreeBSD 11.0 x86_64 | Jan 12 2017 | 1.8.6 | Yes | Yes | Gold | Serge Hooge | ||
Current | Linux Mint 18 "Sarah" x86_64 | Dec 09 2016 | 1.9.24 | Yes | Yes | Platinum | an anonymous user | ||
Show | Mac OS X 10.11 "El Capitan" | Aug 13 2016 | 1.8.3 | Yes | Yes | Silver | an anonymous user |
TCP/IP Multiplayer
Follow these steps to get traditional TCP/IP multiplayer working:
1. Install directplay dlls as described here.
1.1 Manual install is also possible. Steps are:
2. Remove DPWSOCKX.DLL from the core game folder (where the .exe files are located).
This workaround was suggested and is described in detail in the comment to a related bug report.
Comments for this application have been disabled because there are no maintainers.