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City of Heroes

City Of Heroes

 

Application Details:

Version: All Versions
License: Retail
URL: http://www.coh.com
Votes: 45
Latest Rating: Bronze
Latest Wine Version Tested: 1.5.31

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Patching installation files and verifying all files
  • Character creation
  • Character selection screen (and delete)
  • Setting hotkeys (by menu or file) and (most) options
  • Keyboard and button macros
  • Loading macros from files
  • Running, flight, teleportation
  • Interacting with characters and objects
  • Interacting with contacts
  • PvE combat
  • Changing zone, including instances
  • Log out due to inactivity
  • Antialiased graphics with NVIDIA driver settings utility
  • Game generated screenshots
  • Interacting with the market
  • Interacting with stores
  • Managing Enhancements
  • Full screen and windowed mode.
  • Power respecification
  • All game windows except costume change

What does not

  • Web links in the updater news area--the images show but the links don't work.
  • Turning off 3d sound crashed CoH immediately with "fixme:dbghelp:SymInitializeW what to do ??". I had to disable the option manually in the registry. Turning the option on works fine, but I can't tell if the function works.
  • Setting the full screen anti-aliasing options in the game causes the screen to go white.
  • The chat window loses the first character entered, and stays active after you hit enter until you hit Esc or click off it.
  • Running the game with -renderthread 1 caused the game to hang at the loading screen. When I restarted the game, all graphic settings (registry data) had reset to default.
  • Using the costume change window crashed CoH with the error "pbuffer creation error: Couldn't query pixel formats" and "fixme:dbghelp:SymInitializeW what to do ??".

Workarounds

What was not tested

  • Installation from DVD
  • Installation from network
  • Team play
  • PvP

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Tested on: AMD Athlon 64 X2 Dual-Core 5600+ 2.8 GHz Processor; fanless geforce 8600gts PCIe video card; 2 Gb DDR2 800 MHz memory; MSI K9A Platinum ATI CrossFire Xpress 3200 motherboard

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowGentoo Linux x86_64Jun 03 20131.5.31N/A Yes BronzeMark 
ShowGentoo Linux x86_64Jun 24 20121.4No, but has workaround Yes SilverMark 
ShowGentoo Linux x86_64Jun 24 20121.4No, but has workaround Yes SilverMark 
ShowGentoo Linux x86_64Jun 24 20121.4No, but has workaround Yes GarbageMark 
ShowopenSUSE 12.1 x86_64Feb 18 20121.4-rc3Yes Yes SilverFeldspar 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Note about setting game resolution

Information courtesy of Dan.

"There seems to be an issue currently with the ingame resolution options. If you change them, then click apply, it will reset the resolution back to before you changed it and tell you to restart. When you restart, the resolution won't have changed. To get it to change you have to set it to the correct resolution, apply, set it again, and then quit the game with the options menu still open."

Possible Fix for shaders (specific to NVidia cards)

Information courtesy of Tremblay:

In the registry, in HKEY_CURRENT_USER\Software\Wine\OpenGL, have the string value DisabledExtensions set to:

GL_ARB_vertex_buffer_object GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_register_combiners3 GL_NV_texture_shader GL_NV_texture_shader2

(basically list each extensions with a space between each)

I can then set the in-game shader option higher than low with bumpmaps.

I think you *could* leave out GL_ARB_vertex_buffer_object, I put it there because it helps World of Warcraft.

http://www.codeweavers.com/compatibility/browse/name?app_id=1299;forum=1;msg=37609

Jeff has offered another work around:

Run 'CohUpdater.exe -usetexenvcombine' to run in a low graphics mode that allows use of the costume selector and mission architect.  Beats adding / removing the registry keys, and it'll usually retain your old graphics settings.  Just make sure you don't have any level of antialiasing enabled (2x, 4x, etc) otherwise there'll be graphical wackiness


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