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City of Heroes

City Of Heroes

 

Application Details:

Version: All Versions
License: Retail
URL: http://www.coh.com
Votes: 45
Latest Rating: Bronze
Latest Wine Version Tested: 1.5.31

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Updater (some errors if Internet Explorer not installed)

What does not

The game

Workarounds

What was not tested

additional dll overrides

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

CohUpdater.exe to not look correct & gives some errors if internet explorer is not installed. Launching the game brings up the loading screen, but fails silently. Updater can be bypassed by using "cityofheroes.exe -project coh", but this will give the following errors: Assertion failed Program: C:\Program Files\City of Heroes\cityofheroes.exe Version: 10.20060324.2T Time: Tue Apr 11 09:40:15 PM Process ID: 8 File: c:\src\utilitieslib\utils\dirmonitor.c Line: 113 Expression: dirMonCompletionPort 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Extra Info: CPU: 996 Mhz / Memory: 503 MBs / Video Card: Unknown / Driver Version: UnknownVendor / Available Memory: 357 MBs / OS Version: 4.10.67766446 / Video Memory: Unknown Render settings: VBOS 0, Bumpmaps 0 Render path: Render features: Acceptable video card driver Heap is NOT corrupted No windows SYSTEM error code found. If ignored, more errors will follow: ParserLoadFiles: couldn't find any files while creating seqstatebits.bin Error loading shaders/multiplyReg.rcp

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowGentoo Linux x86_64Jun 03 20131.5.31N/A Yes BronzeMark 
ShowGentoo Linux x86_64Jun 24 20121.4No, but has workaround Yes SilverMark 
ShowGentoo Linux x86_64Jun 24 20121.4No, but has workaround Yes SilverMark 
ShowGentoo Linux x86_64Jun 24 20121.4No, but has workaround Yes GarbageMark 
ShowopenSUSE 12.1 x86_64Feb 18 20121.4-rc3Yes Yes SilverFeldspar 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Note about setting game resolution

Information courtesy of Dan.

"There seems to be an issue currently with the ingame resolution options. If you change them, then click apply, it will reset the resolution back to before you changed it and tell you to restart. When you restart, the resolution won't have changed. To get it to change you have to set it to the correct resolution, apply, set it again, and then quit the game with the options menu still open."

Possible Fix for shaders (specific to NVidia cards)

Information courtesy of Tremblay:

In the registry, in HKEY_CURRENT_USER\Software\Wine\OpenGL, have the string value DisabledExtensions set to:

GL_ARB_vertex_buffer_object GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_register_combiners3 GL_NV_texture_shader GL_NV_texture_shader2

(basically list each extensions with a space between each)

I can then set the in-game shader option higher than low with bumpmaps.

I think you *could* leave out GL_ARB_vertex_buffer_object, I put it there because it helps World of Warcraft.

http://www.codeweavers.com/compatibility/browse/name?app_id=1299;forum=1;msg=37609

Jeff has offered another work around:

Run 'CohUpdater.exe -usetexenvcombine' to run in a low graphics mode that allows use of the costume selector and mission architect.  Beats adding / removing the registry keys, and it'll usually retain your old graphics settings.  Just make sure you don't have any level of antialiasing enabled (2x, 4x, etc) otherwise there'll be graphical wackiness


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